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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-04-30
Cleaned up the script engine opcodes, added debug names for recently added sc...
Paul Gilbert
2007-04-30
Added NPC to NPC talk action, and a bugfix for when remote viewing a room
Paul Gilbert
2007-04-29
Patch #1709681: SCUMM: Fallback to Adlib when Roland Upgrade is missing
Max Horn
2007-04-29
Change getNumBoxes() to properly read the full uint16 box count (shouldn't af...
Max Horn
2007-04-29
Handle the escape key properly in KQ4. Fixes bug #1660158
Filippos Karapetis
2007-04-29
Hard crash when not using adlib/pcspk in a Loom/MonkeyEGA is not nice, we sho...
Max Horn
2007-04-29
Reworked hotspot actions so that talking to characters work properly
Paul Gilbert
2007-04-29
Only update the backend's palette when necessary, since doing this triggers a
Torbjörn Andersson
2007-04-28
Implement missing opcode and fix staff intro
Vincent Hamm
2007-04-28
More cleanup
Vincent Hamm
2007-04-28
Possible fix for bug #1709124 ("GOB3: (dos/russian) just dont run")
Sven Hesse
2007-04-28
Some minor cleanup (but we need to get rid of fopen/fread use here)
Max Horn
2007-04-28
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
Torbjörn Andersson
2007-04-28
fixed warning
Paweł Kołodziejski
2007-04-28
Add code difference for inventory arrows in Amiga versions of Simon the Sorce...
Travis Howell
2007-04-28
Ahem. Fixing code formatting.
Eugene Sandulenko
2007-04-28
Changed abs() to ABS()
Torbjörn Andersson
2007-04-28
Fixed warning.
Torbjörn Andersson
2007-04-28
Fix extended characters in font
Vincent Hamm
2007-04-27
SCUMM: Moved data tables from detection.cpp to detection_tables.h
Max Horn
2007-04-27
SAGA: Moved displayinfo stuff into its own header file
Max Horn
2007-04-27
Renamed agosgame.cpp -> detection_tables.h
Max Horn
2007-04-27
Some tweaks to saga/detection_tables.h
Max Horn
2007-04-27
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h
Max Horn
2007-04-27
Fix code formatting (partially) and guard defines in includes.
Eugene Sandulenko
2007-04-27
Fixing more warnings
Max Horn
2007-04-27
That should fix another segfault when clicking outside of the screen (bug #17...
Sven Hesse
2007-04-27
Fix compilation
Sven Hesse
2007-04-27
Fixed compilation (and a warning).
Torbjörn Andersson
2007-04-27
Moved lure detection code into a new detection.cpp file
Max Horn
2007-04-27
Cleanup
Vincent Hamm
2007-04-27
Renamed some game.cpp files to detection.cpp
Max Horn
2007-04-27
Renamed plugin.cpp to detection.cpp in all engines
Max Horn
2007-04-27
Fix warning
Max Horn
2007-04-27
Refactored music code for dos version and added music to Amiga versions.
Nicola Mettifogo
2007-04-27
Fixing more warnings
Max Horn
2007-04-27
Fixing lots of warnings
Max Horn
2007-04-27
Fixed loads of warnings with MSVC and gcc
Filippos Karapetis
2007-04-27
Wrong paste
Filippos Karapetis
2007-04-27
Removed some more warnings, fixed a regression made
Filippos Karapetis
2007-04-27
Fixing some more warnings
Filippos Karapetis
2007-04-27
Fixed some warnings and unused variables
Filippos Karapetis
2007-04-27
Fixing compilation for me
Sven Hesse
2007-04-27
Adding cruise/module.mk
Filippos Karapetis
2007-04-27
Updated configure and engines/engines.mk to include the cruise engine (disabl...
Filippos Karapetis
2007-04-27
Added the English version of Cruise for a Corpse to the detector, fixed typo
Filippos Karapetis
2007-04-27
Add cruise source code for scummvm
Vincent Hamm
2007-04-27
Cleanup.
Johannes Schickel
2007-04-26
Make AGIPAL support more robust
Eugene Sandulenko
2007-04-26
Removing more semicola
Max Horn
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