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AgeCommit message (Expand)Author
2007-10-10- Made some sound functions a bit more generic for use with Kyra1 and Kyra2Johannes Schickel
2007-10-10Fixed bug in o2_addSpecialExit.Johannes Schickel
2007-10-09Oops forgot to add o2_delay to the opcode list.Johannes Schickel
2007-10-09HoFJohannes Schickel
2007-10-09HoFJohannes Schickel
2007-10-09HoF:Johannes Schickel
2007-10-09HoF:Johannes Schickel
2007-10-09HoF:Johannes Schickel
2007-10-09HoF:Johannes Schickel
2007-10-08fixes after mergesPaweł Kołodziejski
2007-10-07fixes after merges, more will comePaweł Kołodziejski
2007-10-07Added beep sound to Nippon Safes for Amiga.Nicola Mettifogo
2007-10-07cleanupMax Horn
2007-10-07Added support for setting animations by their index rather than their offset,...Paul Gilbert
2007-10-07Changed string constant name to avoid clashing with inventory display constantsPaul Gilbert
2007-10-07Added loading of new give talk Id listPaul Gilbert
2007-10-07Replaced incorrect key constants being used for fight commandsPaul Gilbert
2007-10-07Added new string Ids used for inventory displayPaul Gilbert
2007-10-07Finally tracked down a bug that sometimes caused word wrapping to failPaul Gilbert
2007-10-07Fixed bug #1808529. One must use memmove() when copying overlapping blocks of...Nicola Mettifogo
2007-10-07- little bit more input handlingJohannes Schickel
2007-10-06Fixed bug #1808615. An unexpected (but harmless) 'ENDCOMMANDS' statement was ...Nicola Mettifogo
2007-10-06Fixed bug #1808620. The original Inventory::addItem routine relied on a trick...Nicola Mettifogo
2007-10-06Removed the MD5 check of sfx.res for the English version of IHNM, since there...Filippos Karapetis
2007-10-04Fixed bug #1803287. The inner block was changing the test condition causing u...Nicola Mettifogo
2007-09-30Show the cursor when opening the options screen. Also, fixed a regression wit...Filippos Karapetis
2007-09-30Of course, that also means that 'slot' should be 3 characters, not 2.Torbjörn Andersson
2007-09-30Terminate the string used to hold the save slot number, or strange things mayTorbjörn Andersson
2007-09-30Some updates to the hard coded strings of the Spanish version of IHNM (thanks...Filippos Karapetis
2007-09-30Fixed the placement of the save game reminder icon in IHNMFilippos Karapetis
2007-09-30Removed all the unneeded hard coded strings from the Italian fan translation ...Filippos Karapetis
2007-09-30IHNM does not have excuse textsFilippos Karapetis
2007-09-30Fixed action lists to sort correctly for non-English languagesPaul Gilbert
2007-09-30fix incomplete savestate prefixGregory Montoir
2007-09-30Fix load offset for straw fire, and added proper cross-language handling of i...Paul Gilbert
2007-09-30Added cross-language handling for the top menuPaul Gilbert
2007-09-30Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"Filippos Karapetis
2007-09-29don't update the screen directly after a gamestate load ; keychars and room b...Gregory Montoir
2007-09-29workaround for original game glitch (bug #1751170)Gregory Montoir
2007-09-29When skipping the IHNM intro, skip all the way to the character selectionTorbjörn Andersson
2007-09-29As far as I can tell, there's no point in setting sceneSkipTarget to true here.Torbjörn Andersson
2007-09-29Allow the user to change scalers, fullscreen mode, etc. without terminating theTorbjörn Andersson
2007-09-28Wrapped access to the playing sounds list in a mutexPaul Gilbert
2007-09-27simplified touche savegame listingGregory Montoir
2007-09-27simplified queen savegame listing (removed marks array etc.)Gregory Montoir
2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
2007-09-26no need to assert here, just don't start playing the stream if read failedGregory Montoir
2007-09-26add polish version (bug report #1800500)Gregory Montoir
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
2007-09-25Changed InventoryRenderer to draw inventory over a Surface, thus removing use...Nicola Mettifogo