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2017-03-30SCI32: Ignore invalid audio map entries in GK2Colin Snover
The invalid entries, which are on CD 6, appear to correspond to audio that's on CD 4 (though not with the correct offset for CD 4's RESOURCE.AUD). Skipping the invalid map entries on CD 6 should cause these audio files to be loaded from the CD 4 audio bundle if they are requested during chapter six since ScummVM combines resources from all CDs and matches on their IDs.
2017-03-30DIRECTOR: Add detection for Arnie and its demo (#928)Nick Renieris
DIRECTOR: Add detection for Arnie and its demo
2017-03-30SCI: Fix remaining format string warningWillem Jan Palenstijn
2017-03-30SCI: Avoid shadow warnings in old GCCColin Snover
2017-03-30SCI: Update formatting strings to match updated Span APIColin Snover
2017-03-29TITANIC: Further code for new skip nav button to work correctlyPaul Gilbert
2017-03-29TITANIC: Fix non-responsive Go button in bridge controlsPaul Gilbert
2017-03-29TITANIC: Add remote icon for skipping nav puzzlePaul Gilbert
2017-03-29DIRECTOR: Lingo: Added another if statement variantEugene Sandulenko
2017-03-29DIRECTOR: Lingo: Added tTHENNL tokenEugene Sandulenko
2017-03-29BLADERUNNER: zbuffer is now updated between scene changesPeter Kohaut
updated vqa player udpate code fixed some warnings audio preloading still needs some work
2017-03-29DIRECTOR: Convert HFS file paths to PosixEugene Sandulenko
2017-03-28TITANIC: Workaround original bug in CStarView fn18Paul Gilbert
The original accessed the raw pixels ptr of a video surface after it had been unlocked
2017-03-28TITANIC: Add missing state reset in CStarView fn18Paul Gilbert
2017-03-28TITANIC: Fix output of FVector fn1Paul Gilbert
2017-03-28TITANIC: Cleanup for FMatrix fn1 and called methodsPaul Gilbert
2017-03-29BLADERUNNER: fixed warningsPeter Kohaut
2017-03-29BLADERUNNER: fixed compilation without c++11Peter Kohaut
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-28BLADERUNNER: Remove stray semicolonEugene Sandulenko
2017-03-28BLADERUNNER: Implement ZBuffer classThomas Fach-Pedersen
2017-03-27SCI: Remove old SCI32 check from SCI16 drawing codeColin Snover
2017-03-27SCI: Simplify calculation of locals size in SCI0/1Colin Snover
2017-03-27SCI: Remove unused boilerplate from SciSpanColin Snover
2017-03-27SCI: Use containers in GfxView and remove some SCI32 codeColin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-03-27TITANIC: Fix copy/paste errorEugene Sandulenko
2017-03-27FULLPIPE: Sanity check on data loadingEugene Sandulenko
2017-03-27FULLPIPE: Safer string managementEugene Sandulenko
2017-03-26TITANIC: Remove redundant static from CStarControlSub6Paul Gilbert
It was only ever used as a temporary matrix in the constructor. Given that, it was cleaner to simply declare it as a local variable.
2017-03-26TITANIC: Fix loading of CStarView classPaul Gilbert
2017-03-26TITANIC: Fix loading of CStarPoints2 dataPaul Gilbert
2017-03-26TITANIC: Remove redundant codePaul Gilbert
2017-03-26TITANIC: Fix references to fields of DMatrix _row4Paul Gilbert
2017-03-27DIRECTOR: Fixed processing of embedded RIFF archivesEugene Sandulenko
2017-03-26TITANIC: Minor cleanups, TODO removalsPaul Gilbert
2017-03-26TITANIC: Added CBaseStar draw4 methodPaul Gilbert
2017-03-26TITANIC: Added CBaseStar draw2 methodPaul Gilbert
2017-03-26BLADERUNNER: Another compilation fixPaul Gilbert
2017-03-26BLADERUNNER: Fix compilation in Visual Studio 2015Paul Gilbert
It won't let the function pointer parameters in the debug calls to be cast to void *. Hopefully the alternate uint cast I've changed it to won't be a problem with any other compiler
2017-03-26TITANIC: Added CBaseStar draw2 methodPaul Gilbert
2017-03-26BLADERUNNER: Added correct video looping and loop switchingPeter Kohaut
2017-03-26TITANIC: Compilation fix for openpandoraPaul Gilbert
2017-03-26TITANIC: Implemented CBaseStar draw1 methodPaul Gilbert
2017-03-25TITANIC: Fixes to CStarView classPaul Gilbert
2017-03-25TITANIC: Finished CSurfaceArea classPaul Gilbert
The fillRect method is implemented using an experimental, more ScummVM style, rather than all the different blocks and loops for different bit depths that the original did
2017-03-25TITANIC: Fix warning and stray semicolonEugene Sandulenko
2017-03-25TITANIC: Added CBaseStarRef process methodPaul Gilbert
2017-03-25TITANIC: Added CStarPoints2 drawPaul Gilbert
2017-03-25TITANIC: Added CStarPoints1 draw methodPaul Gilbert