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AgeCommit message (Expand)Author
2006-02-15Read correct index by block size in HE games again, to help track down unknow...Travis Howell
2006-02-15Read correct index by block size in HE games again, to help track down unknow...Travis Howell
2006-02-15o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp andEugene Sandulenko
2006-02-15Fix for bug #795214 (MI1: Crash on church entry)Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
2006-02-14It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,Torbjörn Andersson
2006-02-14As far as I can tell, The Feeble Files should subtract _scrollX from theTorbjörn Andersson
2006-02-14Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ...Travis Howell
2006-02-14Correct case of SPY Fox game titlesTravis Howell
2006-02-14Allow version string to be writen to config file in HE72+ games, in case we d...Travis Howell
2006-02-14Add HE100 specific version of setSystemMessage opcode, since cases are differ...Travis Howell
2006-02-14Add setSystemMessage opcode for HE70+ games. Sets the window caption correctl...Travis Howell
2006-02-14Move addDefaultDirectory() calls out of init() method to constructor.Eugene Sandulenko
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug leve...Johannes Schickel
2006-02-13Add hyperlink on/off functions of oracle in Feeble FilesTravis Howell
2006-02-13Initializes a var that would sometimes cause the intro to run too fast.Oystein Eftevaag
2006-02-12Merged _mouse.cpp and mouse.cpp into mouse.cppTorbjörn Andersson
2006-02-12Include game dscriptions for HE60/61 games in a DISABLE_HE buildTravis Howell
2006-02-12Moved SCUMM game descriptions/titles into a seperate tableMax Horn
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
2006-02-12Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of itTorbjörn Andersson
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
2006-02-12Removed layers.h since it was a) empty and b) never included.Torbjörn Andersson
2006-02-12- Changed the scumm-md5.txt format to reduce redundancy and to make it a bit ...Max Horn
2006-02-12Fixing platform value for two HE mac demosMax Horn
2006-02-12Committed old work on Soccer U32. Too far from being finished.Eugene Sandulenko
2006-02-12Only adjusted in SCUMM 5+Travis Howell
2006-02-12Actor room is only checked in SCUMM 7+Travis Howell
2006-02-12Actually that should be before all codeTravis Howell
2006-02-12A few corrections from disasm., checked against all versionsTravis Howell
2006-02-12This difference only applies to SCUMM7+Travis Howell
2006-02-12Add another Loom demoTravis Howell
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn