aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2016-06-12SCI: Fix uninitialized read in SoundCommandParserColin Snover
2016-06-12BBVS: Initialize SpriteModule classEugene Sandulenko
2016-06-10TOLTECS: Initialized Animation classEugene Sandulenko
2016-06-10TOLTECS: Initialize Menu classEugene Sandulenko
2016-06-10TOLTECS: Initialize objectsEugene Sandulenko
2016-06-09GNAP: Consistently check the return value of find(resourceId)Strangerke
2016-06-09GNAP: Mark game as TESTINGStrangerke
2016-06-08WAGE: Use # as savefile matching patternEugene Sandulenko
2016-06-08SWORD25: Use # as savefile matching patternEugene Sandulenko
2016-06-08SHERLOCK: Use # as savefile matching patternEugene Sandulenko
2016-06-08PRINCE: Use # as savefile matching patternEugene Sandulenko
2016-06-08MORTEVIELLE: Use ### as save file patternEugene Sandulenko
2016-06-08GNAP: (Hopefully) fix a FCC warningStrangerke
2016-06-08GNAP: Janotorial - Re-align some commentsStrangerke
2016-06-08GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFOStrangerke
2016-06-08GNAP: Fix potential out of bound writeStrangerke
2016-06-08SCUMM HE: Fix Moonbase delete vs delete[] Valgrind warningTorbjörn Andersson
2016-06-08SCUMM HE: Remove not more needed debug outputEugene Sandulenko
2016-06-07GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade...Strangerke
2016-06-07SCUMM HE: Fix crashes in Moonbase replayEugene Sandulenko
2016-06-07JANITORIAL: Fix warning spellingEugene Sandulenko
2016-06-07SCI: Plug memory leakEugene Sandulenko
2016-06-07SAGA: FUrther fix to potential buffer overflowEugene Sandulenko
2016-06-07ADL: Add POTFILESLothar Serra Mari
2016-06-06ADL: Fix warningsEugene Sandulenko
2016-06-06ADL: Fix formattingWalter van Niftrik
2016-06-06ADL: Fix GCC 4.9 missing initializer warningsWalter van Niftrik
2016-06-06ADL: Fix more GCC 4.9 shadow warningsWalter van Niftrik
2016-06-06ADL: Fix GCC 4.9 shadow warningsWalter van Niftrik
2016-06-06ADL: Implement hires6 verb/noun error messagesWalter van Niftrik
2016-06-06ADL: Fix item rendering in hires6Walter van Niftrik
2016-06-06ADL: Fix debug output in 'move all items' opcodeWalter van Niftrik
2016-06-06ADL: Add stubs for hires6 opcodesWalter van Niftrik
2016-06-06ADL: Preliminary support for hires6 disk changingWalter van Niftrik
2016-06-06ADL: Implement hires6 "move item" opcodeWalter van Niftrik
2016-06-06ADL: Implement hires6 item descriptionsWalter van Niftrik
2016-06-06ADL: Implement remaining hires6 conditionalsWalter van Niftrik
2016-06-06ADL: Implement hires6 showRoom() var handlingWalter van Niftrik
2016-06-06ADL: Fix bug in hires6 printStringWalter van Niftrik
2016-06-06ADL: Implement hires6 cond opcode 0xaWalter van Niftrik
2016-06-06ADL: Partially implement hires6 var handlingWalter van Niftrik
2016-06-06ADL: Fix restarting from AllCommands listWalter van Niftrik
2016-06-06ADL: Separate game-specific state initWalter van Niftrik
2016-06-06ADL: Fix OB1 bug in ADL v2 word wrappingWalter van Niftrik
2016-06-06ADL: Add '%' string code processing for hires6Walter van Niftrik
2016-06-06ADL: Decrypt hires6 messagesWalter van Niftrik
2016-06-06ADL: Load messages on demandWalter van Niftrik
2016-06-06ADL: Add loadMessage functionWalter van Niftrik
2016-06-06ADL: Load more hires6 dataWalter van Niftrik
2016-06-06ADL: Map DOS 3.3 NIB to logical sectorsAlyssa Milburn