Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-19 | SCI: disabling EGA mapping after sci1ega | Martin Kiewitz | |
fixes vga conversion games graphic glitches, some views have bad mapping tables svn-id: r52218 | |||
2010-08-19 | Fascination - Fix protection screen (and several other glitches like in the ↵ | Arnaud Boutonné | |
very last screen behavior) svn-id: r52217 | |||
2010-08-19 | MOHAWK: Draw in the dome combination in the lab journal | Matthew Hoops | |
svn-id: r52216 | |||
2010-08-19 | MOHAWK: Draw in the telescope combination in Catherine's journal | Matthew Hoops | |
svn-id: r52215 | |||
2010-08-19 | SCI: Fixed bug #3038228 - "MOTHERGOOSE: Crash at the castle" | Filippos Karapetis | |
svn-id: r52214 | |||
2010-08-19 | SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: ↵ | Filippos Karapetis | |
EGA/VGA Crashes" (that report includes more issues) svn-id: r52213 | |||
2010-08-19 | SCI: Added checking for the existence of a GM track, to determine if device ↵ | Filippos Karapetis | |
ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1 svn-id: r52211 | |||
2010-08-19 | SCI: Fixed bug #3039768 - "QFG3: Glitch When Making Thief Sign to Rope ↵ | Filippos Karapetis | |
Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen svn-id: r52207 | |||
2010-08-19 | KYRA: Remove superfluous music fade out on Kyra 3 startup. | Johannes Schickel | |
svn-id: r52201 | |||
2010-08-19 | KYRA: Cleanup. | Johannes Schickel | |
svn-id: r52200 | |||
2010-08-18 | SCI: Fixed bug #3039679 - "SCI Fanmade - The Gem Scenario: Crash at the start" | Filippos Karapetis | |
svn-id: r52199 | |||
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer | |
- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one). - All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent). - Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example). - some other minor improvements - The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently. svn-id: r52198 | |||
2010-08-18 | SCI: Fixed bug #3041232 - "LB2Floppy: Crash at Museum" | Filippos Karapetis | |
svn-id: r52197 | |||
2010-08-18 | SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" ↵ | Filippos Karapetis | |
(German version) svn-id: r52196 | |||
2010-08-18 | SCI: Only perform queuing of song signals for SCI0, where we handle the ↵ | Filippos Karapetis | |
updating of song queues ourselves. Newer games handle signaling on their own, thus we shouldn't interfere with this. Fixes bug #3045913 - "PHARKAS CD: Crash at the start menu" (a regression from rev #52043) svn-id: r52195 | |||
2010-08-18 | HUGO: Fix GCC warnings. | Torbjörn Andersson | |
svn-id: r52192 | |||
2010-08-18 | Hugo - Add F6 Inventory. This is a DOS only feature, but quite convenient as ↵ | Arnaud Boutonné | |
the iconic inventory is not available atm. svn-id: r52190 | |||
2010-08-18 | Hugo - Check double F1, display properly the content of help.dat if present | Arnaud Boutonné | |
svn-id: r52189 | |||
2010-08-18 | H3 win - Suppress an enum and use directly the screen number, with a comment | Arnaud Boutonné | |
svn-id: r52188 | |||
2010-08-18 | No longer error when BSF file is not found in H1 Dos, as it may be a ↵ | Arnaud Boutonné | |
freeware version. svn-id: r52187 | |||
2010-08-18 | HUGO: Fix intro crash in H3 | Eugene Sandulenko | |
svn-id: r52186 | |||
2010-08-18 | HUGO: Move engine object creation to more suitable place. | Eugene Sandulenko | |
svn-id: r52185 | |||
2010-08-18 | SCI MIDI: adding some asserts as well as proper initialization for _velocityMap | Filippos Karapetis | |
