Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-04 | MADS: V2: The two new hotspot fields refer to the cursor and the syntax | Filippos Karapetis | |
2015-07-04 | SAGA: Initial work on the DOS ITE demo | Filippos Karapetis | |
2015-07-04 | SAGA: Add support for the scene descriptors of the ITE DOS demo | Filippos Karapetis | |
2015-07-04 | FULLPIPE: Fix a warning | Filippos Karapetis | |
2015-07-03 | SHERLOCK: RT: Fix loading double-wide scenes | Paul Gilbert | |
2015-07-04 | SHERLOCK: SS: Remove leftover code | Filippos Karapetis | |
2015-07-04 | SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more places | Filippos Karapetis | |
2015-07-03 | SHERLOCK: RT: Hook talk widget refresh into talk logic | Paul Gilbert | |
2015-07-03 | SHERLOCK: Change FixedText::getText to return const char * | Paul Gilbert | |
2015-07-03 | SHERLOCK: RT: Implement talk dialog setStatementLines | Paul Gilbert | |
2015-07-03 | SHERLOCK: RT: Compilation fix in putMessage call | Paul Gilbert | |
2015-07-03 | AGOS: Simon 2: extract MIDPAK.AD from SETUP.SHR | Martin Kiewitz | |
implements support for extracting MIDPAK.AD from SETUP.SHR this way the user isn't required to install the game and can just use the files copied from CD-ROM. Files inside SETUP.SHR were compressed using PKWARE data compression library. PKWARE decompression code based on information released by Ben Rudiak-Gould in comp.compression on 13.8.2001 Miles Audio support is still disabled atm and has to be enabled manually | |||
2015-07-03 | SHERLOCK: RT: Implement talk dialog handleEvents | Paul Gilbert | |
2015-07-03 | MOHAWK: Implement xpos/ypos for LB. | Alyssa Milburn | |
2015-07-03 | MOHAWK: Implement deleteVar for LB. | Alyssa Milburn | |
2015-07-03 | MOHAWK: Implement width/height for LB. | Alyssa Milburn | |
2015-07-03 | SHERLOCK: RT: Implement scrollbar event handling | Paul Gilbert | |
2015-07-03 | ACCESS: Fix compiler warning | Paul Gilbert | |
2015-07-03 | ACCESS: update comment about music drivers | Martin Kiewitz | |
Amazon Guardians of Eden (demo) and Martian Memorandum both use another type of driver, possibly written by Access software | |||
2015-07-02 | SHERLOCK: SS: Fix loading of 'un-used' anim positions | Paul Gilbert | |
2015-07-02 | SHERLOCK: RT: Implemented render method for talk dialog | Paul Gilbert | |
2015-07-02 | SHERLOCK: RT: Cleanup of Exit class and fix exiting scenes | Paul Gilbert | |
2015-07-02 | SHERLOCK: RT: Fix looking at characters | Paul Gilbert | |
2015-07-03 | SAGA: Fix Adlib in original DOS CD version of Inherit the Earth. | Kirben | |
2015-07-02 | SHERLOCK: RT: Fix moving too far vertically when walking | Paul Gilbert | |
2015-07-03 | AGOS: music: simplified music-mode code in open() | Martin Kiewitz | |
combined both Accolade + Miles Audio initial open() code | |||
2015-07-03 | AGOS: disable Miles Audio for Simon 2 | Martin Kiewitz | |
enabled it by accident in the last commit | |||
2015-07-03 | AGOS: Accolade music driver: fix memory leak | Martin Kiewitz | |
in factory | |||
2015-07-03 | AGOS: Accolade music: read driver data in factory | Martin Kiewitz | |
moved driver reading code into factory of both Accolade music drivers | |||
2015-07-02 | SHERLOCK: SS: Don't multiply the walk coordinates twice | Filippos Karapetis | |
Fixes a regression in Serrated Scalpel from commit dbf82dd92a | |||
2015-07-02 | MADE: Limit Miles audio to Return to Zork only, and enable Adlib support. | Kirben | |
2015-07-02 | SHERLOCK: RT: Show arrow cursors when mouse is on exit zones | Paul Gilbert | |
2015-07-02 | MADE: Add Miles support for RTZ, currently disabled for Adlib due to known ↵ | Kirben | |
issues. | |||
2015-07-01 | SHERLOCK: RT: Implement cmdSetWalkControl | Paul Gilbert | |
2015-07-01 | SHERLOCK: RT: Implement cmdPlaySong opcode | Paul Gilbert | |
2015-07-01 | SHERLOCK: RT: Fix infinite empty talk dialog in intro | Paul Gilbert | |
2015-07-01 | SHERLOCK: Split up closestZone versions for each game | Paul Gilbert | |
2015-07-01 | SHERLOCK: RT: Fix zone checks in closestZone method | Paul Gilbert | |
2015-07-01 | SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loading | Paul Gilbert | |
2015-07-01 | SHERLOCK: RT: Fix missing code in setWalking | Paul Gilbert | |
2015-07-01 | AGOS: SIMON2: set nativeMT32, so mt32 tracks get | Martin Kiewitz | |
set _nativeMT32, so that the MT32 XMIDI track set is getting used and not the general MIDI one for MT32 Miles Audio playback. This should solve the MT32 music issues, although this needs to get verified in detail. | |||
2015-07-01 | AGOS: add Miles Audio support for simon 2 | Martin Kiewitz | |
currently not enabled by default, because there are some issues. | |||
2015-06-30 | SHERLOCK: Change _lookPosition to use PositionFacing | Paul Gilbert | |
2015-06-30 | SHERLOCK: RT: Fix incorrectly playing sounds when looking at objects | Paul Gilbert | |
2015-06-30 | SHERLOCK: RT: Fix compiler warnings | Paul Gilbert | |
2015-06-30 | SHERLOCK: RT: Fix inventory tooltip when hovering on empty slots | Paul Gilbert | |
2015-07-01 | ACCESS/AMAZON: music: no driver = ignore calls | Martin Kiewitz | |
ignore music calls when midi driver wasn't created | |||
2015-07-01 | AMAZON: implement proper AdLib support (Miles) | Martin Kiewitz | |
implement proper AdLib support game uses MIDPAK, which seems to be basically Miles Audio too instrument data was hidden inside MIDIDRV.AP thanks to dreammaster for extracting the files | |||
2015-06-30 | AGOS: Adjust indentation. | Torbjörn Andersson | |
2015-06-30 | GROOVIE: add support for TIMB chunk | Martin Kiewitz | |
also fix MT32 instrument filename (which was "fatFAT.MT" by accident) |