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2013-08-26WINTERMUTE: Fix and clean up BaseSurfaceOSystem::finishLoad()Willem Jan Palenstijn
This fixes a couple of cases which fell through the cracks of the previous chain of conditions, including 16bpp images and 32bpp images without alpha. The latter partially fixes bug #3600667.
2013-08-26SCUMM: Fix COMI regression, after commit ↵Kirben
84d1d28373d782464bd46b10abd6b092f7eb6367.
2013-08-25WINTERMUTE: Fix colormod with alpha blendingWillem Jan Palenstijn
Now apply colormod only to the src color instead of to the dst. The original code did this inconsistently depending on if the colormod was 0 or not.
2013-08-25WINTERMUTE: Fix alpha blending with colormodWillem Jan Palenstijn
This fixes numerous transparency effects in J.U.L.I.A.
2013-08-25TSAGE: Silence GCC warning about variable being shadowedTorbjörn Andersson
2013-08-25TSAGE: Silence GCC signed/unsigned warningTorbjörn Andersson
2013-08-25TSAGE: Fix to the R2R scene 1550 junk display loopPaul Gilbert
2013-08-25TSAGE: Further cleanup for spaceport scenePaul Gilbert
2013-08-25TSAGE: Fix cursor when leaving the scanner dialogPaul Gilbert
2013-08-24TSAGE: Added code to make newly added inventory items immediately visiblePaul Gilbert
2013-08-24TSAGE: Further R2R scene 1550 renaming, and fixing tracking junk statePaul Gilbert
2013-08-24TSAGE: Further R2R scene 1550 fields renamingPaul Gilbert
2013-08-24TSAGE: Variable renaming in R2R scene 1550Paul Gilbert
2013-08-24TSAGE: Clean up of R2R scene 1550 player position trackingPaul Gilbert
2013-08-24TSAGE: Corrected usage of quinn and speaker classes across scenesPaul Gilbert
2013-08-24TSAGE: Fixed playing of scanner tones when switching between charactersPaul Gilbert
2013-08-24WINTERMUTE: Fix warningWillem Jan Palenstijn
2013-08-23AGOS: Add two savegame-related FIXMEsWillem Jan Palenstijn
2013-08-23AGOS: Use Common::String for savegame filenamesWillem Jan Palenstijn
2013-08-23AGOS: Simplify string parsingWillem Jan Palenstijn
2013-08-23AGOS: Use Common::strlcpy() instead of strncpy()Torbjörn Andersson
As suggested by LordHoto.
2013-08-23TINSEL: Add the English Mac version of DW1 (bug #3614864)Filippos Karapetis
2013-08-23SCI: Fix several script bugs in Hoyle 4 (Bridge)Filippos Karapetis
This also fixes bug #3361925 - "SCI: HOYLE4: Crash in bridge"
2013-08-23SCI: Give more verbose error messages on arithmetic errorsFilippos Karapetis
2013-08-23AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681Torbjörn Andersson
2013-08-23TSAGE: R2R - Some more renaming and comments in scene 600Strangerke
2013-08-23TSAGE: R2R - Some more renaming in scene 600Strangerke
2013-08-22TSAGE: Replace some British English by American EnglishStrangerke
2013-08-22TSAGE: R2R - Replace more magic values by constantsStrangerke
2013-08-22TSAGE: R2R - Fix invalid call to getObjectScene()Strangerke
2013-08-22TSAGE: R2R - Fix some checks on action, check calls of getObjectScene and ↵Strangerke
replace magic values by constant
2013-08-22TSAGE: R2R - Fix bug when using attractor on attached cable (scene 700), ↵Strangerke
some renaming
2013-08-22TSAGE: R2R - Fix invalid use of inventory enum R2_ATTRACTOR_CABLE_HARNESSStrangerke
2013-08-22MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPutStrangerke
2013-08-22MORTEVIELLE: Better fix of CID 1063212. Thanks wjp for pointing out.Strangerke
2013-08-21MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67.Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063212Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063213Strangerke
2013-08-21MORTEVIELLE: Silent CID 1063229Strangerke
2013-08-21TSAGE: R2R - Fix CID 1004057Strangerke
2013-08-21TSAGE: R2R - Fix CID 1047256Strangerke
2013-08-21TSAGE: R2R - Fix CID 1047260Strangerke
2013-08-21TSAGE: R2R - Fix CID 1047261Strangerke
2013-08-21TSAGE: R2R - Fix CID 1063175Strangerke
2013-08-21TSAGE: R2R - Fix CID 1063348Strangerke
2013-08-21TSAGE: Fix illegal address computation, CID 1047259Torbjörn Andersson
We want the address right after the last element of _fadePaletteMap. There was probably no actual damage done since _paletteMap[] would likely be right after in memory, and that's zeroed as well. But it was still wrong.
2013-08-21MORTEVIELLE: Add detection entry for improved German translationThierry Crozat
I also reworked a bit how detection work so that both the original and the improved German translations can be played.
2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-21MORTEVIELLE: Avoid erroring out when the user tries to load a missing save gameStrangerke