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2018-06-28PINK: moved game descriptions to detection_tables.hwhitertandrek
2018-06-28PINK: Implemented Sound Classwhitertandrek
2018-06-28PINK: Initial commitwhitertandrek
2018-06-26CREDITS: Change nickname for Lothar Serra MariLothar Serra Mari
2018-06-24Merge pull request #1220 from dafioram/mystDaySliderBastien Bouclet
2018-06-24MOHAWK: MYST: Turn FortressRotation into a Direction enumDavid Fioramonti
2018-06-23ENGINE: Improvements to splashscreen displayingEugene Sandulenko
2018-06-23SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3Sven Meier
2018-06-23MOHAWK: MYST: Fix incorrect door close sound for the cablinBastien Bouclet
2018-06-22MOHAWK: RIVEN: Fix out of bounds write in the flies effectBastien Bouclet
2018-06-19MOHAWK: MYST: Fix out of bounds read when redrawing the observatoryBastien Bouclet
2018-06-19MOHAWK: MYST: Increment y_pos of observatory day slider fasterDavid Fioramonti
2018-06-18ZVISION: Reuse UTF8->UTF32 converter from CommonEugene Sandulenko
2018-06-15SCI32: Only enable larry scaler for LSL7David Fioramonti
2018-06-14MOHAWK: MYST: Clean up the options dialogBastien Bouclet
2018-06-13MOHAWK: MYST: Make the scripts time accounting pause safeBastien Bouclet
2018-06-13MOHAWK: MYST: Move the current stack id to ScriptParserBastien Bouclet
2018-06-13MOHAWK: MYST: Simplify memory management of the active stackBastien Bouclet
2018-06-13MOHAWK: MYST: Extract a Card class out of the main engine classBastien Bouclet
2018-06-07DIRECTOR: Show a GUI error message when no sound devices are availableBastien Bouclet
2018-06-07MOHAWK: Display a GUI error message when no audio devices are availableBastien Bouclet
2018-06-06SCUMM: Fix recent commit to compile under all circumstancesAdrian Frühwirth
2018-06-06SCUMM: Work around distorted speech on submarine in Indy4Adrian Frühwirth
2018-06-04SCUMM: Remove unnecessary space.Torbjörn Andersson
2018-06-03SCUMM: Improve 'imuse play' debugger command error handlingAdrian Frühwirth
2018-06-03SAGA: Don't show pause message in saved thumbnailDavid Fioramonti
2018-06-03Merge pull request #1141 from DanielSWolf/larryscaleThierry Crozat
2018-06-03BASE: Remove temporary targets when they fail to launchBastien Bouclet
2018-06-01SCUMM: Ensure pointer returned by getResourceAddress() is usableAdrian Frühwirth
2018-05-31SLUDGE: Move save game getter to StackHandlerSimei Yin
2018-05-31SLUDGE: Move stack size getter to struct StackHandlerSimei Yin
2018-05-31SLUDGE: Move copyStack() to struct VariableSimei Yin
2018-05-31SLUDGE: Move last stack finding function to struct VariableStackSimei Yin
2018-05-31SLUDGE: Move stack variable getter/setter to VariableStackSimei Yin
2018-05-31SLUDGE: Move FastArray getter to struct FastArrayHandlerSimei Yin
2018-05-31SLUDGE: Move fastarray functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move value getters to struct VariableSimei Yin
2018-05-31SLUDGE: Move add/comparison functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move costume functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move PersonAnimation functions into struct VariableSimei Yin
2018-05-31SLUDGE: Move text related functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move copyVariable to struct VariableSimei Yin
2018-05-31SLUDGE: Move save/loadVariable() to struct VariableSimei Yin
2018-05-31SLUDGE: Move SetVariable() into struct VariableSimei Yin
2018-05-31SLUDGE: Move unlinkVar into struct VariableSimei Yin
2018-05-31SLUDGE: Move createCString() with string toolsSimei Yin
2018-05-30XEEN: Correct scroll and music when signing into tavernPaul Gilbert
2018-05-30XEEN: Fix Direction Sense displayPaul Gilbert
2018-05-30XEEN: Stop re-rolling new character stats when some areas of screen clickedPaul Gilbert
2018-05-30XEEN: Properly reset subtitles when replaying cutscenesPaul Gilbert