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2015-07-04MADS: V2: The two new hotspot fields refer to the cursor and the syntaxFilippos Karapetis
2015-07-04SAGA: Initial work on the DOS ITE demoFilippos Karapetis
2015-07-04SAGA: Add support for the scene descriptors of the ITE DOS demoFilippos Karapetis
2015-07-04FULLPIPE: Fix a warningFilippos Karapetis
2015-07-03SHERLOCK: RT: Fix loading double-wide scenesPaul Gilbert
2015-07-04SHERLOCK: SS: Remove leftover codeFilippos Karapetis
2015-07-04SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more placesFilippos Karapetis
2015-07-03SHERLOCK: RT: Hook talk widget refresh into talk logicPaul Gilbert
2015-07-03SHERLOCK: Change FixedText::getText to return const char *Paul Gilbert
2015-07-03SHERLOCK: RT: Implement talk dialog setStatementLinesPaul Gilbert
2015-07-03SHERLOCK: RT: Compilation fix in putMessage callPaul Gilbert
2015-07-03AGOS: Simon 2: extract MIDPAK.AD from SETUP.SHRMartin Kiewitz
implements support for extracting MIDPAK.AD from SETUP.SHR this way the user isn't required to install the game and can just use the files copied from CD-ROM. Files inside SETUP.SHR were compressed using PKWARE data compression library. PKWARE decompression code based on information released by Ben Rudiak-Gould in comp.compression on 13.8.2001 Miles Audio support is still disabled atm and has to be enabled manually
2015-07-03SHERLOCK: RT: Implement talk dialog handleEventsPaul Gilbert
2015-07-03MOHAWK: Implement xpos/ypos for LB.Alyssa Milburn
2015-07-03MOHAWK: Implement deleteVar for LB.Alyssa Milburn
2015-07-03MOHAWK: Implement width/height for LB.Alyssa Milburn
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-03ACCESS: Fix compiler warningPaul Gilbert
2015-07-03ACCESS: update comment about music driversMartin Kiewitz
Amazon Guardians of Eden (demo) and Martian Memorandum both use another type of driver, possibly written by Access software
2015-07-02SHERLOCK: SS: Fix loading of 'un-used' anim positionsPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-07-03SAGA: Fix Adlib in original DOS CD version of Inherit the Earth.Kirben
2015-07-02SHERLOCK: RT: Fix moving too far vertically when walkingPaul Gilbert
2015-07-03AGOS: music: simplified music-mode code in open()Martin Kiewitz
combined both Accolade + Miles Audio initial open() code
2015-07-03AGOS: disable Miles Audio for Simon 2Martin Kiewitz
enabled it by accident in the last commit
2015-07-03AGOS: Accolade music driver: fix memory leakMartin Kiewitz
in factory
2015-07-03AGOS: Accolade music: read driver data in factoryMartin Kiewitz
moved driver reading code into factory of both Accolade music drivers
2015-07-02SHERLOCK: SS: Don't multiply the walk coordinates twiceFilippos Karapetis
Fixes a regression in Serrated Scalpel from commit dbf82dd92a
2015-07-02MADE: Limit Miles audio to Return to Zork only, and enable Adlib support.Kirben
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-02MADE: Add Miles support for RTZ, currently disabled for Adlib due to known ↵Kirben
issues.
2015-07-01SHERLOCK: RT: Implement cmdSetWalkControlPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: RT: Fix infinite empty talk dialog in introPaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Fix zone checks in closestZone methodPaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-07-01SHERLOCK: RT: Fix missing code in setWalkingPaul Gilbert
2015-07-01AGOS: SIMON2: set nativeMT32, so mt32 tracks getMartin Kiewitz
set _nativeMT32, so that the MT32 XMIDI track set is getting used and not the general MIDI one for MT32 Miles Audio playback. This should solve the MT32 music issues, although this needs to get verified in detail.
2015-07-01AGOS: add Miles Audio support for simon 2Martin Kiewitz
currently not enabled by default, because there are some issues.
2015-06-30SHERLOCK: Change _lookPosition to use PositionFacingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix incorrectly playing sounds when looking at objectsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix compiler warningsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix inventory tooltip when hovering on empty slotsPaul Gilbert
2015-07-01ACCESS/AMAZON: music: no driver = ignore callsMartin Kiewitz
ignore music calls when midi driver wasn't created
2015-07-01AMAZON: implement proper AdLib support (Miles)Martin Kiewitz
implement proper AdLib support game uses MIDPAK, which seems to be basically Miles Audio too instrument data was hidden inside MIDIDRV.AP thanks to dreammaster for extracting the files
2015-06-30AGOS: Adjust indentation.Torbjörn Andersson
2015-06-30GROOVIE: add support for TIMB chunkMartin Kiewitz
also fix MT32 instrument filename (which was "fatFAT.MT" by accident)