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AgeCommit message (Expand)Author
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-24Fix warningMax Horn
2006-06-24Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes ca...Travis Howell
2006-06-24Remove extra Windows demo of puttputt, was a corrupt versionTravis Howell
2006-06-23Add another Windows demo of puttputtTravis Howell
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
2006-06-23TypoTravis Howell
2006-06-23Add Spanish version of the Feebles Files (4CD)Travis Howell
2006-06-22Tweak SCUMM detection a bit more -- do not hard code a check for the genmetho...Max Horn
2006-06-22Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.Travis Howell
2006-06-22This additional check for Macintosh versions of HE games isn't required, as p...Travis Howell
2006-06-22Add cyx's patch for VAR_FADE_DELAY timer changes in fade effectsTravis Howell
2006-06-21Match the original behaviour more closely when examining inventory items. TheTorbjörn Andersson
2006-06-21Remove duplicate left overTravis Howell
2006-06-21Add back auto detection of Macintosh platform for HE gamesTravis Howell
2006-06-21Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginningTravis Howell
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide...Travis Howell
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-21Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.Torbjörn Andersson
2006-06-20Applied my own patch #1508018. I don't know for sure that it's exactly right,Torbjörn Andersson
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-06-20Cleanup.Torbjörn Andersson
2006-06-19Fix inventory colors regression in C64 maniacTravis Howell
2006-06-19Fix sentence line regression in C64 maniacTravis Howell
2006-06-19Add patch for bug #1507856 - INDY3 VGA: Crashes in SewerTravis Howell
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-06-18Add 16bit color feature flag to Backyard Basketball tooTravis Howell
2006-06-18Remove debug left overTravis Howell
2006-06-18Add alternative method to prevent debug code of scripts been triggered in los...Travis Howell
2006-06-18Makes sure updateScreen() is called once in a while in the menu polling loop,...Oystein Eftevaag
2006-06-18Updated comments to correspond with recent Adlib renamings.Torbjörn Andersson
2006-06-18Added missing (but unimportant) breaks to switch default cases.Torbjörn Andersson
2006-06-17The stopMusic() function (which is publicly accessable from the outside) nowTorbjörn Andersson
2006-06-17Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__.Lars Persson
2006-06-17Fix the buttons of paintings and safe in Nogroom of spyfoxTravis Howell
2006-06-17Limit vm.numNestedScripts to positive value, when subtracting slot in runScri...Travis Howell
2006-06-16Fix gcc warning.Eugene Sandulenko
2006-06-16fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom"Andrew Kurushin
2006-06-16Fix rects in HE games, when positions are set by scriptsTravis Howell
2006-06-16Adjust akos code to only draw within bounds in HE games. Fixes many graphical...Travis Howell
2006-06-15Remove error for default case of active case 6/8 in akos_increaseAnim(), a de...Travis Howell
2006-06-14Fixed FF cursor hotspots, after Kirben pointed out to me two special cases thatTorbjörn Andersson
2006-06-14Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't re...Travis Howell
2006-06-14fixes compile with msvc8Johannes Schickel
2006-06-13Some more READ_LE_* -> MemoryReadStream.* conversionsSven Hesse
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
2006-06-13More READ_LE_* -> MemoryReadStream conversion + minor cleanupSven Hesse
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-06-13Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTableSven Hesse