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2009-07-07Fix to the return values of the Op_GetMouseButton library function now allows...Paul Gilbert
2009-07-07Added workaround to briefly pause when displaying the first message of the sh...Paul Gilbert
2009-07-07Bugfix so that user delays work correctlyPaul Gilbert
2009-07-07Bugfix so the game speed will correctly change after showing the credits when...Paul Gilbert
2009-07-06Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGAFilippos Karapetis
2009-07-06Fix RTL from Kyra3 main menu. (It now doesn't quit ScummVM anymore)Johannes Schickel
2009-07-06Swapped the music and audio resource check for SCI1.1 games. Digital sound ef...Filippos Karapetis
2009-07-06KQ6CD should be working correctly againFilippos Karapetis
2009-07-06Groovie: Improve ROQ timing and audio sync (noticeable at least in the Clande...Jordi Vilalta Prat
2009-07-06Loop over the string instead of copying and then editing it (hopefully, the P...Sven Hesse
2009-07-06add workaround for PSP compiler ICEJoost Peters
2009-07-06Proper handling of sound effects marked as music resourcesFilippos Karapetis
2009-07-06Removed all the current special cases coding for user (mouse press) waiting, ...Paul Gilbert
2009-07-06When a song isn't found, send a "stop handle" event so that the engine won't ...Filippos Karapetis
2009-07-06Splitting up the big evaluate() functionSven Hesse
2009-07-06Assigned several unimplemented/unused kernel functions as stubs, so that we k...Filippos Karapetis
2009-07-06Added seChanged the warning displayed when a selector can't be mapped to a de...Filippos Karapetis
2009-07-06Fixed compilationFilippos Karapetis
2009-07-06Replaced sciprintf() calls with printf, DebugPrintf, warning and error callsFilippos Karapetis
2009-07-06Ooops, remove debug code.Travis Howell
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when w...Travis Howell
2009-07-06Bugfix for node enabling/disabling, which was previously allowing the player ...Paul Gilbert
2009-07-06Adding more commentsSven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Adding some hotspot debug messagesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05Reordering some methodsSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05More input related split-offsSven Hesse
2009-07-05Split off some drawing related functionsSven Hesse
2009-07-05Ooops, fixing monospaced text input againSven Hesse
2009-07-05Split off Hotspots::evaluateNew()Sven Hesse
2009-07-05More state-related encapsulationSven Hesse
2009-07-05Correcting an input related mistakeSven Hesse
2009-07-05Encapsulating hotspot state readingSven Hesse
2009-07-05LOL: cleanupFlorian Kagerer
2009-07-05LOL: - reduce code duplicationFlorian Kagerer
2009-07-05Merged the two SCI1 versions in one more fileFilippos Karapetis
2009-07-05Adding a workaround for an invalid expression in Gob1 EGASven Hesse
2009-07-05- Fixed feature auto-detection for Conquests of CamelotFilippos Karapetis
2009-07-05Removing the now unneeded Game_v* classesSven Hesse
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
2009-07-05Merging playTot()Sven Hesse
2009-07-05Merging Game's and Game_v6's totSub()Sven Hesse
2009-07-05Merging Game_v1's and Game_v2's prepareStart()Sven Hesse
2009-07-05Fixing indentSven Hesse
2009-07-05Removing the now empty Game_Fascination classSven Hesse
2009-07-05Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()Sven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a skipBlock() methodSven Hesse