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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-05-19
SCI: Added some stubs for LSL6CD (lores).
Walter van Niftrik
2009-05-19
Correct translation error.
Travis Howell
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Improve looping of videos, in the demo version of The Feeble Files.
Travis Howell
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-19
SCI: Introduce a new subclass StringFrag of MemObject (does nothing right now...
Max Horn
2009-05-19
SCI: got rid of EngineState::savegame_version; some cleanup
Max Horn
2009-05-19
SCI: Init the diff .#&$ EngineState::flags field in the constructor and when ...
Max Horn
2009-05-19
SCI: Cleanup/paranoia checks
Max Horn
2009-05-18
Don't quit when the user selects "Load game" in main menu.
Johannes Schickel
2009-05-18
Don't crash on debugger shortcut when no debugger is present. (Fixes crash in...
Johannes Schickel
2009-05-18
Add support for music in the LoL intro demo.
Johannes Schickel
2009-05-18
Preliminary support for LoL intro demo.
Johannes Schickel
2009-05-18
Implement FR#2103654: "AGI sound volume"
Eugene Sandulenko
2009-05-18
Fix bug with AGI ignoring music volume.
Eugene Sandulenko
2009-05-18
LOL: fixed automap
Florian Kagerer
2009-05-18
Fixed long standing palette loading bug in WSA v1 code.
Johannes Schickel
2009-05-18
Don't delay any longer, when engine is asked to quit.
Johannes Schickel
2009-05-18
tinsel: fixed "Unknown drawing type" for inventory in Discworld PSX
Fabio Battaglia
2009-05-18
tinsel: start adding transparency support to Discworld PSX
Fabio Battaglia
2009-05-18
Add some code differences for LoL intro demo.
Johannes Schickel
2009-05-18
SCI: Added FIXME
Max Horn
2009-05-18
SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting cod...
Max Horn
2009-05-18
Removed a leftover simple_said define
Filippos Karapetis
2009-05-18
SCI: Removed SCI_SIMPLE_SAID_CODE and the associated heavily bitrotted code
Max Horn
2009-05-18
SCI: Removed ENTRY_IS_VALID macro
Max Horn
2009-05-18
SCI: cleanup
Max Horn
2009-05-18
SCI: Tweaks, cleanup
Max Horn
2009-05-18
SCI: Fixed Table::initTable to invoke _table.clear()
Max Horn
2009-05-18
SCI: Changed SegManager to not pre-allocate _heap entries (leave the memory m...
Max Horn
2009-05-18
SCI: Removed the unused member SegManager::gc_mark_bits; changed some int par...
Max Horn
2009-05-18
SCI: Added a FIXME to graph_save_box
Max Horn
2009-05-18
SCI: Replaced SegManager::getHeap() by Script::getHeap()
Max Horn
2009-05-18
Oops didn't mean to remove new line from this format string.
Johannes Schickel
2009-05-18
Don't print __FILE__,__LINE__ in *_list related debug output, it would only p...
Johannes Schickel
2009-05-18
Fix some error/warning calls. (might need some review, from someone familiar ...
Johannes Schickel
2009-05-18
Fixed incorrect order of parameters in the workaround debug message shown for...
Filippos Karapetis
2009-05-18
Added a workaround for LSL6, thanks to waltervn's comments
Filippos Karapetis
2009-05-18
Removed the unused file and line parameters from the list and list node looku...
Filippos Karapetis
2009-05-18
Changed errors to be fatal, as most of them are fatal conditions. Some of the...
Filippos Karapetis
2009-05-18
LOL: fix "rest party" button (broken after changes to the button handling)
Florian Kagerer
2009-05-18
LOL: - implemented fog spell
Florian Kagerer
2009-05-18
Disable GMM save/load in certain scenes.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
- Fix mouse cursor visibilty on load game in LoL
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
Fix possible leak.
Johannes Schickel
2009-05-17
Fix crash after loading game from cmd/launcher.
Johannes Schickel
2009-05-17
Don't protect save slot 0 for LoL.
Johannes Schickel
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