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AgeCommit message (Expand)Author
2006-03-19Add workaround for script bug in Loom (CD)Travis Howell
2006-03-18Oops, forgot to change a variable declaration in the last commitOystein Eftevaag
2006-03-18Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ...Oystein Eftevaag
2006-03-18- started to rework static resource loadingJohannes Schickel
2006-03-18workaround: manually add delay when showing image between levels in gob1 egaWillem Jan Palenstijn
2006-03-18Fixes the color of the quitting dialog text after drinking a potionOystein Eftevaag
2006-03-18The camera position is always set by loadRoomWithEgo opcode in HE games, thro...Travis Howell
2006-03-18Extends seq_drinkPotionAnim() so that the color of the flask BrandonOystein Eftevaag
2006-03-17Further work on disassembling player tick/movement handlerPaul Gilbert
2006-03-17Fixes animations when brandon turns inivisible/visible.Johannes Schickel
2006-03-17Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch")Johannes Schickel
2006-03-17- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting castle cata...Johannes Schickel
2006-03-17Oops, I never meant to remove *that* line! Put it back again. (This fixes theTorbjörn Andersson
2006-03-17The opcode functions are not allowed to modify their own channel.dataptrTorbjörn Andersson
2006-03-17Fix endian issue in akos costume codeTravis Howell
2006-03-17Fix endian issues in akos costume codeTravis Howell
2006-03-17Add another German version of puttzoo demoTravis Howell
2006-03-16More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriorityTorbjörn Andersson
2006-03-16Went through callbacks 51, 52 and 53, comparing them to LordHoto's annotatedTorbjörn Andersson
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-16We have several functions where we need to find the pointer to a program or anTorbjörn Andersson
2006-03-16More renamings:Torbjörn Andersson
2006-03-16I don't know if it's our bug, or a bug in the original Kyra music driver, butTorbjörn Andersson
2006-03-16Oops. removes some unneeded shifts and fixes now the feather bug.Johannes Schickel
2006-03-16Fixed some comments and made a couple of cleanups to make it a bit more clearTorbjörn Andersson
2006-03-16- Fixes some gfx glitches (the falling feather and the falling leaf now have ...Johannes Schickel
2006-03-16Minor cleanupTravis Howell
2006-03-16Update comment, to make senseTravis Howell
2006-03-16Add comment about future saveLoad changes C64 maniacTravis Howell
2006-03-16CleanupTravis Howell
2006-03-16CleanupTravis Howell
2006-03-16Remove duplicate fcs fieldTravis Howell
2006-03-16Rename get draw buffer functionsTravis Howell
2006-03-16Rename flags used for drawing imagesTravis Howell
2006-03-16Remove unused unlock draw surface functionsTravis Howell
2006-03-16Add scaling code stub for FFTravis Howell
2006-03-15added mouse cursorsGregory Montoir
2006-03-15- removes a wrong space in debugC calls in screen.cppJohannes Schickel
2006-03-15Fixed typo in debug message.Torbjörn Andersson
2006-03-15This is a bit of a hack: Before showing the mouse cursor, take care of anyTorbjörn Andersson
2006-03-15On second thought, that comment is probably not necessary.Torbjörn Andersson
2006-03-15Added mouse wheel scrolling to save/restore dialogs.Torbjörn Andersson
2006-03-15Revert previous change. I'm told some backends don't draw the mouse cursorTorbjörn Andersson
2006-03-15The backend handled cursor drawing -- no need to update the screen manually.Torbjörn Andersson
2006-03-15In progress work on disassembling player tick/actions handler methodPaul Gilbert
2006-03-15Correct VAR_OVERRIDE settings in override opcodesTravis Howell
2006-03-15Minor cleanupTravis Howell
2006-03-14Cleanup.Torbjörn Andersson
2006-03-14Gave the loadBitmap debug message its old debug level back. (I.e. made it lessTorbjörn Andersson
2006-03-14Added workaround in FMOPL for the pathological case where a note was turned offTorbjörn Andersson