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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2007-02-10
fixing Amiga games detection
Joachim Eberhard
2007-02-10
Patch #1637824: AGI: Allow mouse use in save / load dialogs
Eugene Sandulenko
2007-02-10
minor consistency improvement for dates
Joachim Eberhard
2007-02-10
make extra info consistent and add missing dates
Joachim Eberhard
2007-02-10
Select default render mode based on platform: Amiga mode for Amiga games, EGA
Torbjörn Andersson
2007-02-10
remove redundant LSL1 DOS
Joachim Eberhard
2007-02-10
Bugfix to clipping so player's feet aren't visible in the corner of the scree...
Paul Gilbert
2007-02-10
Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA
Max Horn
2007-02-09
SCUMM: Added preferredtarget support
Max Horn
2007-02-09
Turned two comments into doxygen comments
Max Horn
2007-02-09
fix warning
Max Horn
2007-02-09
Fixed syntax error.
Torbjörn Andersson
2007-02-09
Correct detection of Amiga versions
Joachim Eberhard
2007-02-09
Correct entry for mh1
Joachim Eberhard
2007-02-09
Minor consistency improvements
Joachim Eberhard
2007-02-09
Added all info on games from Sarien
Joachim Eberhard
2007-02-09
minor cleanup
Gregory Montoir
2007-02-09
Removed redundant line used during testing
Paul Gilbert
2007-02-09
Added 'room' command to show room information
Paul Gilbert
2007-02-09
Added new flag for blocked characters and extra checking of dynamic support r...
Paul Gilbert
2007-02-09
Improved character blocked/bumped handling
Paul Gilbert
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2007-02-09
Removed use of static support data record for player to simplify save process
Paul Gilbert
2007-02-09
Add demo of Simon the Sorcerer 1 (DOS CD).
Travis Howell
2007-02-09
Add cyx's patch for cleanup for planar conversion code, and support for 32 co...
Travis Howell
2007-02-08
Convert planar images, only when required for drawing.
Travis Howell
2007-02-08
fixed bug: dialogue questions don't clutter the screen anymore when user is s...
Nicola Mettifogo
2007-02-08
Instead of pre-rendering all subtitles and pre-loading all sounds for a movie
Torbjörn Andersson
2007-02-08
fixed bug in dialogue parsing code: available answers now really depend on ga...
Nicola Mettifogo
2007-02-08
Don't rely on assert when calling functions.
Johannes Schickel
2007-02-08
Fixed GUI strings in FM-Towns version.
Johannes Schickel
2007-02-08
ops.
Johannes Schickel
2007-02-08
- fixed crash in FM-Towns version when entering the grotto
Johannes Schickel
2007-02-07
Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums"
Eugene Sandulenko
2007-02-07
fixed location script parsing error causing irritatingly inconsistent gameplay
Nicola Mettifogo
2007-02-07
changed multiplexed uint32 to const void* to avoid errors on 64 bits systems
Nicola Mettifogo
2007-02-07
Fixed credits in FM-Towns version.
Johannes Schickel
2007-02-07
Support for new kyra.dat, which includes static data from the fm-towns version.
Johannes Schickel
2007-02-07
Patch #1543932: BASS: Missing music volume text in v303 french menu
Max Horn
2007-02-07
should silence compiler warnings.
Johannes Schickel
2007-02-07
The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove...
Sven Hesse
2007-02-07
Implemented little diff in o1_characterSays for fm-towns version.
Johannes Schickel
2007-02-07
- Fixed another freeze in Ween
Sven Hesse
2007-02-06
Corrected the goblins walking sound (#1621086)
Sven Hesse
2007-02-06
Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (W...
Sven Hesse
2007-02-06
- Fixed Ween's inventory in the volcano (#1630113)
Sven Hesse
2007-02-06
Implemented vertical scrolling
Sven Hesse
2007-02-06
Update HE version for French versions of a few HE games.
Travis Howell
2007-02-05
typo
Gregory Montoir
2007-02-05
'fixed' o_blastText and updated a comment
Gregory Montoir
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