svn-id: r52184 | |||
2010-08-18 | SCI: Changed a warning into a debugC | Filippos Karapetis | |
svn-id: r52183 | |||
2010-08-18 | SCI: Fixed bug #3038433 - "HOYLE1: Crashes" | Filippos Karapetis | |
svn-id: r52182 | |||
2010-08-18 | SCI: Cleanup | Filippos Karapetis | |
svn-id: r52181 | |||
2010-08-18 | SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch" | Filippos Karapetis | |
svn-id: r52180 | |||
2010-08-18 | SCI: Resolved a FIXME concerning scripts with more than one export table (it ↵ | Filippos Karapetis | |
only makes sense for SCI0-SCI1 games) svn-id: r52179 | |||
2010-08-18 | Fascination : Avoid to set _showCursor in initCursorAnim as it enables the ↵ | Arnaud Boutonné | |
cursor all the time, which is wrong. This fixes the bad icon while loading issue, and the weird icon in the lab. Thanks SylvainTV for solving it. svn-id: r52178 | |||
2010-08-17 | HUGO: Fix file permissions | Sven Hesse | |
755->644 svn-id: r52177 | |||
2010-08-17 | SCI: Refactored readPoint() to accept a segment reference to the polygon ↵ | Filippos Karapetis | |
data, thus removing the check for invalid segment types. Also, added a sanity check to verify that the memory reference to polygon data is big enough to hold all the expected polygon vertices (thanks to waltervn) svn-id: r52176 | |||
2010-08-17 | Limited the sanity check in rev #52174 to invalid segment types only ↵ | Filippos Karapetis | |
(apparently, polygon data may be placed in non-dynmem segments too) svn-id: r52175 | |||
2010-08-17 | SCI: Fixed bug #3034501 - "LSL6: Segfault while leaving the penthouse" | Filippos Karapetis | |
svn-id: r52174 | |||
2010-08-17 | SCI: Added a warning dialog on game startup for versions of Longbow with ↵ | Filippos Karapetis | |
known buggy scripts (containing game stopping bugs), which have been patched by Sierra svn-id: r52172 | |||
2010-08-17 | SCI: added a wrapper for GUI::MessageDialog | Filippos Karapetis | |
svn-id: r52171 | |||
2010-08-17 | SCI: Added another French version of LSL3 | Filippos Karapetis | |
svn-id: r52170 | |||
2010-08-17 | SCI: Added the EGA version of SQ4 | Filippos Karapetis | |
svn-id: r52169 | |||
2010-08-17 | SCI: Added another EGA version of KQ5 | Filippos Karapetis | |
svn-id: r52168 | |||
2010-08-17 | SCI: Added another EGA version of Longbow | Filippos Karapetis | |
svn-id: r52167 | |||
2010-08-17 | SCI: Added the EGA version of PQ3 | Filippos Karapetis | |
svn-id: r52166 | |||
2010-08-17 | SCI: Added the EGA version of Space Quest I | Filippos Karapetis | |
svn-id: r52165 | |||
2010-08-17 | SCI: Added the EGA version of LSL5 | Filippos Karapetis | |
svn-id: r52164 | |||
2010-08-17 | SCI: Fix for bug #3046800 - "SCI Fallback detector crashes with several games" | Filippos Karapetis | |
svn-id: r52163 | |||
2010-08-17 | Suppress one more useless debug message | Arnaud Boutonné | |
svn-id: r52162 | |||
2010-08-17 | Fascination - Suppress some debug messages | Arnaud Boutonné | |
svn-id: r52160 | |||
2010-08-17 | Hugo - Fix the sprite modification of the hero (quickest test : H1, entering ↵ | Arnaud Boutonné | |
the machine) svn-id: r52158 | |||
2010-08-17 | HUGO: Fix even more warnings | Eugene Sandulenko | |
svn-id: r52154 | |||
2010-08-17 | SCUMM: Fix warning. On WinCE HIBYTE and LOBYTE are already defined. | Eugene Sandulenko | |
svn-id: r52151 | |||
2010-08-17 | SAGA: fix warning | Eugene Sandulenko | |
svn-id: r52150 | |||
2010-08-17 | TINSEL: fix warning | Eugene Sandulenko | |
svn-id: r52149 |