Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-03 | NEVERHOOD: Add a new console command, "playsound" | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix typo in variable name | Filippos Karapetis | |
2013-07-03 | NEVERHOOD: Fix save slot selection | Filippos Karapetis | |
My initial suggestion to fix the issue was made in 163023a, which broke the save slot selection logic. The actual save slot selection problem was fixed in commit 2ca36ab | |||
2013-07-02 | SAGA: Fix odd memcmp() conditions, as reported by clang | Filippos Karapetis | |
Thanks to LordHoto for pointing those out - they followed the incorrect paradigm of previous code | |||
2013-07-01 | KYRA: Fix (a few) font checks for systems with unsigend char. | Johannes Schickel | |
Thanks to wjp for reporting those. This only affects games with SJIS font use. | |||
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis | |
The navigation scene type used was wrong, resulting in cursor glitches when moving the mouse cursor at the screen edges | |||
2013-07-01 | NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button | Filippos Karapetis | |
The mouse cursor resource hash used in that scene was incorrect, resulting in broken palette | |||
2013-07-01 | NEVERHOOD: Fix sound effect heard when the castle elevator door opens | Filippos Karapetis | |
The condition where the elevator door opening sound is heard is triggered twice. Now, we prevent it being triggered a second time. | |||
2013-07-01 | NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Slight cleanup to the navigation scene code | Filippos Karapetis | |
2013-07-01 | NEVERHOOD: Fix the second tape sprite in the whale room | Filippos Karapetis | |
The second tape is now correctly faced to the right | |||
2013-06-30 | GOB: Add hypothetical 32bpp support | Sven Hesse | |
2013-06-30 | TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking forever | sylvaintv | |
Canceled old character setFacing when a new one is issued during the character rotation. Bug #3611869: "TOON: Drew sometimes ends up stuck walking forever" | |||
2013-06-28 | NEVERHOOD: Handle invalid save_slot more gracefully on startup | Torbjörn Andersson | |
If the specificed savegame doesn't exist, start the game from the beginning. Before, it would just hang. The error handling is still quite primitive, though. | |||
2013-06-28 | NEVERHOOD: Fix incorrect checks for the waterfall sounds | Filippos Karapetis | |
Some of the "wall broken" checks were inverse, resulting in the waterfall sound being incorrectly heard when the wall was broken. Also, simplified some of the "wall broken" checks | |||
2013-06-28 | NEVERHOOD: Use the ScummVM dialogs for saving/loading | Filippos Karapetis | |
An option has been added to use the original ones, if needed | |||
2013-06-28 | NEVERHOOD: Remove superfluous description from a console command | Filippos Karapetis | |
2013-06-28 | NEVERHOOD: Add missing music when entering the Hall of Records building | Filippos Karapetis | |
The "Everybody Way Oh" theme should be played in both of the first two rooms of the Hall of Records building | |||
2013-06-28 | NEVERHOOD: Fix graphics glitch when opening the menu | Filippos Karapetis | |
2013-06-28 | NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house | Filippos Karapetis | |
This looks to be a logic error in the constructor of module 2400, since all the other modules do not create scenes with the global entrance number when they are instantiated without an entrance (i.e. when loading). With that logic error, all the code that handled Kleymen's entrance to a scene after restoring was incorrectly skipped | |||
2013-06-26 | HOPKINS: Change some variable names for consistency | Torbjörn Andersson | |
This silences a GCC warning about a 'saveFile' variable shadowing a saveFile() method. | |||
2013-06-26 | HOPKINS: Remove erroneous static keyword, get rid of g_vm | Strangerke | |
2013-06-26 | NEVERHOOD: Stop sound updates while the main menu is active | Filippos Karapetis | |
2013-06-26 | WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo) | Einar Johan Trøan Sømåen | |
2013-06-25 | NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ↵ | johndoe123 | |
scene was unreachable. Sound bug still present, though. | |||
2013-06-25 | HOPKINS: Add some comments | Strangerke | |
2013-06-24 | TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy | Paul Gilbert | |
2013-06-23 | SCUMM: Corrected Russian Full Throttle variant names | Eugene Sandulenko | |
2013-06-22 | SCUMM: Added another Russian variant of Full Throttle | Eugene Sandulenko | |
2013-06-22 | NEVERHOOD: Fix warning | Eugene Sandulenko | |
2013-06-21 | SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class | Filippos Karapetis | |
2013-06-20 | TINSEL: Clip mouse position to be within the screen (bug #3613765) | Filippos Karapetis | |
The mouse cursor warping code via the keyboard allows the cursor to go outside the screen. We now limit the cursor's position to always stay within the screen | |||
2013-06-19 | SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447 | Filippos Karapetis | |
Many thanks to wjp for his help with disassembly | |||
2013-06-19 | WINTERMUTE: Set language of James Peris to unknown for now. | Einar Johan Trøan Sømåen | |
The selection is done via registry, so no easy fix is available yet. | |||
2013-06-19 | WINTERMUTE: Add detection for James Peris: No License Nor Control (demo) | Einar Johan Trøan Sømåen | |
2013-06-18 | HOPKINS: Fix glitch occurring when skipping the flight cut scene. | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-18 | CRUISE: Remove useless fields in CRUISEGameDescription | Strangerke | |
2013-06-18 | WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes ↵ | Einar Johan Trøan Sømåen | |
Nommes Georges With the accents removed to avoid breaking encoding. | |||
2013-06-18 | WINTERMUTE: Add detection entry for The Trader of Stories (Demo) | Einar Johan Trøan Sømåen | |
2013-06-18 | WINTERMUTE: Minor formatting fix. | Einar Johan Trøan Sømåen | |
2013-06-18 | WINTERMUTE: Add detection entry for Beyond the Threshold. | Einar Johan Trøan Sømåen | |
2013-06-18 | Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting." | Einar Johan Trøan Sømåen | |
This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c. | |||
2013-06-18 | SCI: Add note about LSL1vga DoSoundSendMidi | Willem Jan Palenstijn | |
2013-06-18 | WINTERMUTE: Avoid explicitly including <math.h> | Einar Johan Trøan Sømåen | |
2013-06-17 | SKY: Fix double scene init when the intro is skipped (bug #3512069) | Filippos Karapetis | |
2013-06-17 | TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416) | Filippos Karapetis | |
This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3 Thanks to canavan for his testing and bisecting work | |||
2013-06-17 | NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666) | johndoe123 | |
2013-06-17 | HOPKINS: Fix a glitch on the roof of the bank, in Windows demo | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-15 | HOPKINS: Fix glitch before entering bank, in Windows demo | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-15 | Hopkins: Add some comments | Strangerke | |