Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-16 | Modified uncompress in common/zlib.h to return a bool, so that we don't have ↵ | Max Horn | |
to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts) svn-id: r34576 | |||
2008-09-16 | Fixed some glitches in the last part of Von Braun's story | Filippos Karapetis | |
svn-id: r34575 | |||
2008-09-16 | Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs ↵ | Filippos Karapetis | |
#2111804 - "DRASCULA: Cut scene bugs" and #2059648 - "DRASCULA: VonBraun's song" svn-id: r34574 | |||
2008-09-16 | Removed the confirmation speech when a game is saved - it's "99.als" instead ↵ | Filippos Karapetis | |
of "s99.als", but the main problem is that it's not translated in the English version and it's in Spanish (plus it's creepy and annoying...) svn-id: r34573 | |||
2008-09-16 | Assign _lang to the appropriate enum values | Filippos Karapetis | |
svn-id: r34572 | |||
2008-09-16 | Added a workaround to skip the silence in the beginning and end of file ↵ | Filippos Karapetis | |
3.als. Fixes bug #2111815 - "DRASCULA: Voice delayed" svn-id: r34571 | |||
2008-09-16 | - Fixed centerText() to print text at the correct height | Filippos Karapetis | |
- Removed some duplicate code svn-id: r34569 | |||
2008-09-15 | Fixed compiler warnings | Max Horn | |
svn-id: r34567 | |||
2008-09-15 | also check for premature end-of-stream when loading | Willem Jan Palenstijn | |
svn-id: r34563 | |||
2008-09-15 | Show the blind man's dialog text at a bit better place | Filippos Karapetis | |
svn-id: r34561 | |||
2008-09-15 | Remove a workaround in textFitsCentered(). The blind man's dialog is a bit ↵ | Filippos Karapetis | |
better placed now svn-id: r34560 | |||
2008-09-15 | Fixed the phrase told by the protagonist when he talks to the blind man the ↵ | Filippos Karapetis | |
second time svn-id: r34559 | |||
2008-09-15 | Rewrote the very confusing centerText() function into something that makes ↵ | Filippos Karapetis | |
more sense, and matches the way that the original printed text on screen (in most cases) Fixes bugs #2102657 - "DRASCULA: Crash when talking to the piano player" and #2111820 - "DRASCULA: Dialog texts too long" svn-id: r34558 | |||
2008-09-15 | Replace ioFailed by err. | Travis Howell | |
svn-id: r34557 | |||
2008-09-15 | Proper check for eos(), after the latest changes to OSystem | Filippos Karapetis | |
svn-id: r34554 | |||
2008-09-15 | replace ioFailed by err | Willem Jan Palenstijn | |
svn-id: r34553 | |||
2008-09-15 | fix listSaveGames | Willem Jan Palenstijn | |
svn-id: r34552 | |||
2008-09-14 | Fixed regression introduced with latest stream changes (it seems compressed ↵ | Johannes Schickel | |
savefiles ioFailed never returned true when only eos was set). svn-id: r34551 | |||
2008-09-14 | Big patch changing semantics of ReadStream::eos(): | Willem Jan Palenstijn | |
eos() now only returns true _after_ trying to read past the end of the stream. This has a large potential for regressions. Please test! svn-id: r34549 | |||
2008-09-14 | Cleanup. | Johannes Schickel | |
svn-id: r34545 | |||
2008-09-14 | Little cleanup. | Johannes Schickel | |
svn-id: r34543 | |||
2008-09-14 | Added thumbnail support for launcher to SCUMM engine. | Johannes Schickel | |
svn-id: r34540 | |||
2008-09-14 | - Added thumbnail support to launcher load dialog. | Johannes Schickel | |
- Adopted KYRA to support displaying thumbnails in load dialog (SCUMM engine has yet to follow) svn-id: r34539 | |||
2008-09-14 | Added ScummVM logo to GMM. | Johannes Schickel | |
