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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-09-18
SCI: Add lsl3 amiga detection checksums
Dan Church
Game reports v1.027, 1990-01-27.
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-18
FULLPIPE: Implemented savefile loading
Eugene Sandulenko
2016-09-18
DM: Rename some more enums
Strangerke
2016-09-18
XEEN: Stop audio if intro sequence aborted
Paul Gilbert
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-09-18
XEEN: Fix fade out at end of Darkside Title sequence
Paul Gilbert
2016-09-18
XEEN: Support switching between fx & game music, fx fixes
Paul Gilbert
2016-09-18
SCI: Add qfg1vga script patch to fix bug #9558
Martin Kiewitz
This solves a game bug, that also happens when using the original interpreter, during the time where Brutus and Bruno meet at the shooting range.
2016-09-18
DM: Rename members of Behavior, some more renaming
Strangerke
2016-09-18
DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask
Strangerke
2016-09-18
DM: Rename Creature masks, move SoundMode to sound.h
Strangerke
2016-09-18
FULLPIPE: Moved save-related functions to statesaver.cpp
Eugene Sandulenko
2016-09-18
FULLPIPE: Implement map saving and save obfuscation
Eugene Sandulenko
2016-09-17
XEEN: Changing file opening specifying archive to use enum
Paul Gilbert
2016-09-17
XEEN: Fix message in dump debugger command
Paul Gilbert
2016-09-18
DL: Enforce the use of CreatureType
Strangerke
2016-09-18
FULLPIPE: Save header, remove debug leftovers
Eugene Sandulenko
2016-09-18
FULLPIPE: Properly save object backreferences
Eugene Sandulenko
2016-09-18
FULLPIPE: Remove workaround and follow the original in StaticANIObject copy ↵
Eugene Sandulenko
constructor
2016-09-18
FULLPIPE: Fix StaticANIObject::getMovementIdById
Retro-Junk
2016-09-18
FULLPIPE: Further work on saving
Eugene Sandulenko
2016-09-17
XEEN: Fix setting FX pause countdowns
Paul Gilbert
2016-09-17
XEEN: Fix playback of VOC resources
Paul Gilbert
2016-09-17
XEEN: Added dump command to the debugger
Paul Gilbert
2016-09-17
FULLPIPE: Mass fix incorrect inhibitor flag
Retro-Junk
2016-09-17
FULLPIPE: Fix teleportation when turning mid-walk
Retro-Junk
2016-09-17
FULLPIPE: Turned MfcArchive into read/write stream like in original
Eugene Sandulenko
2016-09-17
FULLPIPE: Implement inventory saving
Eugene Sandulenko
2016-09-17
XEEN: Fix FX instrument handling
Paul Gilbert
2016-09-17
DM: Some renaming in group
Strangerke
2016-09-17
ADL: Fix detection entry for hires4-atari8 (#9561)
Walter van Niftrik
2016-09-16
XEEN: Fix some compiler warnings
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Minor formatting fixes for music method tables
Paul Gilbert
2016-09-16
XEEN: Fix setting music notes
Paul Gilbert
2016-09-16
XEEN: Added further debug logging to music player
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-16
XEEN: Register debug channels on startup
Paul Gilbert
2016-09-16
XEEN: Further fixes and cleanup for music player
Paul Gilbert
2016-09-17
DM: Fix the style of some pointers in gfx, remove some implicit casts to Box
Strangerke
2016-09-16
DM: Fix some more warnings
Strangerke
2016-09-16
DM: Fix some more non-MSVC warnings, remove a useless variable
Strangerke
2016-09-16
DM: Fix some non-MSVC warnings
Strangerke
2016-09-16
DM: Clarify some assignments
Strangerke
2016-09-16
DM: Refactor Box()
Strangerke
2016-09-16
FULLPIPE: Further work on game saving
Eugene Sandulenko
2016-09-16
TITANIC: CDontSaveFileItem should be classed as a file item
Paul Gilbert
2016-09-16
TITANIC: Flesh out the FPoint class
Paul Gilbert
2016-09-16
FULLPIPE: Started game saving code
Eugene Sandulenko
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