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2014-10-15WINTERMUTE: s/delete array/delete[] array/Tobia Tesan
2014-10-15WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) in Subti...Tobia Tesan
2014-10-15WINTERMUTE: Const'fy members of class SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Remove useless constructor from SubtitleCard.Tobia Tesan
2014-10-15WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)Tobia Tesan
2014-10-15WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayerTobia Tesan
2014-10-15WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles for clarityTobia Tesan
2014-10-15WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)Tobia Tesan
2014-10-15WINTERMUTE: Rename VideoSubtitle to SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Turn a bunch of uint into uint32 in VideoSubtitleTobia Tesan
2014-10-15WINTERMUTE: s/uint32 _lastSample/long _lastSample/Tobia Tesan
2014-10-15WINTERMUTE: Turn display() and update() into void functions.Tobia Tesan
2014-10-15WINTERMUTE: Add clarification comment in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Preserve const when handing chars over to drawTextTobia Tesan
2014-10-15WINTERMUTE: Save frames as uint rather than longTobia Tesan
2014-10-15WINTERMUTE: Treat edge case - prevents crash if SRT file is blank.Tobia Tesan
2014-10-15WINTERMUTE: Keep a bunch of attrs private in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: Use Common::String in place of char *text in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Remove ////-style separators from imported subtitle codeTobia Tesan
2014-10-15WINTERMUTE: Do some refactoring over a bunch of attrs in VideoSubtitleTobia Tesan
2014-10-15WINTERMUTE: Make sure subtitle files could be found before anything elseTobia Tesan
2014-10-15WINTERMUTE: Expand subtitles by string tableTobia Tesan
2014-10-15WINTERMUTE: Refactor/Reformat VideoSubtitler::updateTobia Tesan
2014-10-15WINTERMUTE: Correctly delete _subtitler (which is not an array)Tobia Tesan
2014-10-15WINTERMUTE: Declare counters as uint to match Array::size()Tobia Tesan
2014-10-15WINTERMUTE: Mass ScummVM-style renaming in subtitles codeTobia Tesan
2014-10-15WINTERMUTE: Reinstate CVidSubtitle destructorTobia Tesan
2014-10-15WINTERMUTE: Port actual subtitle display code.Tobia Tesan
2014-10-15WINTERMUTE: Add getter for _videoFontTobia Tesan
2014-10-15WINTERMUTE: Use native C types instead of macrosTobia Tesan
2014-10-15WINTERMUTE: Re-enable and use PathUtils for auto SRT detectionTobia Tesan
2014-10-15WINTERMUTE: Display subtitles in consoleTobia Tesan
2014-10-15WINTERMUTE: Reinstate subtitle loadingTobia Tesan
2014-10-15WINTERMUTE: Take const char in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Use BaseFileManager to load SUB fileTobia Tesan
2014-10-15WINTERMUTE: Use long-style braces around blocks in imported subtitle codeTobia Tesan
2014-10-15WINTERMUTE: Astyle imported WME subtitle codeTobia Tesan
2014-10-15WINTERMUTE: Import subtitle code from WME1Tobia Tesan
2014-09-08SWORD1: Fix speech endianness heuristic on big endian systemsThierry Crozat
2014-09-07SWORD1: Add debugger command to set mac speech endiannessThierry Crozat
2014-09-07MADS: Implement loading resource sequence for AnimationViewPaul Gilbert
2014-09-07SWORD1: Fix typo in commentThierry Crozat
2014-09-07SWORD1: Silence some GCC warnings.unknown
2014-09-07CGE2: Refactor _startupMode.unknown
2014-09-07Revert "CGE2: Make the intro skippable."Peter Bozsó
2014-09-07KYRA (LOL): Fix bug #6727 due to incorrect assertion range.D G Turner
2014-09-06MADS: Fix palette for difficulty selection dialogPaul Gilbert
2014-09-06MADS: Properly free menu items when main menu is freedPaul Gilbert
2014-09-06CGE2: Make the intro skippable.Peter Bozsó