svn-id: r34537 | |||
2008-09-14 | Added autosave support in Kyra. | Johannes Schickel | |
svn-id: r34535 | |||
2008-09-14 | Fix potentional bug in Screen::setResolution. | Johannes Schickel | |
svn-id: r34533 | |||
2008-09-14 | Slight cleanup of centerText() | Filippos Karapetis | |
svn-id: r34531 | |||
2008-09-14 | Typo. | Johannes Schickel | |
svn-id: r34528 | |||
2008-09-14 | Fixed thumbnail creation / loading in kyra. | Johannes Schickel | |
svn-id: r34527 | |||
2008-09-14 | Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a ↵ | Filippos Karapetis | |
regression from moving mouse handling to OSystem svn-id: r34526 | |||
2008-09-14 | Implemented opcode 151: o1_resetMaskRegion | Johannes Schickel | |
svn-id: r34524 | |||
2008-09-14 | Fixed regression introduced with r34522. (Now games without 'cdaudio' config ↵ | Johannes Schickel | |
value set should startup again). svn-id: r34523 | |||
2008-09-14 | Only setup 'cdaudio' config default for FM-Towns/PC98. | Johannes Schickel | |
svn-id: r34522 | |||
2008-09-14 | Added a hack in KyraMetaEngine::listSaves to prevent slot 0 from being ↵ | Johannes Schickel | |
listed. Check comment for additional information. svn-id: r34521 | |||
2008-09-14 | Rename save slots in KyraMetaEngine::removeSaveState, so it matches behavior ↵ | Johannes Schickel | |
in GUI_v2::deleteMenu at least a little bit more. svn-id: r34520 | |||
2008-09-13 | SCUMM: Got rid of class Chunk | Max Horn | |
svn-id: r34518 | |||
2008-09-13 | SCUMM: Merged class Chunk & FileChunk | Max Horn | |
svn-id: r34517 | |||
2008-09-13 | SCUMM: Merged class BaseChunk & Chunk; got rid of MemoryChunk | Max Horn | |
svn-id: r34516 | |||
2008-09-13 | Big patch changing the signature of various Stream methods (some ports may ↵ | Max Horn | |
need to be slightly tweaked to fix overloading errors/warnings) svn-id: r34514 | |||
2008-09-13 | Indentation. | Torbjörn Andersson | |
svn-id: r34513 | |||
2008-09-12 | - Moved more animation data inside drascula.dat | Filippos Karapetis | |
- Merged copyRect and copyRectClip - Added enums for all the possible character directions and removed duplicate directions - Extended the talk sequence commands a bit - Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used svn-id: r34503 | |||
2008-09-12 | Fixed slot 0 savefile name in Kyra3. (Now using 'New game' instead of 'German') | Johannes Schickel | |
svn-id: r34502 | |||
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel | |
svn-id: r34495 | |||
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34494 | |||
2008-09-11 | - Merged openDoor() and closeDoor() | Filippos Karapetis | |
- Cleaned up updateDoor() - Bugfixes to exitRoom() and gotoObject() - Moved cursor-related functions to interface.cpp - alapuertakeva -> roomExits svn-id: r34493 | |||
2008-09-11 | Code optimizations from Fingolfin | Filippos Karapetis | |
svn-id: r34491 | |||
2008-09-11 | Cleanup | Filippos Karapetis | |
svn-id: r34490 | |||
2008-09-11 | Fixed the hotspot for the crosshair cursor | Filippos Karapetis | |
svn-id: r34489 | |||
2008-09-11 | - The game's cursor is now handled via ScummVM's cursor manager, instead of ↵ | Filippos Karapetis | |
the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be) - Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer - hay_que_load -> loadedDifferentChapter - Merged withoutVerb() and selectVerb() This is a big change, it might lead to regressions! svn-id: r34488 | |||
2008-09-11 | Added detection for 4-language floppy version of DW (see report on forum ↵ | Max Horn | |
post 39703) svn-id: r34486 |