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2017-01-15TITANIC: Further compiler warning fixesPaul Gilbert
2017-01-15TITANIC: Fix chicken dispensorPaul Gilbert
2017-01-15TITANIC: Removal of un-used fields to reduce Buildbot warningsPaul Gilbert
Note there's a lot of preliminary code in the star_control/ folder for code that still needs to be fully disassembled & implemented. So for now I've made liberal use of #if 0 blocks to disable fields that will likely be needed again in the future
2017-01-15GNAP: Fix Set-But-Unused Variable Compiler Warning.D G Turner
2017-01-15MACVENTURE: Fix Compiler Warning for Uninitialized Variable Usage.D G Turner
2017-01-15DIRECTOR: Utilise MacText class to provide Text Wrapping.stevenhoefel
2017-01-15ADL: Fix Signed vs. Unsigned Compiler Warnings.D G Turner
This is a subtle issue associated with the Common::Frac usage. The frac_t type is signed (int32), but the symbols such as FRAC_ONE are defined by an enumeration which will default to unsigned int for members. Unsure if the common code needs changing, but other usages fix the warning by casting the enumeration values to frac_t so doing this for now.
2017-01-14TITANIC: Fix size mismatch assert on Gondolier controls close-upPaul Gilbert
2017-01-14TITANIC: Add nullptr terminator to Deskbot animation listsPaul Gilbert
2017-01-14TITANIC: Fix crash going to Embarkation LobbyPaul Gilbert
2017-01-14TITANIC: Renamings for CSeasonalAdjustmentPaul Gilbert
2017-01-14TITANIC: Clarify dirty rect methods in CGameManagerPaul Gilbert
2017-01-14TITANIC: Fix leaving Arboretum after changing seasonsPaul Gilbert
2017-01-14TITANIC: Renamings and fixes for speech dispensorPaul Gilbert
2017-01-14TITANIC: Renamings and cleanup for lemon dispensorPaul Gilbert
2017-01-14TITANIC: Renamings for Arboretum GatePaul Gilbert
2017-01-14DIRECTOR: Switch to common readPascalStringEugene Sandulenko
2017-01-14GRAPHICS: Renamed Menu to MacMenu to avoid potential name collisionEugene Sandulenko
2017-01-14WAGE: Switch menu reading to common codeEugene Sandulenko
2017-01-14WAGE: Switch to the common readPascalStringEugene Sandulenko
2017-01-14DIRECTOR: Lingo: More portable float readingEugene Sandulenko
2017-01-14CHEWY: Fix Various Unused Variable Warnings.D G Turner
Various engine variables are passed down to sub-objects, but never used currently causing compiler warnings. It is unclear if these are intended to be used in future, but have removed for now, rather than commenting out as that would be messier. Can be restored easily if necessary in future.
2017-01-14SCI: Fix Warnings about Copy Constructor Failing to Call Base Class.D G Turner
2017-01-14DIRECTOR: Load fonts by name if exists from map.stevenhoefel
2017-01-14WINTERMUTE: Fix Unused Variable Compiler Warning.D G Turner
2017-01-13TITANIC: Fix breaking long stick dispensor glass with hammerPaul Gilbert
2017-01-14ADL: Add Sound classWalter van Niftrik
2017-01-14DIRECTOR: Fix Shared Cast reference for MacintoshEugene Sandulenko
2017-01-14DIRECTOR: Lingo: More work on D4 mappingEugene Sandulenko
2017-01-13Merge pull request #877 from segrax/Fix_2285Eugene Sandulenko
SCUMM: Fix bug #2285 (ZAK C64/V1/V2 Caponians dont disguise after using crystal)
2017-01-14DIRECTOR: D3 font style, size and alignment.stevenhoefel
2017-01-13Merge pull request #875 from segrax/masterEugene Sandulenko
SCUMM: V0/V1: Fix two graphical issues
2017-01-13DIRECTOR: Added detection for The Apartment D4Eugene Sandulenko
2017-01-13ENGINES: AD: When file has no Mac Resource fork, compute its md5 normallyEugene Sandulenko
2017-01-13DIRECTOR: Dump Cast script tooEugene Sandulenko
2017-01-13DIRECTOR: Lingo: Improved localvars cleanupEugene Sandulenko
2017-01-13DIRECTOR: Style fixes plus 1/8bpp corrections.stevenhoefel
2017-01-13DIRECTOR: Lingo: Implemented grammar for arraysEugene Sandulenko
2017-01-13DIRECTOR: Fix compiler warningsEugene Sandulenko
2017-01-13DIRECTOR: D4 image loading based on BPP.stevenhoefel
2017-01-12TITANIC: Stop moving other items during drag operationsPaul Gilbert
2017-01-13DIRECTOR: Fix variable shadowing and array declarations.stevenhoefel
2017-01-12TITANIC: Fixes for unlocking music systemPaul Gilbert
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-12TITANIC: Renaming of CCarry fieldE0Paul Gilbert
2017-01-13DIRECTOR: Lingo: Added stubs of List functions in D4Eugene Sandulenko
2017-01-12SCI32: Fix bad scroll delta in GK2 inventoryColin Snover
Fixes Trac#9648.
2017-01-12SCI32: Fix crash trying to clip invalid rects generated by transitionsColin Snover
In PQ4CD, when leaving the shooting range through the front door, some transition screen items will be generated that have invalid dimensions. SSCI simply clips these rectangles to zero.
2017-01-12SCI32: Add Hoyle5 to the list of game versionsColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
PQ4CD and several other games contain a hack in two renderer methods to avoid rendering invalid screen items with zero or negative-dimension target rects. This prevents PQ4CD from crashing during the fifth phase of target practice.