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2010-05-12SCI: tracked down the kDisplay change, added comment about thatMartin Kiewitz
svn-id: r49016
2010-05-12SCI: fix code that was commented out (wasn't meant to get commited that way) ↵Martin Kiewitz
during cleanup r47745 svn-id: r49015
2010-05-12SCI: added comments about r49012, change actually happened during sci0lateMartin Kiewitz
svn-id: r49014
2010-05-12SCI: dont restore port settings for SCI0 games (fixes sq3 wrong font used ↵Martin Kiewitz
when scanning for planets) svn-id: r49012
2010-05-12Changed the last global objects to class members.Nicola Mettifogo
svn-id: r49011
2010-05-12Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.Travis Howell
svn-id: r49010
2010-05-12ListIndexOf can have a null object reference, so adjust its signature. GK1 ↵Matthew Hoops
no longer crashes when right clicking in the inventory. svn-id: r49009
2010-05-11SCI: fix crash/heap issue when saving games (change was actually made by ↵Martin Kiewitz
waltervn) svn-id: r49007
2010-05-11SCI: remove unneeded _mutex lock to fix deadlock issueMartin Kiewitz
svn-id: r49006
2010-05-11Add support for loading T7G Mac resources using the MacResManager.Matthew Hoops
svn-id: r49005
2010-05-11SCI: init _sysPaletteChangedMartin Kiewitz
svn-id: r49003
2010-05-10SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵Martin Kiewitz
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000
2010-05-10Add support for loading SCI games from Mac resource forks. The games ↵Matthew Hoops
themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script. svn-id: r48998
2010-05-10Add support to the MacResManager and AdvancedDetector to take the md5 of a ↵Matthew Hoops
resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. svn-id: r48997
2010-05-09Patch #2987340: GSoC: CINE: Hide cursor when viewing inventoryEugene Sandulenko
svn-id: r48994
2010-05-09Extended patch #2971742: SCUMM: autodetection for diskimage contents.Eugene Sandulenko
I added NES bundle handling to the patch. svn-id: r48991
2010-05-09Fix bug in NES bundle reader which prevented reenterabilityEugene Sandulenko
svn-id: r48990
2010-05-09Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".Johannes Schickel
The bug itself is actually a regression from r43577, the merge of the gsoc2009-16bit branch. svn-id: r48987
2010-05-09Patch #2901515: HE: Resource Forks on Mac OS XEugene Sandulenko
svn-id: r48984
2010-05-09Patch #2968610: Zak C64 German: crash due to padding bytesEugene Sandulenko
svn-id: r48981
2010-05-07added voices pack/cd music supportVladimir Menshakov
svn-id: r48962
2010-05-06Make sure that all the parameters to an mcode command are initialised. ThisTorbjörn Andersson
fixes one Valgrind warning mentioned in bug #2976008 ("BS2: Game lockup in British Museum"), though I don't have high hopes that they are related. svn-id: r48961
2010-05-05SCUMM: Convert some code to use Common::StringMax Horn
svn-id: r48957
2010-05-05Replace various strncpy usages by strlcpy.Johannes Schickel
svn-id: r48955
2010-05-05Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.Johannes Schickel
svn-id: r48954
2010-05-04Fix non-Mac OS X buildsMax Horn
svn-id: r48938
2010-05-04Reduce indirect header dependencies furtherMax Horn
svn-id: r48936
2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-05-04SCI: kPortrait - correctly jump over offset table to land on raw lipsync ↵Martin Kiewitz
data in portrait files svn-id: r48928
2010-05-03SCI: set signal in SCI0/SCI01 games, when samples have been played only. ↵Martin Kiewitz
fixes sq3 guys from andromeda, but also doesn't screw up music in sq3new/kq1 - added comments about this issue svn-id: r48918
2010-05-03SCI: reverting r48805 - caused regression in sq3new/kq1Martin Kiewitz
svn-id: r48915
2010-05-03SCI: copying over compressed audio (mp3/ogg/flac) buffers, because ↵Martin Kiewitz
resourcemanager may free the memory at any time - fixes pseudo-random crashes - also added several assert()s after multiple malloc()s svn-id: r48912
2010-05-03SCI: fix possible heap errorMartin Kiewitz
svn-id: r48908
2010-05-03SCI: calculate sampleLen for WAVEs as wellMartin Kiewitz
svn-id: r48906
2010-05-03Fix g++ warning by commenting out an unused variable.Johannes Schickel
svn-id: r48905
2010-05-03SCI: calculate sampleLen for compressed audio (mp3/ogg/flac) as wellMartin Kiewitz
svn-id: r48903
2010-05-02Allow the Orion Burger title screen to be shown again. At least, it doesn'tTorbjörn Andersson
crash on my computer any more. (It doesn't do much interesting either.) svn-id: r48892
2010-05-02SCI: make audio decompression (mp3/ogg/flac) work on BE devicesMartin Kiewitz
svn-id: r48889
2010-05-01SCI: fix sync resources not loading correctly when compressed (mp3/ogg/flac) ↵Martin Kiewitz
audio resource file was used svn-id: r48881
2010-05-01SCI: fix bugs in audio decompression (mp3, ogg, flac)Martin Kiewitz
svn-id: r48880
2010-05-01KYRA: fixed some cppcheck warningsFlorian Kagerer
svn-id: r48879
2010-04-30SCI: animate cleanupMartin Kiewitz
svn-id: r48876
2010-04-30Added proper names for some of the previous unknown timer fields, and ↵Paul Gilbert
bugfixes for the sequence list methods svn-id: r48875
2010-04-29Silence gcc warnings.Matthew Hoops
svn-id: r48858
2010-04-29SCI: remove unneeded #includes from resource.cppMartin Kiewitz
svn-id: r48857
2010-04-29SCI: audio compression supportMartin Kiewitz
svn-id: r48856
2010-04-29Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, whenTorbjörn Andersson
playing the German translation) doesn't fit on the screen at the desired position. svn-id: r48850
2010-04-28Make sure dialogue manager is destroyed on quit.Nicola Mettifogo
svn-id: r48847