Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-18 | Initialise _resList to avoid crash (from freeing an invalid pointer) if the | Torbjörn Andersson | |
data files are missing. svn-id: r22520 | |||
2006-05-18 | --force-1x-overlay is no more. Remove leftovers. | Eugene Sandulenko | |
svn-id: r22519 | |||
2006-05-18 | Renamed screenChanged() to handleScreenChanged(). | Torbjörn Andersson | |
svn-id: r22518 | |||
2006-05-18 | Allow changing scaler while playing MPEG cutscenes. | Torbjörn Andersson | |
svn-id: r22515 | |||
2006-05-18 | fixes kyra2 gameflag init | Johannes Schickel | |
svn-id: r22514 | |||
2006-05-18 | Removed leftover printf() | Torbjörn Andersson | |
svn-id: r22513 | |||
2006-05-18 | Cleanup. | Torbjörn Andersson | |
svn-id: r22512 | |||
2006-05-18 | Update HE version for another English version of socks | Travis Howell | |
svn-id: r22510 | |||
2006-05-18 | Give more feedback to users who misused our SAN compression tool and ignored | Eugene Sandulenko | |
FLU index for cideos which are used by INSANE. svn-id: r22506 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-17 | Added (optional) looping to the digital sound class. | Torbjörn Andersson | |
svn-id: r22504 | |||
2006-05-17 | Fixed two off-by-one errors. One would cause the same frame of the Kyra 3 to be | Torbjörn Andersson | |
displayed twice in a row. The other, more serious one, would cause ScummVM to crash when reaching the end of the music. Now the music loops properly. (It does fade down before looping, but that's how it is in the original as well. It's just the way the music is recorded.) svn-id: r22503 | |||
2006-05-17 | Loop the Kyra 3 animation indefinitely. | Torbjörn Andersson | |
svn-id: r22502 | |||
2006-05-17 | Maybe the svn:keywords were already set? Maybe this will fix the file ↵ | Torbjörn Andersson | |
headers instead. svn-id: r22501 | |||
2006-05-17 | Fixed crackling in Kyra 3 sound. (At least what little of it ScummVM currently | Torbjörn Andersson | |
plays before finishing.) svn-id: r22499 | |||
2006-05-17 | - adds AUD file player (has still some problems with playing) | Johannes Schickel | |
- adds a new sound class SoundDigital (only used for Kyra3) (needs more work though) svn-id: r22497 | |||
2006-05-16 | Tell people to only report the MD5 if it's a regular version of the game ↵ | Max Horn | |
(and not e.g. a fan translation) svn-id: r22495 | |||
2006-05-16 | Set gameflags for kyra3 properly. | Eugene Sandulenko | |
svn-id: r22493 | |||
2006-05-16 | Removes ENABLE_KYRA2 and ENABLE_KYRA3. | Johannes Schickel | |
svn-id: r22492 | |||
2006-05-16 | Oops forgot some define checks | Johannes Schickel | |
svn-id: r22491 | |||
2006-05-16 | - implements kyrandia 3 wsa loader | Johannes Schickel | |
- fixes initalisation problems - adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage svn-id: r22490 | |||
2006-05-16 | If the options dialog calls it "Subtitle speed", then so should the indicator | Torbjörn Andersson | |
displayed when pressing the + or - keys. svn-id: r22485 | |||
2006-05-15 | Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does | Torbjörn Andersson | |
NOT fix bug #1481383, even if that's where I heard about this problem. svn-id: r22479 | |||
2006-05-15 | When receiving a "Reset All Controllers" message, the neutral position of the | Torbjörn Andersson | |
volume controller should probably be 127, not 100. Actually, there's some confusion as to whether this message should touch the volume controller at all. Added some comments to hopefully clarify that a bit. svn-id: r22478 | |||
2006-05-14 | Disassembled code responsible for making NPCs walk between rooms | Paul Gilbert | |
svn-id: r22476 | |||
2006-05-14 | Fixed regression in Maniac/Zak inventory drawing. | Torbjörn Andersson | |
svn-id: r22469 | |||
2006-05-14 | Cleanup. | Torbjörn Andersson | |
svn-id: r22468 | |||
2006-05-14 | Specify the right edge of the sentence line in Maniac/Zak. This fixes bug | Torbjörn Andersson | |
