Age | Commit message (Collapse) | Author |
|
svn-id: r40133
|
|
fixes some of the views in KQ6.
svn-id: r40132
|
|
svn-id: r40131
|
|
svn-id: r40130
|
|
svn-id: r40129
|
|
svn-id: r40128
|
|
svn-id: r40127
|
|
though :/
svn-id: r40126
|
|
svn-id: r40124
|
|
svn-id: r40123
|
|
svn-id: r40122
|
|
kSetCursor version
svn-id: r40120
|
|
svn-id: r40119
|
|
svn-id: r40118
|
|
svn-id: r40117
|
|
svn-id: r40116
|
|
svn-id: r40115
|
|
svn-id: r40114
|
|
svn-id: r40113
|
|
svn-id: r40112
|
|
svn-id: r40111
|
|
svn-id: r40110
|
|
svn-id: r40109
|
|
svn-id: r40108
|
|
svn-id: r40107
|
|
svn-id: r40106
|
|
Wow, crappy)
svn-id: r40105
|
|
svn-id: r40104
|
|
svn-id: r40103
|
|
svn-id: r40102
|
|
svn-id: r40101
|
|
svn-id: r40100
|
|
svn-id: r40099
|
|
svn-id: r40098
|
|
svn-id: r40097
|
|
Greg's SCI implementation and discussing it with waltervn. Also, the cursor hotspot is now fixed for Eco Quest 1 and probably SCI11 games as well (e.g. the game menu in KQ6 is now working)
svn-id: r40096
|
|
wrong. Many thanks to waltervn for his findings on this.
svn-id: r40095
|
|
explanation. Also, removed some unused code.
svn-id: r40094
|
|
svn-id: r40093
|
|
always work for some reason...
svn-id: r40092
|
|
svn-id: r40091
|
|
support Discworld PSX graphics
svn-id: r40090
|
|
svn-id: r40082
|
|
svn-id: r40081
|
|
svn-id: r40080
|
|
svn-id: r40079
|
|
svn-id: r40078
|
|
declaration without implementation
svn-id: r40076
|
|
svn-id: r40075
|
|
Files.
svn-id: r40063
|