Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-28 | XEEN: gcc compilation fixes | Paul Gilbert | |
2016-08-27 | XEEN: Beginnings of sound effects support | Paul Gilbert | |
2016-08-27 | XEEN: Move game cutscene methods into their own classes | Paul Gilbert | |
2016-08-27 | Merge branch 'master' into xeen | Paul Gilbert | |
2016-08-27 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-08-27 | TITANIC: Implemented game pickup classes | Paul Gilbert | |
2016-08-27 | TITANIC: Implemented phonograph classes | Paul Gilbert | |
2016-08-27 | TITANIC: Implemented PET game classes | Paul Gilbert | |
2016-08-27 | DIRECTOR: Optimized Matte Ink drawing | Eugene Sandulenko | |
2016-08-27 | DIRECTOR: Implemented Transparent Ink | Eugene Sandulenko | |
2016-08-26 | TITANIC: Implemented other parrot related game classes | Paul Gilbert | |
2016-08-26 | TITANIC: Implemented parrot lobby classes | Paul Gilbert | |
2016-08-27 | ADL: Remove CRLF endlines | Willem Jan Palenstijn | |
2016-08-26 | DIRECTOR: Clean up BITDDecoder compression check | Willem Jan Palenstijn | |
2016-08-26 | ADL: Implement inventory listing for v3 and v4 | Walter van Niftrik | |
2016-08-26 | ADL: Add skeleton for hires4 | Walter van Niftrik | |
2016-08-26 | ADL: Add ADL_v3 class for hires4 | Walter van Niftrik | |
2016-08-26 | ADL: Rename ADL_v3 to ADL_v4 | Walter van Niftrik | |
2016-08-26 | ADL: Remove outdated comment | Walter van Niftrik | |
2016-08-26 | FULLPIPE: Make elevators actually work | Retro-Junk | |
2016-08-26 | SCI32: Fix warning | Willem Jan Palenstijn | |
2016-08-26 | DIRECTOR: Lingo: Remove irrelevant header | Eugene Sandulenko | |
2016-08-26 | DIRECTOR: Reworked event loop, so the mouse is more responsive | Eugene Sandulenko | |
2016-08-26 | DIRECTOR: Execute proper script on frames. This fixes the playback | Eugene Sandulenko | |
2016-08-26 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-08-26 | DIRECTOR: Fix object initialization | Eugene Sandulenko | |
2016-08-26 | DIRECTOR: Slow down execution and hid noisy warning | Eugene Sandulenko | |
2016-08-26 | SCI: Add a sanity check in wrapFilename(), as in unwrapFilename() | Filippos Karapetis | |
2016-08-26 | Merge pull request #815 from wjp/sci-fileiorename | Filippos Karapetis | |
SCI: Make kFileIORename use wrapped filenames | |||
2016-08-25 | TITANIC: Implemented nav helmet classes | Paul Gilbert | |
2016-08-25 | TITANIC: Implemented more game classes and music widget classes | Paul Gilbert | |
2016-08-25 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-08-25 | TITANIC: Implemented CStringParser class | Paul Gilbert | |
2016-08-25 | TITANIC: Add loading of bedhead data | Paul Gilbert | |
2016-08-25 | FULLPIPE: Another fix to gotoLastFrame() | Eugene Sandulenko | |
2016-08-25 | FULLPIPE: Fix gotoLastFrame() implementation | Eugene Sandulenko | |
2016-08-25 | FULLPIPE: Fix array allocation in StepArray::insertPoints | Retro-Junk | |
2016-08-25 | SCI: Make kFileIORename use wrapped filenames | Willem Jan Palenstijn | |
This fixes deleting savegames in Phantasmagoria 1. | |||
2016-08-25 | SCI32: Add a workaround when starting a new game in Phantasmagoria | Filippos Karapetis | |
This workaround is needed when starting a new game from a chapter after the first one | |||
2016-08-25 | SCI32: Also handle chase.dat in Phantasmagoria like phantsg.dir | Filippos Karapetis | |
This file is used during the chase sequence, and needs the same read/write logic as phantsg.dir | |||
2016-08-25 | DIRECTOR: Do not try to compile all text resources except first one | Eugene Sandulenko | |
2016-08-25 | DIRECTOR: Fix warning | Eugene Sandulenko | |
2016-08-25 | DIRECTOR: Fix font parameter reading | Eugene Sandulenko | |
2016-08-25 | DIRECTOR: Start executing frame scripts | Eugene Sandulenko | |
2016-08-25 | SCI32: Remove the warning about already opened robot files | Filippos Karapetis | |
This happens all the time in Phantasmagoria, with no ill side-effects | |||
2016-08-25 | SCI32: Fix the signature of kDoAudioCritical, and add documentation | Filippos Karapetis | |
This is used in Phantasmagoria, chapter 3, nursery (room 14200), during the "ghost lullaby" event. It is used to make the lullaby sound exclusive, but it really doesn't make any major difference. Also, the documentation has been adjusted to contain this information. Finally, the documentation has been adjusted to use 80 columns | |||
2016-08-25 | DIRECTOR: Fix numerous crashes on destruction | Eugene Sandulenko | |
2016-08-25 | FULLPIPE: Fix if() condition | Eugene Sandulenko | |
2016-08-25 | FULLPIPE: Restore original tangled logic in stopAnim_maybe | Eugene Sandulenko | |
The compiler was super-optimizing there, and my initial untangling was incorrect. Restoring it with nasty goto's and will fix it later once we have enough test cases. | |||
2016-08-25 | DIRECTOR: Remove now redundant image width correction table | Eugene Sandulenko | |