Age | Commit message (Collapse) | Author |
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scene changes
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That unlocks the infamous "Alcohol? Cool, get my daughter!" scene :P
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Since the surfaces in question are never used outside the ROQ code it is fine
to use a faked RGB pixel format even when they are actually YUV data.
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introduction has played
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SceneManager::_sceneNumber
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Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
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See https://github.com/scummvm/scummvm/pull/12 for more information.
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Thanks to Max for notifying me that SCUMM seems always to use RGB555.
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I also renamed several objects and functions.
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restarting game
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This was intended to be used to simultaneously support the cheat mode dialog with all the inventory items. But that is going to need to be implemented as a completely separate dialog.
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of Scene #1400
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This makes the code a bit more readable, thanks to fuzzie for pointing that
out.
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byte depth.
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depth.
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byte depth.
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byte depth.
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byte depth.
I am not 100% sure whether the surfaces all use the same format as the screen,
but a quick test showed that it still works fine. In case this is wrong please
set them up with the correct format.
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