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2016-08-22TITANIC: Cleanup of engine referencesPaul Gilbert
2016-08-22TITANIC: Implemented more game classesPaul Gilbert
2016-08-23SCI: Fix compilation when SCI32 is not enabledFilippos Karapetis
2016-08-23ADL: Add initial support for #0: Mission AsteroidWalter van Niftrik
2016-08-22FULLPIPE: Inverse search mode behavior in MctlGraph::getHitNodeRetro-Junk
2016-08-22FULLPIPE: Fix always false condition check in MctlGraph::generateListRetro-Junk
2016-08-22DIRECTOR: Lingo: Fix factory method executionEugene Sandulenko
2016-08-22DIRECTOR: Lingo: Fix no-args built-ins code generationEugene Sandulenko
2016-08-22DIRECTOR: Improvements to 1bpp image renderingEugene Sandulenko
2016-08-22SCI32: Document the games that use Robot videosFilippos Karapetis
2016-08-22SCI32: Add a workaround for kDoSoundPlay for GK1 MacFilippos Karapetis
2016-08-22SCI32: Move the SCI32 Mac cursor handling code into GfxCursor32Filippos Karapetis
2016-08-22SCI: Return the correct platform in kPlatform for Mac versionsFilippos Karapetis
2016-08-22SCI32: Add stubs for the kPlayVMDSetPreload and kPaletteSetGamma callsFilippos Karapetis
2016-08-22SCI32: Reorder the SCI32 palette kernel call assignmentsFilippos Karapetis
2016-08-22SCI32: Fix fallback detector for SCI32 games againFilippos Karapetis
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-08-22DIRECTOR: Lingo: Improved debug outputEugene Sandulenko
2016-08-22DIRECTOR: Improvements to the BITD renderingEugene Sandulenko
2016-08-21TITANIC: Implemented CGondolierSlider classPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-08-21TITANIC: Implemented fan game classesPaul Gilbert
2016-08-21DIRECTOR: RLE variant of 1bpp decoder. Better, but still not thereEugene Sandulenko
2016-08-21TITANIC: Implemented CFanControl classPaul Gilbert
2016-08-21TITANIC: Implemented more game classesPaul Gilbert
2016-08-21ADL: Add "current picture" variable to stateWalter van Niftrik
2016-08-21ADL: Add support for 13-sector readingWalter van Niftrik
2016-08-21DIRECTOR: Naive implementation for 1bpp image decoder. Not yet workingEugene Sandulenko
2016-08-21DIRECTOR: Stub for 1bpp bitmap decoderEugene Sandulenko
2016-08-21DIRECTOR: Added image dumping at debugEugene Sandulenko
2016-08-21DIRECTOR: Lingo: Fix crash at the quitEugene Sandulenko
2016-08-20TITANIC: Fix opening empty resources from the DAT filePaul Gilbert
2016-08-20WAGE: Fix warningsEugene Sandulenko
2016-08-20TITANIC: Implemented more game classesPaul Gilbert
2016-08-20FULLPIPE: Fix getCurrPoint(). Now Dude walks almost perfectly. Kudos to wanwanEugene Sandulenko
2016-08-20TITANIC: Fix compiler warningsPaul Gilbert
2016-08-20DIRECTOR: Lingo: Defined 'mod' operator and specified operator precedenceEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added all D2 text properties. This completes D2 grammar. Yay!Eugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stubs for all D2 sprite propertiesEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stubs for all D2 propertiesEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Stub for 'menu' command. This completes all D2 commandsEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stub for 'instance' keywordEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Implemented 'exit repeat' keywordEugene Sandulenko
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Implemented CEditControl classPaul Gilbert
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Fix infinite recursionEugene Sandulenko
2016-08-19FULLPIPE: Let the bitmaps flip twiceEugene Sandulenko
2016-08-19FULLPIPE: Fix flipVertical tooEugene Sandulenko
2016-08-19SCI32: Fix limited data range comparison warningColin Snover