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2007-02-16AGOS: Send GM System Enable/On upon startupMax Horn
svn-id: r25631
2007-02-16Unified how we deal with (and how we generate) MIDI sysex messages -- in ↵Max Horn
particular, we now always do so w/o framing the message (documented this with a Doxygen comment in the MidiDriver class) svn-id: r25630
2007-02-16Ugh -- these internal iMuse structs were supposed to be packed, but never ↵Max Horn
were explicitly markes as such. Doing that now (might break old savegames on some ports :/) svn-id: r25629
2007-02-16Fix cursor palette regression in Simon the Sorcerer 1.Travis Howell
svn-id: r25625
2007-02-16Fix cursor palette regression in Simon the Sorcerer 1.Travis Howell
svn-id: r25624
2007-02-16Added details on brazilian comi/dig (once more from the forums)Max Horn
svn-id: r25623
2007-02-16Added sub-option to hotspot command to allow the activation or deactivation ↵Paul Gilbert
of hotspots svn-id: r25622
2007-02-16Bugfix to pathfinder that resulted in some characters bouncing between two roomsPaul Gilbert
svn-id: r25621
2007-02-16Revised previously committed guard to comply to ScummVM coding standardPaul Gilbert
svn-id: r25620
2007-02-16Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and ↵Travis Howell
objects. svn-id: r25619
2007-02-15Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum ↵Max Horn
thread 3445) svn-id: r25616
2007-02-15- Changed the speaker stuff againSven Hesse
- Added the spanish gob2 version from bug report #1659884 svn-id: r25615
2007-02-15fixed a bug in the original engine causing memory-protected systems to ↵Nicola Mettifogo
occasionally crash svn-id: r25614
2007-02-15fixed warning pointed out by _QNicola Mettifogo
svn-id: r25613
2007-02-15fix compile errorWillem Jan Palenstijn
svn-id: r25612
2007-02-15Introduced V12_X_SHIFT / V12_Y_SHIFTMax Horn
svn-id: r25611
2007-02-15not need this hack as smush player is no longer on another threadPaweł Kołodziejski
svn-id: r25610
2007-02-15Clear _pauseTime in seekSan(). Hopefully, this will fix the problem withTorbjörn Andersson
pausing during the bike fight scenes in Full Throttle that was reported on the forum earlier today. svn-id: r25609
2007-02-15cleanupMax Horn
svn-id: r25606
2007-02-15added some static keywordsMax Horn
svn-id: r25604
2007-02-15Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and ↵Max Horn
its dup #1537595 (MANIACNES: Heavy script bug) svn-id: r25603
2007-02-15Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configuredMax Horn
svn-id: r25601
2007-02-15Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera rangeMax Horn
svn-id: r25600
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
svn-id: r25599
2007-02-14SCUMM: Many (most) game flags can computed based on the SCUMM version and ↵Max Horn
other flags; we now do that were possible and only specify the absolute minimum in gameVariantsTable svn-id: r25598
2007-02-14added language file details for french versions of TheDig and COMIGregory Montoir
svn-id: r25597
2007-02-14SCUMM: Moved part of detectGames into a new function ↵Max Horn
computeGameSettingsFromMD5 to make it slightly more readable svn-id: r25596
2007-02-14SCUMM: Enhanced detector so that it can discover the language of COMI/Dig ↵Max Horn
based upon the LANGUAGE.TAB / LANGUAGE.BND file (currently only contains data for german comi&dig, and english comi) svn-id: r25594
2007-02-14Make use of md5_file_stringMax Horn
svn-id: r25593
2007-02-14Removed unnecessary #include.Torbjörn Andersson
svn-id: r25587
2007-02-14- Changed the square wave generator / speaker emulation, hopefully fixing ↵Sven Hesse
the walking sound issue (#1621086) - Fixed some misplaced actor glitches in Bargon svn-id: r25585
2007-02-14cleanupMax Horn
svn-id: r25584
2007-02-14Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.Travis Howell
svn-id: r25583
2007-02-14Added proper support for showing a hotspot or character's name in dialogs ↵Paul Gilbert
where the message contains a placeholder mark for it svn-id: r25582
2007-02-14Added guard to prevent crashing if a hospot or character name is needed and ↵Paul Gilbert
was not provided svn-id: r25581
2007-02-14More skip_whitespace -> Common::ltrim(). For real now.Eugene Sandulenko
svn-id: r25577
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵Max Horn
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574
2007-02-13skip_whitespace() -> Common::ltrim()Eugene Sandulenko
svn-id: r25573
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag ↵Max Horn
(just check whether a fileBasedFallback has been provided); moved some internal definitions, added some doxygen coments, etc. svn-id: r25570
2007-02-13Whitespace changes.Torbjörn Andersson
svn-id: r25567
2007-02-13cancel button on load/save dialog is now handled correctlyNicola Mettifogo
svn-id: r25565
2007-02-13made rtrim() and ltrim() global functions, to reduce code duplication (it ↵Gregory Montoir
seems parallaction/parser.cpp code re-use them too svn-id: r25564
2007-02-13cleanupNicola Mettifogo
svn-id: r25562
2007-02-13added missing MKID_BE macrosGregory Montoir
svn-id: r25560
2007-02-13updateGregory Montoir
svn-id: r25559
2007-02-13Fix MSVC warningEugene Sandulenko
svn-id: r25558
2007-02-13Fix warningsEugene Sandulenko
svn-id: r25554
2007-02-13Fix commentEugene Sandulenko
svn-id: r25553
2007-02-13Fixed compilationMax Horn
svn-id: r25552
2007-02-13added GF_AGIMOUSE for all fangames who seem to use itJoachim Eberhard
svn-id: r25551