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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257064)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257063)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257062)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257054)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257060)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257059)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257058)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257057)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257056)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257055)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1257061)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1125218)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1109700)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized pointer field (CID 1109699)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1109675)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized pointer field (CID 1109672)
Marisa-Chan
2014-12-19
ZVISION: Fix uninitialized scalar field (CID 1109669)
Marisa-Chan
2014-12-19
ZVISION: Fix array compared against 0 (CID 1109648)
Marisa-Chan
2014-12-19
ZVISION: Delete unused code
Marisa-Chan
2014-12-18
ACCESS: Manually implement ASurface::copyFrom for performance
Paul Gilbert
The original called Surface::copyFrom, which keeps recreating the dest surface with each copy. This version simply copies the image
2014-12-18
ACCESS: Refactor most of ASurface statics to instance variables
Paul Gilbert
2014-12-19
ACCESS: Fix issue related to demo-only (and unused afawk) opcodes
Strangerke
2014-12-18
ACCESS: Use Common::String to display bubble box text
Strangerke
2014-12-18
ACCESS: Constify general messages
Strangerke
2014-12-17
ACCESS: Rename CMDPUSHLOCATION
Strangerke
2014-12-17
ACCESS: Use AD_ENTRY1s in detection tables
Strangerke
2014-12-17
ACCESS: Add original engine dates
Strangerke
2014-12-17
ACCESS: Fix indentation issue pointed out by _sev
Strangerke
2014-12-17
ACCESS: Format the definition of ImagerFlag
Strangerke
and fix a comment
2014-12-17
ACCESS: Fix indentation of METHODS in animate()
Strangerke
2014-12-17
ACCESS: Use clear to empty Common::String variables
Strangerke
2014-12-17
ACCESS: replace an assert by an error as suggested by LordHoto
Strangerke
2014-12-17
ACCESS: Format Direction enum as suggested by LordHoto
Strangerke
2014-12-17
ACCESS: Get rid of a goto
Strangerke
2014-12-17
ACCESS: Constify some resources in MM too
Strangerke
2014-12-17
ACCESS: Constify some resources
Strangerke
2014-12-17
ACCESS: Use a uint instead of a int in a loop based on size()
Strangerke
2014-12-17
ACCESS: Fix spacing around semicolumn in class definitions
Strangerke
2014-12-17
ACCESS: Get rid of hardcoded size when using Common::Fill
Strangerke
2014-12-17
ACCESS: Fix three out of bounds
Strangerke
2014-12-17
ACCESS: Add missing space before semicolumn in constructors
Strangerke
2014-12-17
ACCESS: Modify the indentation of constructor when it's multiline
Strangerke
2014-12-17
ACCESS: Remove useless defines
Strangerke
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-17
ACCESS: Fix broken file header
Strangerke
2014-12-17
ACCESS: Use writeString in writeSavegameHeader
Strangerke
2014-12-17
ACCESS: Split mouse data per line
Strangerke
2014-12-17
ACCESS: Split doCredit in two, putting demo code in a separate function
Strangerke
2014-12-17
ACCESS: Use a while statement as suggested by _sev in the merge request
Strangerke
Also fix a formatting issue pointed out by _sev
2014-12-16
ACCESS: Fix foreground parallex in opening scene
Paul Gilbert
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