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2008-05-26Ooops, made frame skipping for A/V sync correction work again (instead of ↵Sven Hesse
locking up) svn-id: r32276
2008-05-26Fixed some code formatting thanks to LordHotoJordi Vilalta Prat
svn-id: r32275
2008-05-25Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in ↵Sven Hesse
Woodruff's intro svn-id: r32274
2008-05-25Fixed the small static sound in Woodruff's intro video.Sven Hesse
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g* This does however fix the glitches in the Last Dynasty intro. svn-id: r32273
2008-05-25typoFlorian Kagerer
svn-id: r32271
2008-05-25- some pauseEngineIntern() code for the HOF sequence player (not tested)Florian Kagerer
svn-id: r32270
2008-05-25Added a workaround for the nut rolling animation in the administration ↵Sven Hesse
center in Woodruff svn-id: r32269
2008-05-25Fixing Bug #1970111 ("WOODRUFF: Close Up not erased")Sven Hesse
svn-id: r32266
2008-05-24Little cleanup.Johannes Schickel
svn-id: r32262
2008-05-24Committed my fix for bug #1497437 "KYRA1: Subtitles glitch during 'Speech of ↵Johannes Schickel
the Land'". svn-id: r32260
2008-05-24- CleanupJohannes Schickel
- Added support for showing kyra.dat error messages in a dialog svn-id: r32259
2008-05-24Patch #1969189: "CinE renderer rewrite"Eugene Sandulenko
svn-id: r32257
2008-05-24- Move more texts to stringsEugene Sandulenko
- Add support for international versions - More differences for Spanish version - Fix font position for Spanish version - Added accented characters rendering - Bring save names to ScummVM scheme. Original saves aren't read anymore - Made mouse more responsive at save/load screen - Couple fixes for game texts svn-id: r32256
2008-05-24- Fixed mismatching malloc/delete[]Johannes Schickel
- More formatting fixes svn-id: r32255
2008-05-24Formatting fixes.Johannes Schickel
svn-id: r32254
2008-05-24cleanupFlorian Kagerer
svn-id: r32253
2008-05-24more fixes for spellbook/letter text in Hof (French and German floppy)Florian Kagerer
svn-id: r32252
2008-05-24some cleanup (especially loads of strange casts)Florian Kagerer
svn-id: r32251
2008-05-24Fixed errors, a few of the warnings, and added a FIXME comment about possiblyTorbjörn Andersson
undefined behaviour. svn-id: r32250
2008-05-24- add support for HOF floppy versionsFlorian Kagerer
- playing directly from installer files (WESTWOOD.00X) is supported (not recommended for low-end machines and certain ports) svn-id: r32249
2008-05-24Added updateStatic()'s sanity checks to renderStatic() as well.Sven Hesse
Fixes an invalid read when entering the red light district svn-id: r32246
2008-05-24Added the Italien version of Woodruff, as supplied by DjDiabolik in bug ↵Sven Hesse
report #1891864 svn-id: r32244
2008-05-24fix for missing spellbook and letter text in the floppy versionsFlorian Kagerer
svn-id: r32242
2008-05-24Add Max's patch for AGOSEngine::pauseEngineIntern().Travis Howell
svn-id: r32241
2008-05-24Update HE version of another English Windows version of Putt Putt Saves The Zoo.Travis Howell
svn-id: r32240
2008-05-24Fixed compiler warning of unused variablePaul Gilbert
svn-id: r32239
2008-05-24Implemented LureEngine::pauseEngineInternPaul Gilbert
svn-id: r32238
2008-05-24Changed the delayed sequence list from using a system milliseconds expiry ↵Paul Gilbert
point to a milliseconds countdown - this should fix potential problems that could arise if a modal dialog was kept on-screen too long svn-id: r32237
2008-05-23Fixed KyraEngine_v2::pauseEngineIntern.Johannes Schickel
svn-id: r32235
2008-05-23Removing test codeSven Hesse
svn-id: r32234
2008-05-23Implemented GobEngine::pauseEngineIntern()Sven Hesse
svn-id: r32233
2008-05-23Initial implementation of pauseEngineIntern(). There are issues, though, sinceTorbjörn Andersson
the engine doesn't always allow the game to be paused, and some things (GUI, movie cutscenes, credits, ...) are outside the main engine loop. svn-id: r32232
2008-05-23- Added a simple (but yet better) implementation of pauseEngineIntern for ↵Johannes Schickel
Kyra_v1 and Kyra_v2 - Added comments about what game specific details are missing in the pause implementation svn-id: r32231
2008-05-23Added 'enter' command to kyra1 debugger again.Johannes Schickel
svn-id: r32230
2008-05-23Cleanup.Johannes Schickel
svn-id: r32226
2008-05-23Fixed PalmOS compilationChris Apers
svn-id: r32223
2008-05-23Messages in the ITE puzzle scene will now be properly shown in Italian in ↵Filippos Karapetis
the Italian fan translation of ITE svn-id: r32221
2008-05-23Add another English Windows version of Putt Putt Saves The Zoo.Travis Howell
svn-id: r32220
2008-05-22Fixing a valgrind warningSven Hesse
svn-id: r32218
2008-05-22Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)Sven Hesse
svn-id: r32214
2008-05-22Fixing the flickering when changing from object animations to videosSven Hesse
svn-id: r32213
2008-05-22Fixing another split screen glitchSven Hesse
svn-id: r32212
2008-05-22Oops, that way around should be more correctSven Hesse
svn-id: r32211
2008-05-22Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on ↵Sven Hesse
machines slower than mine (thanks, LordHoto ;)) svn-id: r32210
2008-05-22Fixing the menu glitch in WoodruffSven Hesse
svn-id: r32209
2008-05-21- Moved event polling from sfPollEvent to runScriptBenjamin Haisch
- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position svn-id: r32205
2008-05-21Removed obsolete comment and code in ScriptInterpreter::dumpScriptBenjamin Haisch
svn-id: r32204
2008-05-20- Implemented "stand-alone" script dumper/disassembler; it can be enabled by ↵Benjamin Haisch
defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. - Commented which script opcodes and extended functions are actually used or not. svn-id: r32202
2008-05-20Delete animation frames in AnimationResource destructor.Benjamin Haisch
svn-id: r32201
2008-05-20Some updates to the script dumperFilippos Karapetis
svn-id: r32200