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2013-05-11SCUMM: Clean-up of Roland GS codetcarey
1. Remove _sc55 bool. All Roland GS-capable devices have MT-32 sound/drum maps, so they should always be used when _enable_gs is set. 2. Always enable _native_mt32 if Roland GS mode is selected. I don't know why I never did this originally, since _enable_gs is automatically disabled for SCUMM v6+ games that use General MIDI tracks instead of MT-32 music. 3. Set master tune for GS devices to 442.0kHz. This is the master tune setting for the MT-32.
2013-05-11HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and rightStrangerke
2013-05-11QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene"Filippos Karapetis
We now check if the engine should quit in the loop of the end credits animation
2013-05-11AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"Filippos Karapetis
We now only test for events in testKeypressed() without updating the game cycle at all (NAGI doesn't update the game cycle either). This fixes the slowdowns in some animations where have.key() is issued, like Manannan's lightnings in the intro of KQ3 and the bullets in the intro of PQ1
2013-05-11AGI: Remove obsolete TODOFilippos Karapetis
We now set the play time - commit 5e10737015faa15d225f70b364096982923eb415
2013-05-11HOPKINS: Fix bug #3613068 - Detection of Hopkins RussianStrangerke
2013-05-10HOPKINS: Added a zones debugger commandPaul Gilbert
2013-05-08HOPKINS: Fix bug #3612566 - scaling glitch on Samanthasylvaintv
2013-05-08* HOPKINS: Fix bug #3611824 - problem when changing clothessylvaintv
2013-05-08HOPKINS: Fix bug #3611824 - music cut during dialogs after loading from launcherStrangerke
2013-05-08HOPKINS: Fix bug #3612115 - Courtesy of SylvainTV: Fix palette in thumbnailsStrangerke
2013-05-07AGOS: Initialize _mouseToggleTorbjörn Andersson
This shouldn't actually be necessary since, as far as I can tell, its only purpose is to toggle between true and false to slow down some mouse cursor animations. But Valgrind doesn't know that.
2013-05-07HOPKINS: Fix bug #3612036 - partially broken thumbnail - Courtesy of SylvainTVStrangerke
2013-05-06Merge pull request #320 from johndoe123/sword25-gfxEugene Sandulenko
SWORD25: Optimized graphics drawing
2013-05-06HOPKINS: Remove useless assertStrangerke
2013-05-06HOPKINS: Get rid of magic valuesStrangerke
2013-05-05HOPKINS: Fix bug #3612483 - FadeOut length issue after lift animationStrangerke
2013-05-05LURE: Fix getNumGroatsWillem Jan Palenstijn
This fixes bug #3612682
2013-05-04PEGASUS: Fix two missing frames in the globe gameMatthew Hoops
2013-05-04PEGASUS: Fix floor 2/3 elevator buttons not being shown pressedMatthew Hoops
2013-05-04DREAMWEB: Changed Italian LOGON commandSimon Sawatzki
Changed REGISTRA to ACCEDI for better user convenience.
2013-05-04HOPKINS: Hide the mouse cursor, which was still visible in some part of the ↵Strangerke
intro of the OS/2 and Win95 versions
2013-05-04HOPKINS: Add another workaround for the BeOS version, so it displays at ↵Strangerke
least "The End"
2013-05-04HOPKINS: Workaround for bug #3612611 - Missing credit file in BeOS version!Strangerke
2013-05-04HOPKINS: Search for alternate names for ending animationsStrangerke
Based on the BeOS executable.
2013-05-04HOPKINS: Hide mouse before displaying creditsStrangerke
2013-05-04HOPKINS: Fix bug #3612482 - ending credits issuesStrangerke
2013-05-03HOPKINS: Fix bug #3612114 - Mouse accidentally enabled during intro, leading ↵Strangerke
to graphic corruption
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2013-05-02DREAMWEB: Change Spanish LOGON command to ACCESOThierry Crozat
2013-05-02AGI: Fix unitialized variables. CID 1002922Eugene Sandulenko
2013-05-01HOPKINS: Fix bug #3612406 - New version not detectedStrangerke
2013-05-01HOPKINS: Remove a hack for T421 animation, rework playAnim2() to accept an ↵Strangerke
alternate animation file name
2013-05-01HOPKINS: Remove an incomplete hack in playAnim(), rework related code to ↵Strangerke
avoid low/high res missing files
2013-05-01HOPKINS: Remove double comma in animation sequencesStrangerke
2013-05-01HOPKINS: Fix bug #3612409 - Crash due to original bug in animation sequenceStrangerke
2013-05-01HOPKINS: Fix bug#3612423 - Crash while playing 421 using the OS2 VersionStrangerke
2013-05-01KYRA: Fix loading from the Kyrandia 2 title menuTorbjörn Andersson
2013-05-01HOPKINS: Remove debug warning, fix code alignmentStrangerke
2013-05-01HOPKINS: Fix bug#3612110 - Script bug in FBI labStrangerke
2013-05-01KYRA: Fix missing music in Kyra 1 DOS intro.Johannes Schickel
This is a regression from 93e69aa4da0558b05fc235684355ed38eed9863d. Thanks to eriktorbjorn to noticing that the music is missing.
2013-05-01SCUMM: Change NUM_SCRIPT_LOCALS to NUM_SCRIPT_LOCALTorbjörn Andersson
For consistency with NUM_SCRIPT_SLOT.
2013-05-01SCUMM: Fix out-of-bounds access in runScript() debug messagesTorbjörn Andersson
I believe this fixes CID 1003954, 1003957, 1003958, 1003962 and 1003966.
2013-05-01TINSEL: Clear the screen with the correct color in DW1 MacFilippos Karapetis
2013-05-01TINSEL: Simplify palette endianess conversionsFilippos Karapetis
2013-05-01SAGA: Fix some non-initialized variables in the Music class - CID 1003131Filippos Karapetis
2013-05-01SCI: Silence some false positive warnings - CID 1003539, 1003540, 1003541, ↵Filippos Karapetis
1003542
2013-05-01SCI: Fix a non-initialized variable in GfxScreen - CID 1003105Filippos Karapetis
2013-05-01SCI: Fix a non-initialized variable in GfxCursor - CID 1003112Filippos Karapetis
2013-05-01SCI: Fix a non-initialized variable in GfxControls16 - CID 1003114Filippos Karapetis