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2011-09-08CINE: Made some static data const.Johannes Schickel
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: Fix score display in user interfacePaul Gilbert
2011-09-08TSAGE: Implemented Scene 315 (Inside Police Station)Paul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-09-08DREAMWEB: Fix quitting in several modal parts of the gameBertrand Augereau
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-09-08AGOS: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some static data const.Johannes Schickel
2011-09-08SCI: Made some static data const.Johannes Schickel
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-08SWORD1: Made some static data const.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
2011-09-07CGE: Rename Han structures to HandlerStrangerke
2011-09-07CGE: Clean up and split snBarrier(), remove progName()Strangerke
2011-09-07CGE: Remove wtom()Strangerke
2011-09-06CGE: Replace Hxy by Common::PointStrangerke
2011-09-06CGE: Cleanup: remove residuals of the demo codeStrangerke
2011-09-06CGE: Handle properly looping samplesStrangerke
2011-09-06CGE: Remove 'count' static variable from snailStrangerke
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-06CGE: Remove various defines and functions from "general"Strangerke
2011-09-05CGE: Replace Couple by Common::Point (thanks Fingolfin for pointing that out)Strangerke
2011-09-05CGE: Little cleanup of vmenuStrangerke
2011-09-04CGE: Use F5/F7 to display the save/load dialog boxStrangerke
2011-09-04CGE: Remove two useless callback typesStrangerke
2011-09-03DREAMWEB: 'getblockofpixel' ported to C++Bertrand Augereau
2011-09-02DREAMWEB: Fix quitting in the inventory screenBertrand Augereau
2011-09-07DREAMWEB: Useless includes removedBertrand Augereau
2011-09-07DREAMWEB: Cleaning of 'useroutine' using new functionsBertrand Augereau
2011-09-07DREAMWEB: Simpler flavour of 'printdirect' for cases when the output layout i...Bertrand Augereau
2011-09-07DREAMWEB: 'usetext' ported to C++Bertrand Augereau
2011-09-07DREAMWEB: 'getobtextstart' C++ wrapperBertrand Augereau
2011-09-07DREAMWEB: 'findnextcolon' ported to C++Bertrand Augereau
2011-09-06DREAMWEB: 'hangon' and 'hangonp' ported to C++Bertrand Augereau
2011-09-02DREAMWEB: 'useroutine' ported to C++Bertrand Augereau
2011-09-06GOB: Remove unused include.Johannes Schickel
2011-09-06GROOVIE: Remove dither code from ROQScott Thomas
2011-09-06TSAGE: Fixed problem with NamedHotspot items not getting added to scenesPaul Gilbert
2011-09-06TSAGE: Added extra debugger command for showing available hotspot regionsPaul Gilbert
2011-09-06TSAGE: Some cleanup of Blue Force Scene 300, and implementing Scene 190Paul Gilbert
2011-09-06TSAGE: Added new walking code for Blue Force that uses flipped horizontal imagesPaul Gilbert
2011-09-06DREAMWEB: Ported 'fillryan' to C++Bertrand Augereau
2011-09-05DREAMWEB: Ported 'findallryan' to C++Bertrand Augereau
2011-09-05DREAMWEB: Ported 'showryanpage' to C++Bertrand Augereau
2011-09-05DREAMWEB: Removal of a useless register usageBertrand Augereau
2011-09-02DREAMWEB: 'obtoinv' ported to C++Bertrand Augereau