#1488189, where the sentence line would only display the first character. svn-id: r22467 | |||
2006-05-14 | Setting VAR_CHARINC = _defaultTalkDelay cannot possibly be right. It's not the | Torbjörn Andersson | |
same thing as setting VAR(VAR_CHARINC) = _defaultTalkDelay. svn-id: r22466 | |||
2006-05-14 | Check if VAR_CHARINC exists, before setting value in updateSoundSettings() | Travis Howell | |
svn-id: r22462 | |||
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn | |
svn-id: r22456 | |||
2006-05-13 | Add newly discovered HE demos. | Eugene Sandulenko | |
svn-id: r22455 | |||
2006-05-13 | Add newline to end of file | Travis Howell | |
svn-id: r22434 | |||
2006-05-13 | extract GameDescriptions to separate files (this will help compress_saga ↵ | Andrew Kurushin | |
tool to detect sound resource) svn-id: r22433 | |||
2006-05-13 | fix VS2005 compilation warnings | Andrew Kurushin | |
svn-id: r22431 | |||
2006-05-13 | Remove _rejectCount and cleanup | Travis Howell | |
svn-id: r22430 | |||
2006-05-13 | Split VGA resource management back into FF and Simon 1/2 versions | Travis Howell | |
svn-id: r22427 | |||
2006-05-12 | - little cleanups | Johannes Schickel | |
- adds kyra3 dummies svn-id: r22425 | |||
2006-05-12 | Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also ↵ | Max Horn | |
changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. svn-id: r22424 | |||
2006-05-12 | Fixed two regressions in the o1_specialFade() opcode: The wrong colours were | Torbjörn Andersson | |
faded, and they weren't faded enough. Don't you just love opcodes that are only ever used at the very end of the game? svn-id: r22418 | |||
2006-05-12 | Removing some unused code from INSANE | Max Horn | |
svn-id: r22417 | |||
2006-05-12 | In Simon 1, when returning to normal size, the MIDI music contains "All | Torbjörn Andersson | |
Controllers Off" messages. This should, among other things, reset the channel volume to 100. Until now, however, we did not re-adjust the volume by the master volume (like we do for ordinary volume control changes), so all of a sudden there would be channels playing at the wrong volume. This was particularly noticeable if you first turned down the music volume to really low. svn-id: r22412 | |||
2006-05-12 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r22411 | |||
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse | |
- Negative frequences?!? Maybe "SFX"? - No sound for a small part of the intro (there aren't any sndKeys covering that part either) - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one - More differences in the drawing functions fleshed out - Some of the goblin handling functions written - More unnamed functions and variables, wheeee... svn-id: r22410 | |||
2006-05-11 | This could be completely wrong, but I don't think Hotspot::stopWalking() is | Torbjörn Andersson | |
supposed to call setCurrentAction() in Resources, because then ScummVM will crash in getCurrentActionStr() whenever we try to interact with any object. Since Hotspot::walkTo() calls setCurrentAction() in Hotspot, it seems like a reasonable guess that this is the setCurrentAction() that stopWalking() should call as well. svn-id: r22409 | |||
2006-05-11 | Changed "it's" to "its" in a few comments. | Torbjörn Andersson | |
svn-id: r22408 | |||
2006-05-11 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r22407 | |||
2006-05-11 | Added proper labels in some of the existing disassembled methods | Paul Gilbert | |
svn-id: r22406 | |||
2006-05-10 | Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels. | Torbjörn Andersson | |
That limit has been lifted from the SDL backend. NOTE: This may cause problems in other backends! svn-id: r22405 | |||
2006-05-10 | Adds clipping to the workaround in "preserveOrRestoreBackground", so it does ↵ | Johannes Schickel | |
not overwrite the interface. svn-id: r22404 |