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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-17
SWORD1: Const correctness, code cleanup & simplification
Max Horn
2011-05-17
M4: Fix leak in Console::cmdDumpFile
Max Horn
2011-05-17
LURE: Rename method random() -> getRandom()
Max Horn
2011-05-17
TOON: Use RandomSource instead of rand()
Max Horn
2011-05-17
SWORD25: Name the random source
Max Horn
2011-05-17
TSAGE: Name the RandomSource
Max Horn
2011-05-17
MOHAWK: Name the RandomSource used for myst
Max Horn
2011-05-17
AGI: Unify RandomSource instantiation
Max Horn
2011-05-17
TUCKER: Give name to RandomSource, to register it with event recorder
Max Horn
2011-05-17
TEEN: Use only one RandomSource and give that one a name.
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
KYRA: Change engine name to Kyra
Thierry Crozat
2011-05-16
TSAGE: Fix graphics button behaviour (slightly hackish)
eriktorbjorn
2011-05-16
GOB: Add a non-interactive Adibou2 demo
Sven Hesse
2011-05-16
Merge branch 'master' of https://github.com/scummvm/scummvm
athrxx
2011-05-16
SCUMM: fix regression
athrxx
2011-05-16
TSAGE: Added support for handling keypresses in the Game classes. Separated l...
Paul Gilbert
2011-05-16
TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keys
Paul Gilbert
2011-05-16
TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER
Paul Gilbert
2011-05-16
TSAGE: Implemented the Exit dialog in the Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix for crash when hiding cursor in Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix bad palette in the Fleeing planet cutscene
eriktorbjorn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-16
SCUMM: formatting
athrxx
2011-05-15
Merge branch 'master' of https://github.com/scummvm/scummvm
athrxx
2011-05-15
SCUMM: fix imuse bugs #1315950 and #761637
athrxx
2011-05-15
TSAGE: Made some dialogs less CPU hungry
eriktorbjorn
2011-05-15
TSAGE: Fix some errors in endGame().
eriktorbjorn
2011-05-15
MOHAWK: Fix loading a Myst savegame from the launcher.
Bastien Bouclet
2011-05-15
MOHAWK: Display a black screen while changing stack. Default to an empty cursor.
Bastien Bouclet
2011-05-15
MOHAWK: Implement "Show Map" feature for Myst ME
Bastien Bouclet
2011-05-15
MOHAWK: Play a sound when dropping a page
Bastien Bouclet
2011-05-15
TSAGE: Ensured all scenes with custom data properly save it in the savegames
Paul Gilbert
2011-05-15
TSAGE: Fixed saving problem and talking to Seeker in Scene #50
Paul Gilbert
2011-05-15
SWORD25 (LUA): Removed unused non-portable locale code
md5
2011-05-15
SWORD25 (LUA): Clarified the use of os_remove()
md5
2011-05-15
TSAGE: Add the skeletton of createScene()
strangerke
2011-05-15
SWORD25: Begin fixing the TheoraDecoder implementation
Matthew Hoops
2011-05-15
M4: Replaced the trouble variable data map code with direct statements.
Paul Gilbert
2011-05-14
SCUMM: Remove some unused var warnings (see bug #3293800)
Max Horn
2011-05-14
MOHAWK: Fix background music restarting when changing cards in original Myst
Bastien Bouclet
2011-05-14
MOHAWK: Implement page drop button for Myst
Bastien Bouclet
2011-05-14
MOHAWK: Fix Myst backgrounds being draw one pixel too low on some cards.
Bastien Bouclet
2011-05-14
SCI: Don't do suffix expansions after exact dict match
Willem Jan Palenstijn
2011-05-14
SCUMM: Workaround bug #1463598 (INDY3VGA: giant Henry Jones sr.)
Max Horn
2011-05-14
SCUMM: Show actor visible height in debugger
Max Horn
2011-05-14
SWORD25: Fix format string warning.
eriktorbjorn
2011-05-14
LASTEXPRESS: Silence compiler warning
Max Horn
2011-05-14
MOHAWK: When running scripts in Myst, add delays when necessary between draws...
Bastien Bouclet
2011-05-14
SWORD25 (LUA): Disabled a lot of non-portable LUA functions
md5
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