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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-01-23
SUPERNOVA: Some cleanup, simplify some code
Strangerke
2018-01-23
SUPERNOVA: Implement alarm
Thierry Crozat
2018-01-23
SUPERNOVA: Remove outdated comment and warning
Thierry Crozat
2018-01-23
SUPERNOVA: Silence warning about unhandled switch cases
Thierry Crozat
2018-01-23
SUPERNOVA: Complete implementation of walking through the Jungle
Thierry Crozat
2018-01-23
SUPERNOVA: Remove leftover function declaration
Thierry Crozat
2018-01-23
SUPERNOVA: Add 2 missing translation strings, handle variable dialogs in Axac...
Strangerke
2018-01-23
SUPERNOVA: Small cleanups
Strangerke
2018-01-23
SUPERNOVA; Move some strings to game text file,
Strangerke
2018-01-23
SUPERNOVA: Implement telomat, increase savegame version
Strangerke
2018-01-23
SUPERNOVA: Consume click event when hiding message
Thierry Crozat
2018-01-23
SUPERNOVA: Implement searchStartEvent, fix bug in corridor initialization
Strangerke
2018-01-23
SUPERNOVA: Update savegame version
Strangerke
2018-01-23
SUPERNOVA: Implement guardWalkEvent
Strangerke
2018-01-23
SUPERNOVA: Fix timing of search events
Thierry Crozat
2018-01-23
SUPERNOVA: Fix missing message when waking up from dream
Thierry Crozat
2018-01-23
SUPERNOVA: Make sure to exit bathroom to the same room from which it was entered
Thierry Crozat
2018-01-23
SUPERNOVA: Fix handling of room brightness
Thierry Crozat
2018-01-23
SUPERNOVA: Move 2 strings to the DAT file
Strangerke
2018-01-23
SUPERNOVA: Load images on demand
Thierry Crozat
2018-01-23
SUPERNOVA: Fix some TODOs
Strangerke
2018-01-23
SUPERNOVA: Fix several issues with savegames
Thierry Crozat
2018-01-23
SUPERNOVA: Fix listing saves
Thierry Crozat
2018-01-23
SUPERNOVA: Implement errorTempSave()
Strangerke
2018-01-23
SUPERNOVA: Implement autosave used for dream sequence
Thierry Crozat
2018-01-23
SUPERNOVA: Implement guardNoticed()
Strangerke
2018-01-23
SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage
Thierry Crozat
2018-01-23
SUPERNOVA: Add warning when trying to use out of bound file number
Thierry Crozat
2018-01-23
SUPERNOVA: Fix logic in rendering code
Thierry Crozat
2018-01-23
SUPERNOVA: Implement shipstart cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Fix room rendering
Thierry Crozat
2018-01-23
SUPERNOVA: Fix initialization of timer when starting or loading game
Thierry Crozat
2018-01-23
SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExit
Strangerke
2018-01-23
SUPERNOVA: Fix bug in AxacussExit
Strangerke
2018-01-23
SUPERNOVA: Implement AxacussExit interaction logic
Strangerke
2018-01-23
SUPERNOVA: Add interaction logic for AxacussIntersection
Strangerke
2018-01-23
SUPERNOVA: Fix bug in GUARD room definition
Strangerke
2018-01-23
SUPERNOVA: Implement text speed dialog
Thierry Crozat
2018-01-23
SUPERNOVA: Add string for text speed dialog
Thierry Crozat
2018-01-23
SUPERNOVA: Check shouldQuit to break from input loop
Thierry Crozat
2018-01-23
SUPERNOVA: Properly handle timer stop/start
Thierry Crozat
2018-01-23
SUPERNOVA: Display stubs, remove useless function declaration
Strangerke
2018-01-23
SUPERNOVA: Fix warning
Strangerke
2018-01-23
SUPERNOVA: Disable loading and saving during execution of event callbacks
Thierry Crozat
2018-01-23
SUPERNOVA: Fix room brightness
Thierry Crozat
2018-01-23
SUPERNOVA: Remove variables and stub functions related to overlay
Thierry Crozat
2018-01-23
SUPERNOVA: Fix updating the palette brightness when the current image has no ...
Thierry Crozat
2018-01-23
SUPERNOVA: Fix incorrect delay for message display
Thierry Crozat
2018-01-23
SUPERNOVA: Implement event callback mechanism and Supernova event
Thierry Crozat
2018-01-23
SUPERNOVA: Fix combining ObjectType enum values
Thierry Crozat
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