Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-09 | fix regression | Paweł Kołodziejski | |
svn-id: r31094 | |||
2008-03-09 | next fixes after merge regressions | Paweł Kołodziejski | |
svn-id: r31093 | |||
2008-03-09 | next fixes after merge regressions | Paweł Kołodziejski | |
svn-id: r31092 | |||
2008-03-09 | sjis bug fix | Florian Kagerer | |
svn-id: r31091 | |||
2008-03-09 | Added missing line and renamed a variable to fix warnings. | Torbjörn Andersson | |
svn-id: r31090 | |||
2008-03-09 | floppy/fm-towns implementation for spell book | Florian Kagerer | |
svn-id: r31089 | |||
2008-03-09 | - fixed little glitch when putting items in cauldron | Johannes Schickel | |
- implemented listing of items in cauldron svn-id: r31088 | |||
2008-03-09 | - implemented cauldron handling for HoF (needs some more testing though) | Johannes Schickel | |
- fixed bug in updateCharFacing - added 'give' command to HoF debugger, which allows setting the hand item to a specified item svn-id: r31087 | |||
2008-03-09 | Fixed warning. | Torbjörn Andersson | |
svn-id: r31086 | |||
2008-03-09 | Fix compile. | Travis Howell | |
svn-id: r31085 | |||
2008-03-09 | Implemented spellbook in HoF. | Johannes Schickel | |
svn-id: r31084 | |||
2008-03-09 | next fixes after merge regressions | Paweł Kołodziejski | |
svn-id: r31083 | |||
2008-03-09 | next fixes after merge regressions | Paweł Kołodziejski | |
svn-id: r31082 | |||
2008-03-09 | Fixed access of inventory in HoF while cursor is not visible. | Johannes Schickel | |
svn-id: r31081 | |||
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ↵ | Travis Howell | |
Fish 3. svn-id: r31080 | |||
2008-03-09 | next fixes after merge regressions | Paweł Kołodziejski | |
svn-id: r31079 | |||
2008-03-09 | fixed after merge regression | Paweł Kołodziejski | |
svn-id: r31078 | |||
2008-03-09 | fixes to diffrent parts of game | Paweł Kołodziejski | |
svn-id: r31077 | |||
2008-03-09 | ident | Paweł Kołodziejski | |
svn-id: r31076 | |||
2008-03-09 | changed moment of increasing num_ejec | Paweł Kołodziejski | |
svn-id: r31075 | |||
2008-03-09 | fixed icons in part 5 | Paweł Kołodziejski | |
svn-id: r31074 | |||
2008-03-09 | ops | Paweł Kołodziejski | |
svn-id: r31073 | |||
2008-03-09 | fixed wrong call | Paweł Kołodziejski | |
svn-id: r31072 | |||
2008-03-08 | Remove unnecessary execution bit. | Eugene Sandulenko | |
svn-id: r31070 | |||
2008-03-08 | more merge fixes for drascula, game is completable now | Paweł Kołodziejski | |
svn-id: r31069 | |||
2008-03-08 | Typo. | Johannes Schickel | |
svn-id: r31068 | |||
2008-03-08 | Fix some typos. (and I thought DrMcCoy does this usualy...) | Johannes Schickel | |
svn-id: r31067 | |||
2008-03-08 | Cleanup. | Johannes Schickel | |
svn-id: r31066 | |||
2008-03-08 | Fix for bug #1910180 "KYRA1: Screen "flash"". | Johannes Schickel | |
svn-id: r31065 | |||
2008-03-08 | Possible fix for bug #1910180 "KYRA: Screen "flash"". | Johannes Schickel | |
svn-id: r31064 | |||
2008-03-08 | more merge fixes for drascula | Paweł Kołodziejski | |
svn-id: r31063 | |||
2008-03-08 | more fixes after merge parts of engine. now game reach final part 6 | Paweł Kołodziejski | |
svn-id: r31061 | |||
2008-03-07 | Indentation. (And another test to see if commit works as intended.) | Torbjörn Andersson | |
svn-id: r31053 | |||
2008-03-07 | Cleanup, and test to see if I can commit. | Torbjörn Andersson | |
svn-id: r31049 | |||
2008-03-07 | Added support for RLE compressed frame data in VMDs | Sven Hesse | |
svn-id: r31044 | |||
2008-03-05 | Implement inventory scrolling for HoF. | Johannes Schickel | |
svn-id: r31043 | |||
2008-03-04 | Added a workaround for the swapped dialog lines when talking to the mayor in ↵ | Sven Hesse | |
some versions Gob2 svn-id: r31042 | |||
2008-03-03 | Fixed some uninitialized variables. | Johannes Schickel | |
svn-id: r31041 | |||
2008-03-03 | Fix compile. | Travis Howell | |
svn-id: r31040 | |||
2008-03-03 | Fixed crash when clicking on empty inventory slot. | Johannes Schickel | |
svn-id: r31039 | |||
2008-03-03 | Started to implement GUI code for HoF. | Johannes Schickel | |
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038 | |||
2008-03-03 | Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵ | Sven Hesse | |
cartman_ on #scummvm svn-id: r31037 | |||
2008-03-03 | Forgot to change a few GameTypes + Added a floppy version | Sven Hesse | |
svn-id: r31033 | |||
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans ↵ | Sven Hesse | |
saving, space shooter and correct speech language selection svn-id: r31032 | |||
2008-03-01 | not needed anymore | Paweł Kołodziejski | |
svn-id: r31026 | |||
2008-03-01 | two fixes which allow play game into 4 part | Paweł Kołodziejski | |
svn-id: r31025 | |||
2008-03-01 | Fixing my Lost in Time fixes | Sven Hesse | |
svn-id: r31020 | |||
2008-03-01 | change array size 43 for objetos_que_tengo | Paweł Kołodziejski | |
svn-id: r31019 | |||
2008-03-01 | Escape the question mark, to prevent '??!' from being interpreted as the | Torbjörn Andersson | |
trigraph for '|'. svn-id: r31018 | |||
2008-03-01 | Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r31015 |