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2008-08-26Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"Filippos Karapetis
svn-id: r34186
2008-08-26Cleanup.Nicola Mettifogo
svn-id: r34185
2008-08-26Add more versions of HE games.Travis Howell
svn-id: r34184
2008-08-26Removed some unneeded sanity checks that have been introduced with the ↵Filippos Karapetis
latest cleanups svn-id: r34183
2008-08-26talk_dr_grande -> talk_drascula_bigFilippos Karapetis
talk_baul -> talk_trunk svn-id: r34182
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
svn-id: r34181
2008-08-26Merged talk_vonBraun and talk_vonBraunpuertaFilippos Karapetis
svn-id: r34180
2008-08-26CleanupFilippos Karapetis
svn-id: r34179
2008-08-25Refined the workaround for wrongly compressed audio. If the sample rate is givenTorbjörn Andersson
as 11025 Hz, it should be 11840 Hz. However, a fixed version of compress_queen won't necessarily produce files with that sample rate, since LAME will resample the sounds to 12000 Hz. I.e. we can only override the rate if it's exactly 11025. svn-id: r34169
2008-08-25Fix for original game bug with the wall plug in chapter 5.Filippos Karapetis
Fixes bug #2059621 - DRASCULA: Plug bug svn-id: r34160
2008-08-25Implemented continous screen updating while waiting for text input in v2 ↵Johannes Schickel
GUI. (based on LoK implementation) svn-id: r34157
2008-08-25Fix for bug #2062024 - "DRASCULA: Error talking with blind man"Filippos Karapetis
svn-id: r34154
2008-08-25Fix for bug #2073159 - "MICKEY: Incomplete computer message".Filippos Karapetis
Random numbers are calculated from 1 onwards in the preAGI engines, but there was an off-by one error. I'm currently hesitant to add this fix to the 0.12.0 branch, as I'm unsure if it has any possible regressions in Troll's Tale or Winnie the Pooh svn-id: r34152
2008-08-25Added short delay(Millis) call while waiting for text input, should reduce ↵Johannes Schickel
CPU usage a little bit. svn-id: r34149
2008-08-25Added a warning to bug #2055912's fix committed in revision 34132.Kari Salminen
svn-id: r34146
2008-08-25Fixed regression: show mouse and enable input in NS Demo.Nicola Mettifogo
svn-id: r34144
2008-08-25Added workaround for bug 2070751, long standing issue with item matching ↵Nicola Mettifogo
exposed after revision 32873. svn-id: r34135
2008-08-24Fix for bug #2055912: FW: incrustSprite fails on savegame loading.Kari Salminen
What little testing I did, this seems to work, but more testing would be nice. svn-id: r34132
2008-08-24Italian version now has properly translated verbs area as well as numerousEugene Sandulenko
fixes to object names. So new version of packet.005 was prepared. svn-id: r34124
2008-08-24Fix inventory.Eugene Sandulenko
svn-id: r34122
2008-08-24remove broken code, but i'll add better feature into compression toolPaweł Kołodziejski
svn-id: r34119
2008-08-24Add more versions of HE games.Travis Howell
svn-id: r34116
2008-08-23Fixing _itemsMap access (bug #2069177)Sven Hesse
svn-id: r34113
2008-08-23Another French version Humongous Catalog and another English DOS version of ↵Travis Howell
Fatty Bear's Birthday Surprise. svn-id: r34107
2008-08-22Designate fix for bug #2057619 as a hack, as that's what it is.Kari Salminen
svn-id: r34102
2008-08-22Fixed error in parsing.Nicola Mettifogo
svn-id: r34093
2008-08-22Add another 3DO version of Fatty Bear's Birthday Surprise.Travis Howell
svn-id: r34090
2008-08-22Implement transition when entering a new location for BRA. Not ↵Nicola Mettifogo
pixel-perfect, but... let's e happy about it. svn-id: r34089
2008-08-21KYRA: Towns/PC-98-Audio: fixed bug where notes for which the hold flag was ↵Florian Kagerer
set were turned off nonetheless svn-id: r34087
2008-08-21Fixed warning.Torbjörn Andersson
svn-id: r34086
2008-08-21Fix typo.Kari Salminen
svn-id: r34084
2008-08-21Fix for bug #2057619: FW: Glitches in title display of demo (regression).Kari Salminen
This fix doesn't seem to break other Future Wars versions like r34039 did. Some versions of TITRE.ANI use 15 for transparency color, others use 0. Previously only one of the choices was supported, now both are recognized. svn-id: r34081
2008-08-21Removed unused code and structures, and a bit of cleanup.Nicola Mettifogo
svn-id: r34080
2008-08-21KYRA: Towns/PC-98-Audio: increased precision for envelope generator timing ↵Florian Kagerer
and tempo when using "odd" output rates like 48 kHz or 8 kHz svn-id: r34079
2008-08-21KYRA: Towns/PC-98-Audio: tempo fix for output rates other than 44100 HzFlorian Kagerer
svn-id: r34078
2008-08-20KYRA: Towns/PC-98-Audio: fix bug where pitch wheel is processed twice ↵Florian Kagerer
instead of once svn-id: r34076
2008-08-20- add support for Italian floppy versionFlorian Kagerer
- more work on fm-towns music tempo svn-id: r34067
2008-08-20Fix font loading:Kari Salminen
Fixes bug #2058539: OS: Assert starting demo (regression). May possibly also fix bug #2019344: FW: crash with Amiga Italian version (photocopy room), but not sure about that because I couldn't reproduce the bug myself. svn-id: r34065
2008-08-20tempo fixFlorian Kagerer
svn-id: r34064
2008-08-20Oops fix save loading after last commit.Johannes Schickel
svn-id: r34061
2008-08-20Cleanup of thumbnail saving/loading code.Johannes Schickel
svn-id: r34060
2008-08-20Fix compilation: Changed 'not' to '!'.Kari Salminen
svn-id: r34057
2008-08-20Committed patch #2055831 "KYRA: ResFileEntry parent cache optimization".Johannes Schickel
svn-id: r34055
2008-08-20- Committed Max' compressed save backseeking support from patch #2050337 ↵Johannes Schickel
"KYRA/SCUMM: Thumbnail support/improvement" - Extended SCUMM engine to support savegames without thumbnail header. (Increased savegame version to prevent saves to be loaded from older ScummVM versions) - Fixed KYRA to properly support savegames without thumbnail header. svn-id: r34054
2008-08-20Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵Johannes Schickel
(Without Max' compressed backward seeking support for now) svn-id: r34053
2008-08-20Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)Torbjörn Andersson
svn-id: r34050
2008-08-20I believe the setVolume() function has to be guarded by a mutex. (I added ↵Torbjörn Andersson
this to the Tinsel engine a while back to fix mysterious problems, but forgot to add it elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well? svn-id: r34048
2008-08-20Engine now returns to the menu when intro is over.Nicola Mettifogo
svn-id: r34047
2008-08-20* Enlarged buffer for frame decoding. Crashes in the introduction were ↵Nicola Mettifogo
caused by a small buffer and subsequent out-of-bound writes. * Disabled debug code. svn-id: r34046
2008-08-19Deleted debug code that slipped in.Nicola Mettifogo
svn-id: r34041