Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & ↵ | Max Horn | |
customizability svn-id: r22218 | |||
2006-04-29 | Add FF difference in o_screenTextMsg() | Travis Howell | |
svn-id: r22216 | |||
2006-04-29 | Minor cleanup | Travis Howell | |
svn-id: r22215 | |||
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell | |
svn-id: r22214 | |||
2006-04-29 | Fix error in debug table | Travis Howell | |
svn-id: r22213 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 | |||
2006-04-29 | Changed resource Id constants, added a few more general constants, and ↵ | Paul Gilbert | |
slightly increased game speed svn-id: r22207 | |||
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, ↵ | Paul Gilbert | |
or provide access to the list svn-id: r22206 | |||
2006-04-29 | Reworked resources to handle moved hotspot proximity (walk to) co-ordinates | Paul Gilbert | |
svn-id: r22205 | |||
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ↵ | Paul Gilbert | |
needing display styles that aren't yet implement svn-id: r22204 | |||
2006-04-29 | Add more timer code differences in FF | Travis Howell | |
svn-id: r22201 | |||
2006-04-29 | Fix mistakes in animateSpritesByY() for FF | Travis Howell | |
svn-id: r22200 | |||
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an ↵ | Max Horn | |
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199 | |||
2006-04-28 | Report unknown MD5s again | Max Horn | |
svn-id: r22198 | |||
2006-04-27 | Fix compile of SCUMM engine | Travis Howell | |
svn-id: r22191 | |||
2006-04-27 | Typo | Oystein Eftevaag | |
svn-id: r22190 | |||
2006-04-27 | Move the detector code out of the constructor and into init() to do error ↵ | Oystein Eftevaag | |
handling (specifically the GUI error message if no game is found in the specified directory), and cleans up the constructor/destructor a bit to allow a clean exit. svn-id: r22189 | |||
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn | |
svn-id: r22188 | |||
2006-04-26 | add missing comma for portuguese quit text, remove stray comma after last ↵ | Joost Peters | |
string. svn-id: r22187 | |||
2006-04-26 | Add FF difference in isAdjNoun opcode. This makes it possible to get past the | Torbjörn Andersson | |
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186 | |||
2006-04-26 | cleanup | Max Horn | |
svn-id: r22185 | |||
2006-04-26 | Use File::size to determine the size of a file, instead of doing a seek(0, ↵ | Max Horn | |
SEEK_END) svn-id: r22184 | |||
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn | |
svn-id: r22182 | |||
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell | |
svn-id: r22179 | |||
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell | |
svn-id: r22177 | |||
2006-04-26 | isSoundRunning always returns sound id in HE games | Travis Howell | |
svn-id: r22176 | |||
2006-04-26 | Print a slightly more verbose error message when Roland patch isn't found | Max Horn | |
svn-id: r22175 | |||
2006-04-26 | Replace unneeded File::exists calls | Max Horn | |
svn-id: r22173 | |||
2006-04-26 | Do not call static class methods as if they were instance methods | Max Horn | |
svn-id: r22172 | |||
2006-04-26 | If the resource manager fails to initialize itself properly, instead of | Torbjörn Andersson | |
printing a fatal error, use the new GUIErrorMessage function and return to the launcher. Also, verify that all files that should be present on "CD 0" (i.e. on the hard disk) are present at startup, at least. (Any other missing CLU file is already requested with an "Insert CD" message.) svn-id: r22168 | |||
2006-04-26 | Fixed the output from the "res" debugger command that I accidentally broke, oh, | Torbjörn Andersson | |
almost four months ago. svn-id: r22167 | |||
2006-04-26 | Introduce and use Engine_Empty() and Engine::GUIErrorMessage() | Eugene Sandulenko | |
svn-id: r22165 | |||
2006-04-25 | Show GUI message when game data is not found. | Eugene Sandulenko | |
svn-id: r22164 | |||
2006-04-25 | - Check if path specified for a game in scummvm.ini really exists and complain | Eugene Sandulenko | |
if it does not - Give more understandable feedback to user when SCUMM module can't find a game - Put TODO to kyra engine as their current detection scheme does not let easily tell if game data really present in specified directory svn-id: r22163 | |||
2006-04-25 | Added disassembly of door close support routines and other miscellaneous ↵ | Paul Gilbert | |
action support code svn-id: r22162 | |||
2006-04-25 | Files that are *not* 00.LFL or 000.LFL indicate V5+ games -> teach the ↵ | Max Horn | |
detector about that svn-id: r22159 | |||
2006-04-25 | Somewhat improved detection when MD5 is not available/known | Max Horn | |
svn-id: r22157 | |||
2006-04-25 | Fixes some coordinate initialization in the menus, and makes sure the ↵ | Oystein Eftevaag | |
initial savegame is created when kyrandia is started for the first time svn-id: r22153 | |||
2006-04-25 | Fix OmniTV repeating for now | Travis Howell | |
svn-id: r22149 | |||
2006-04-25 | Adds some code to dynamically resize and readjust the menus if the text ↵ | Oystein Eftevaag | |
strings of the current language are too long, to avoid overlaps etc. svn-id: r22148 | |||
2006-04-25 | Fix fps setting for video play back | Travis Howell | |
svn-id: r22147 | |||
2006-04-25 | Fix OmniTV not stopping, when room changes in FF | Travis Howell | |
svn-id: r22145 | |||
2006-04-25 | Hide mouse pointer when video is active | Travis Howell | |
svn-id: r22144 | |||
2006-04-24 | Revert change, a NULL block should be added if audio doesn't exist | Travis Howell | |
svn-id: r22141 | |||
2006-04-24 | If startSound() can't find a WAVE chunk, set the file position to the beginning | Torbjörn Andersson | |
of the chunk again. Otherwise, animations without a sound track (such as disk1.dxa) will fail to play. svn-id: r22140 | |||
2006-04-24 | Revert sign change to vcReadVar(), made glitches worse in some scenes | Travis Howell | |
svn-id: r22139 | |||
2006-04-24 | Remove duplicate code | Travis Howell | |
svn-id: r22138 | |||
2006-04-24 | Correct and move warning, when failing to load video in FF | Travis Howell | |
svn-id: r22137 |