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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-05-23
GNAP: Rename two Facing enums
Strangerke
2016-05-23
GNAP: After double-checking them, remove two CHECKMEs
Strangerke
2016-05-23
GNAP: Add 2 other double semi columns
Strangerke
2016-05-23
GNAP: Add a note concerning the original save and load screens
Strangerke
2016-05-23
GNAP: Remove an irrelevant TODO copied from another engine
Strangerke
2016-05-23
GNAP: Remove useless in ResourceClass constructor
Strangerke
2016-05-23
GNAP: Remove a TODO
Strangerke
This code is never called because it's triggered by clicking on the button
2016-05-23
GNAP: Remove original debug code
Strangerke
2016-05-23
GNAP: Map remaining Key codes
Strangerke
2016-05-23
GNAP: Use KeyCode value instead of numeric value for Backspace
Strangerke
2016-05-23
GNAP: Remove double smi-columns
Strangerke
2016-05-21
GNAP: Remove yet another TODO
Strangerke
2016-05-21
GNAP: Implement setSoundVolume
Strangerke
2016-05-21
GNAP: Remove or rephrase a couple of notes
Strangerke
2016-05-20
GNAP: Remove some obsolete comments, take better advantage of the possible ↵
Strangerke
values of gfxItem._flags (0 and 1)
2016-05-20
GNAP: Rework gfxItem, remove the code related to impossible flag values
Strangerke
2016-05-20
GNAP: Remove erroneous comments, simplify a call to blitSprite32
Strangerke
2016-05-20
GNAP: Fix sprite transparency
Eugene Sandulenko
2016-05-20
GNAP: Fix transparency
Eugene Sandulenko
2016-05-20
GNAP: Remove some unused variables in resources
Strangerke
2016-05-20
GNAP: Remove TODOs, add safeguard checks
Strangerke
2016-05-20
GNAP: Remove obsolete TODOs
Strangerke
2016-05-20
GNAP: Implement delayTicks functions, refactor them to share code
Strangerke
2016-05-20
GNAP: Remove some CHECKME's
Strangerke
2016-05-20
GNAP: Enable a clown sequence which wasn't used in the original due to a bug
Strangerke
2016-05-20
GNAP: Rework the code of Scene07::run, remove an obsolete todo
Strangerke
2016-05-19
GNAP: Add several checks on _gameDone in order to quit the game quickly
Strangerke
2016-05-19
GNAP: Compute the thumbnail when opening the device so that it doesn't show ↵
Strangerke
the large hand in savegames
2016-05-19
GNAP: Add thumbnails, rewrite partially querySaveMetaInfos.
Strangerke
Gnap's hand and device are in the middle of the screen, there's place for improvement
2016-05-18
GNAP: Change pixel format - Courtesy of _sev
Strangerke
2016-05-17
GNAP: Fix the coding style of a couple of casts
Strangerke
2016-05-17
GNAP: Fix some spacing
Strangerke
2016-05-17
GNAP: Add missing stars in header, change include guard name in gnap.h
Strangerke
2016-05-17
GNAP: USe Common::Point for mouse position, initialize some more variables
Strangerke
2016-05-17
GNAP: Replace memcpy on overlapping memory area by memmove. Thanks to ↵
Strangerke
eriktorbjorn for suggesting it
2016-05-16
GNAP: Fix another valgrind error
Strangerke
2016-05-16
GNAP: Enforce the use of nullptr in function calls
Strangerke
2016-05-16
GNAP: Fix a couple of unintialized variables
Strangerke
2016-05-16
GNAP: Fix broken debug strings
Strangerke
2016-05-16
GNAP: Fix score display in Monkey arcade game.
Strangerke
2016-05-16
GNAP: Explicitely set _scoreLevel to 1 when score greater than 556
Strangerke
2016-05-16
GNAP: Load TTF from the executable (optional)
Strangerke
2016-05-15
GNAP: Fix regression in hotspots
Strangerke
2016-05-12
GNAP: Simplify some calls of _hotspotWalkPos
Strangerke
2016-05-12
GNAP: Remove _id from HotSpot structure
Strangerke
2016-05-12
GNAP: Use Common::Rect for hotspots
Strangerke
2016-05-12
GNAP: Add music when game is paused
Strangerke
2016-05-11
GNAP: Use enum values for _sceneClickedHotspot in scene 53
Strangerke
2016-05-11
GNAP: Rename GetSequence enums
Strangerke
2016-05-10
GNAP: Fix initialization
Eugene Sandulenko
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