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AgeCommit message (Expand)Author
2006-04-14Some cleanup of the SCUMM ConfigDialog; also added a big FIXME comment explai...Max Horn
2006-04-14- Seems like I forget a branch in Mult_v2::animate()Sven Hesse
2006-04-14Fix glitch when entering saved game name in FFTravis Howell
2006-04-14Correct size, when clearing image in renderString() for FFTravis Howell
2006-04-14Avoid possible regression in set_video_mode_internal() for Simon1Travis Howell
2006-04-14Fix object name display, after conversation in FFTravis Howell
2006-04-14Yes, it is really necessry to compute a special 'disk number' here (in fbear ...Max Horn
2006-04-14Add variant for updated Spy Fox 1Travis Howell
2006-04-14CleanupTravis Howell
2006-04-14Possible fix for bug #1470197 (SCUMM: HE Game variants broken)Max Horn
2006-04-14Remove unused codeTravis Howell
2006-04-14A few corrections to path finding in FFTravis Howell
2006-04-14Adjusted debug message levels: loading a cutscene is more interesting than theTorbjörn Andersson
2006-04-14Ooops, increment table, not field in invertBox{}Travis Howell
2006-04-14Add missing increment in invertBox()Travis Howell
2006-04-14Fixed stupid mistake (it's my mistake, I can call it whatever I want!) in theTorbjörn Andersson
2006-04-14Add speech support for Amiga verison of FFTravis Howell
2006-04-14Add support for sound effects in Amiga version of FF and cleanupTravis Howell
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
2006-04-14Remove duplicate check in checkPathsTravis Howell
2006-04-14Fix regression in Amiga version of FFTravis Howell
2006-04-14Fix compiler warningsMax Horn
2006-04-13Add invertBox function for FFTravis Howell
2006-04-13Add checkPaths function for FFTravis Howell
2006-04-13Fixed the invalid reads visible with valgrind, deleted theSven Hesse
2006-04-13Commented the SpriteOperation in Draw_v2::printText() out for now,Sven Hesse
2006-04-13Some more stubs and rearrangingsSven Hesse
2006-04-13Slightly more verbose error message.Torbjörn Andersson
2006-04-13- More stubs, the intro now works completely (with extreme graphicalSven Hesse
2006-04-13Added TODO about some extra data files that Operation Stealth has to load.Torbjörn Andersson
2006-04-13Add code for save game interface in FFTravis Howell
2006-04-13Fixes save/load.Johannes Schickel
2006-04-13Fix display of saved games list in oracle of FF, when savingTravis Howell
2006-04-13vc36_setWindowImage is used for difference purpose in FFTravis Howell
2006-04-13Work around crash in drawSpriteRaw(). In Future Wars, when going to the future,Torbjörn Andersson
2006-04-13Disable quick load/save is FF, since original sometimes disabled load/save an...Travis Howell
2006-04-13Minor fixes to scrolling in FFTravis Howell
2006-04-13Fix various crash issues in FF, the image number in vc2_call needed to be adj...Travis Howell
2006-04-13Clarified detection filenames for HE games (removed FIXME comments).Eugene Sandulenko
2006-04-12Fixed potential crash in drawDialogueMessage(): The function should terminateTorbjörn Andersson
2006-04-12Actions that do not have any custom response now print one of the defaultTorbjörn Andersson
2006-04-12Stubbed addPlayerCommandMessage(). I think it may have something to do withTorbjörn Andersson
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12Fixing mismatch between format strings and data on some systemsMax Horn
2006-04-12This assertion shouldn't be needed. At least not here.Torbjörn Andersson
2006-04-12Fixed serious bug in removeOverlayElement() that would cause it to fail. ThisTorbjörn Andersson
2006-04-12sizeof(void *) != sizeof(int) for a large number of systems.Jonathan Gray
2006-04-12- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy toSven Hesse
2006-04-12Fix script dumpingEugene Sandulenko
2006-04-12cleanupEugene Sandulenko