Age | Commit message (Collapse) | Author |
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This fixes a couple of cases which fell through the cracks of the
previous chain of conditions, including 16bpp images and 32bpp images
without alpha. The latter partially fixes bug #3600667.
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84d1d28373d782464bd46b10abd6b092f7eb6367.
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Now apply colormod only to the src color instead of to the dst.
The original code did this inconsistently depending on if the
colormod was 0 or not.
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This fixes numerous transparency effects in J.U.L.I.A.
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As suggested by LordHoto.
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This also fixes bug #3361925 - "SCI: HOYLE4: Crash in bridge"
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replace magic values by constant
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some renaming
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We want the address right after the last element of _fadePaletteMap.
There was probably no actual damage done since _paletteMap[] would
likely be right after in memory, and that's zeroed as well. But it
was still wrong.
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I also reworked a bit how detection work so that both the original
and the improved German translations can be played.
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