Age | Commit message (Expand) | Author |
2009-06-12 | SCI: Moved audio code from AudioResource to the sfx core. | Walter van Niftrik |
2009-06-12 | SCI: Added detection entries for Japanese QFG. | Walter van Niftrik |
2009-06-12 | Added missing return statements. | Nicola Mettifogo |
2009-06-12 | Finally fix build (extra qualifier removed). | Nicola Mettifogo |
2009-06-12 | * Adapted Kyra to the new IFFParser interface. | Nicola Mettifogo |
2009-06-12 | * Moved the updated IFF code from Parallaction to common/ | Nicola Mettifogo |
2009-06-12 | Cleanup of sound code. | Nicola Mettifogo |
2009-06-12 | * Replaced the A8SVXDecoder class with a function to return an AudioStream in... | Nicola Mettifogo |
2009-06-12 | Removed a leftover printf(). | Nicola Mettifogo |
2009-06-12 | * Final version of the IFF parsing code. | Nicola Mettifogo |
2009-06-11 | Fix Operation Stealth's 2nd arcade sequence's revolving doors. | Kari Salminen |
2009-06-11 | Added set of CoCo3 AGI games | Eugene Sandulenko |
2009-06-10 | Gob detection : | Arnaud Boutonné |
2009-06-10 | Added support for loading savegames from the launcher | Paul Gilbert |
2009-06-10 | Added variable to savegame format so that savegames can be correctly loaded f... | Paul Gilbert |
2009-06-09 | Fixed CLEAR | Sven Hesse |
2009-06-09 | SCI: Moved SCI1 audio map handling into the resource manager. | Walter van Niftrik |
2009-06-09 | Added a workaround for Win Lost in Time. | Sven Hesse |
2009-06-09 | Win Lost in Time is multi-lingual (British, French, Spanish) | Sven Hesse |
2009-06-09 | Multi-lingual Inca2 version (American, French, German, Italian, Spanish) | Sven Hesse |
2009-06-09 | Win Gob1 is multi-lingual (British, French, German, Italian, Spanish) | Sven Hesse |
2009-06-09 | Win Gob2 is multi-lingual (American, French, German) | Sven Hesse |
2009-06-09 | Win Gob3 is multi-lingual (British, French, German) | Sven Hesse |
2009-06-09 | - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect | Johannes Schickel |
2009-06-09 | Remove unused old code. | Travis Howell |
2009-06-09 | Correct check for font data table used in The Feeble Files. | Travis Howell |
2009-06-08 | Convert FWRenderer and OSRenderer to use Cine::Palette. | Kari Salminen |
2009-06-08 | - Cleanup | Johannes Schickel |
2009-06-08 | Cleanup. | Johannes Schickel |
2009-06-08 | sword1: slight cleanup of psx related sound code and comments | Fabio Battaglia |
2009-06-08 | Fix out of bounds memory access in Screen::drawShape. | Johannes Schickel |
2009-06-08 | Add more Polish font data for The Feeble Files. | Travis Howell |
2009-06-08 | Add Polish font data for The Feeble Files. | Travis Howell |
2009-06-08 | sword1: add Broken Sword PSX demo support | Fabio Battaglia |
2009-06-08 | SCI: Cleanup | Walter van Niftrik |
2009-06-08 | Replaced GFXWARN with warning and GFXDEBUG with debugC | Filippos Karapetis |
2009-06-08 | Update details for the Polish version of The Feeble Files. | Travis Howell |
2009-06-08 | Moved some more debug commands to ScummVM's console | Filippos Karapetis |
2009-06-08 | - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W... | Johannes Schickel |
2009-06-07 | Hopefully fixed memory corruption when loading games | Filippos Karapetis |
2009-06-07 | SCI: C++ified the song iterator code a little bit more | Max Horn |
2009-06-07 | SCI: Got rid of g_EngineState | Max Horn |
2009-06-07 | LOL: minor bug fix | Florian Kagerer |
2009-06-07 | Remove unneeded functionality from Screen. | Johannes Schickel |
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags... | Johannes Schickel |
2009-06-07 | Avoid warning about missing SFX file in Lands of Lore (it seems the original ... | Johannes Schickel |
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik |
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer |
2009-06-07 | SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciE... | Max Horn |
2009-06-07 | SCI: Simplified SongLibrary code a bit | Max Horn |