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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2011-01-29
GOB: Rename "skipPlay" to "function" in playTot
Sven Hesse
2011-01-29
GOB: Move OpcodeFunc's return flag into its parameter
Sven Hesse
2011-01-29
TOON: Add workarounds in transformed barn scene
Sylvain Dupont
2011-01-29
TOON: Fix some palette issues
Sylvain Dupont
2011-01-29
TOON: Pathfinding & walking improvements
Sylvain Dupont
2011-01-29
KYRA: Hopefully fix valgrind warnings in the HoF intro when text is disabled.
Johannes Schickel
2011-01-29
MOHAWK: More Stoneship progress, hologram viewer and drawers
Bastien Bouclet
2011-01-29
TOON: Fixed crash of bug #3166533
Sylvain Dupont
2011-01-29
KYRA: Clean up main menu code in Kyra2/Kyra3.
Johannes Schickel
2011-01-29
KYRA: Fix Valgrind Uninitialized Memory Read at end of VQA Playback.
David Turner
2011-01-29
KYRA: Close Memory Leaks in Kyra 3 (Malcolm's Revenge) Menu.
David Turner
2011-01-29
TOON: Reenable keyboard events
Sylvain Dupont
2011-01-29
TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma book
Sylvain Dupont
2011-01-29
HUGO: Display all (clipped) object zones in God Mode
Arnaud Boutonné
2011-01-29
SWORD25: Translated some comments, and removed some superfluous ones
Filippos Karapetis
2011-01-29
MOHAWK: Implement more Stoneship puzzles, up to linking back to Myst
Bastien Bouclet
2011-01-29
PARALLACTION: Use CursorMan to control cursor instead of backend functions.
Nicola Mettifogo
2011-01-29
PARALLACTION: Cleanup dialogue code.
Nicola Mettifogo
2011-01-29
GOB: Remove unnecessary semicolon
Torbjörn Andersson
2011-01-29
PARALLACTION: Add default case to silence GCC warning.
Torbjörn Andersson
2011-01-29
PARALLACTION: Cleanup dialogue code.
Nicola Mettifogo
2011-01-29
PARALLACTION: Cleanup dialogue code.
Nicola Mettifogo
2011-01-29
PARALLACTION: Simplify text comparisons in dialogue code.
Nicola Mettifogo
2011-01-29
PARALLACTION: Clarify strategy for choosing (answer) dialogue paths.
Nicola Mettifogo
2011-01-29
PARALLACTION: Don't show 'null' answers in dialogues.
Nicola Mettifogo
2011-01-29
PARALLACTION: Improve dialogue debug output.
Nicola Mettifogo
2011-01-29
PARALLACTION: encapsulate dialogue state changes to aid debugging.
Nicola Mettifogo
2011-01-28
SWORD25: Removed a lot of debug/unimplemented/unused functions
Filippos Karapetis
2011-01-28
HUGO: Add a function to display exit hotspots in God Mode
Arnaud Boutonné
2011-01-28
SWORD25: Marked several unused LUA callbacks as dummy functions. Some cleanup.
Filippos Karapetis
2011-01-28
SWORD25: Removed some now unused variables
Filippos Karapetis
2011-01-28
SWORD25: Removed some more unused/unimplemented debug code
Filippos Karapetis
2011-01-28
SWORD25: Resources are now cleaned up correctly
Filippos Karapetis
2011-01-28
SWORD25: Disabled the mechanism which precaches all of the game's resources o...
Filippos Karapetis
2011-01-28
PARALLACTION: Flexible monologues in BRA (patch #3021740 by fuzzie)
Nicola Mettifogo
2011-01-28
Replaced char* with Common::String in balloon code.
Nicola Mettifogo
2011-01-28
SCUMM: Fix bug #3167036 - BluesBirthday: Crash in the demo.
Travis Howell
2011-01-28
MOHAWK: Removed direct OSystem Quit calls from Myst Mohawk Interpreter.
David Turner
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2011-01-28
DRASCULA: Remove unecessary destructor from ArchiveMan.
David Turner
2011-01-28
DRASCULA: Fix for Duplicate Registering of Archive.
David Turner
2011-01-28
DRASCULA: Fix minor cut and paste error in Console "room" command.
David Turner
2011-01-28
DRASCULA: Fix uninitialized reads of mouse position variables.
David Turner
2011-01-27
MOHAWK: Implement Stoneship chest puzzle
Bastien Bouclet
2011-01-27
MOHAWK: Allow videos to be paused individually
Bastien Bouclet
2011-01-27
GOB: Only draw text when coordinates are within the surface
Sven Hesse
2011-01-27
GOB: Stop drawing a letter on surface boundaries
Sven Hesse
2011-01-27
GOB: Add Pixel::isValid() and ConstPixel::isValid()
Sven Hesse
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