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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-03-31
XEEN: Fix initial generation of blacksmith wares
Paul Gilbert
2018-03-31
XEEN: Change many item Id checks to use empty() function
Paul Gilbert
2018-03-31
XEEN: Properly clear misc item treasure list afterwards
Paul Gilbert
2018-03-31
XEEN: Properly flush generated save archive data when loading new save
Paul Gilbert
2018-03-31
XEEN: Fixes for enchanting items
Paul Gilbert
2018-03-31
XEEN: Fix to trigger correct spells when using misc items
Paul Gilbert
2018-03-31
XEEN: Properly remove river bottles when opened
Paul Gilbert
2018-03-31
XEEN: Fix implementation of hasCursedItems method
Paul Gilbert
2018-03-31
XEEN: Cleanup of item bonus flags to a bitfield state structure
Paul Gilbert
2018-03-31
XEEN: Armor breaks at -10 HP, not 10 HP
Paul Gilbert
2018-03-31
XEEN: Show number of charges remaining when show Misc items
Paul Gilbert
2018-03-31
MOHAWK: Fix some clang-tidy warnings
Bastien Bouclet
2018-03-30
XEEN: Fixes for giving items via scripts
Paul Gilbert
2018-03-30
XEEN: Removal of deprecated code
Paul Gilbert
2018-03-30
XEEN: Fix escaping Cast Spell dialog during combat trying to cast spell
Paul Gilbert
2018-03-30
XEEN: Fix to correct remember last caster when reopening Cast Spell dialog
Paul Gilbert
2018-03-30
XEEN: Fix highlighting of character when Cast Spell dialog is opened
Paul Gilbert
2018-03-31
LILLIPUT: Change the type of _characterTilePos
Strangerke
2018-03-31
LILLIPUT: some more renaming in the sequencer
Strangerke
2018-03-31
LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters instead of 2
Strangerke
2018-03-31
LILLIPUT: More renaming work
Strangerke
2018-03-31
BLADERUNNER: Implemented ActorClues::getModifier().
Eugene Sandulenko
2018-03-30
XEEN: Fix bottom of letters like g, y, getting cropped off
Paul Gilbert
2018-03-30
BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
XEEN: Fix healing and uncursing at the temples
Paul Gilbert
2018-03-30
BLADERUNNER: Further work on acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
Eugene Sandulenko
2018-03-30
XEEN: Add POTFILES
Lothar Serra Mari
2018-03-29
XEEN: Improvements for trip to Rivercity
Paul Gilbert
2018-03-29
XEEN: Added intangible debugger command
Paul Gilbert
2018-03-29
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
Paul Gilbert
2018-03-30
BLADERUNNER: Initial code for acquireCluesByRelations()
Eugene Sandulenko
2018-03-29
LILLIPUT: Remove some useless code
Strangerke
2018-03-28
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
rsn8887
2018-03-28
XEEN: Fix check for if party has swimming skill
Paul Gilbert
2018-03-28
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
Paul Gilbert
2018-03-28
XEEN: Use correct quest items list depending on game
Paul Gilbert
2018-03-28
XEEN: Add data for Swords of Xeen to create_xeen
Paul Gilbert
2018-03-28
XEEN: Fix missing message for when all Guild spells bought
Paul Gilbert
2018-03-29
LILLIPUT: Rename sound opcodes
Strangerke
2018-03-29
JANITORIAL: Fix typo
Adrian Frühwirth
2018-03-29
BLADERUNNER: Remove unnecessary returns
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix buffer overflow in PoliceMaze
Eugene Sandulenko
2018-03-29
BLADERUNNER: Fix incorrect loop end check
Eugene Sandulenko
2018-03-29
BLADERUNNER: Added clarifying comment for a bug in original
Eugene Sandulenko
2018-03-29
BLADERUNNER: Initialize class variables
Eugene Sandulenko
2018-03-28
LILLIPUT: Fix name in configure.engine
Strangerke
2018-03-28
TUCKER: Follow code formatting convention for switch statements
Adrian Frühwirth
2018-03-28
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech
Adrian Frühwirth
2018-03-28
LILLIPUT: more renaming and refactoring
Strangerke
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