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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-07-15
SCI: Stop double-initialization of SCI0/1 objects
Colin Snover
2017-07-15
SCI: Fix up Object::_baseMethod implementation
Colin Snover
2017-07-15
TITANIC: Fix range for timed volume transitions
Paul Gilbert
2017-07-15
TITANIC: Endgame sequence sound fixes
Paul Gilbert
2017-07-15
TITANIC: Don't allow the same star to be locked on multiple times
Paul Gilbert
2017-07-15
TITANIC: Fix locking stars in star control puzzle when Caps lock is on
Paul Gilbert
2017-07-15
TITANIC: Don't allow starfield to be shown if puzzle was skipped
Paul Gilbert
2017-07-15
CHEWY: More work on scene info handling
Filippos Karapetis
2017-07-15
TITANIC: Fix incorrect calls to queueSound
Bastien Bouclet
2017-07-15
SLUDGE: Move PixelFormat init to constructor
Simei Yin
2017-07-15
SLUDGE: Remove unused function displayFatal
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove unused memwatch
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-15
SLUDGE: Remove openGl-related function fixFont
Simei Yin
2017-07-15
SLUDGE: Add a color into stack machine
Simei Yin
2017-07-15
SLUDGE: Add credit scrolling
Simei Yin
2017-07-15
SLUDGE: Complete parallax
Simei Yin
2017-07-15
SLUDGE: Complete snapshot
Simei Yin
2017-07-15
TITANIC: Fix pause during intro credits cutscene
Paul Gilbert
2017-07-15
SLUDGE: Use String::format instead of sprintf
Simei Yin
2017-07-15
MOHAWK: Riven: Set more variables when starting new games
Bastien Bouclet
2017-07-15
MOHAWK: Riven: Stop sending empty rects when drawing transitions
Bastien Bouclet
2017-07-14
MOHAWK: Riven: Implement transition offsets
Bastien Bouclet
2017-07-14
SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
D G Turner
2017-07-14
MOHAWK: Riven: Patch prison island dome switch sound change
Bastien Bouclet
2017-07-13
SCI32: Add detection entry for Phantasmagoria FR 1.100.000
Colin Snover
2017-07-13
SLUDGE: Fix Visual Studio compilation
Paul Gilbert
2017-07-13
SCI32: Patch out bad rat view init code in Phantasmagoria
Colin Snover
2017-07-13
SCI32: Ignore chest view palette in Phantasmagoria
Colin Snover
2017-07-13
SCI32: Move priority comparison of ScreenItems into its own function
Colin Snover
2017-07-13
SCI32: Stop optimising palette merges
Colin Snover
2017-07-13
SCI32: Add workaround for Phant1
Colin Snover
2017-07-13
SLUDGE: get random number
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: Make UTF-8 code portable
Eugene Sandulenko
2017-07-13
SLUDGE: Fix more warnings
Eugene Sandulenko
2017-07-13
SLUDGE: Fix warning
Eugene Sandulenko
2017-07-13
SLUDGE: Fix line endings
Eugene Sandulenko
2017-07-13
SLUDGE: int32_t -> int32
Eugene Sandulenko
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: use multiple entries for language selection
yinsimei
2017-07-13
SLUDGE: remove game settings from Sludge code
yinsimei
2017-07-13
SLUDGE: delete a game that doesn't exist any more
yinsimei
2017-07-13
SLUDGE: move namespace to functionlist.h
yinsimei
2017-07-13
SLUDGE: change global Common::String to public var of SludgeEngine
yinsimei
2017-07-13
SLUDGE: replace utf8 chars by code
yinsimei
2017-07-13
SLUDGE: remove debug code
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
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