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AgeCommit message (Expand)Author
2016-02-25MADS: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25LURE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25LAB: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25KYRA: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25HUGO: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25HOPKINS: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25FULLPIPE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25DREAMWEB: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25DRASCULA: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25DRACI: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25CRUISE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25CINE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25CGE2: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25CGE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25BBVS: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25AVALANCHE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25AGOS: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25AGI: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25ACCESS: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-25ENGINES: Add comparator to sort SaveStateDescriptors based on slot.Johannes Schickel
2016-02-25AGI: Add detection for 13th Disciple 1.01 bug #7010Martin Kiewitz
2016-02-25WAGE: Added detection for Eidisi IEugene Sandulenko
2016-02-25WAGE: Implemented cropping in cosole. That fixes crashes in Bug HuntEugene Sandulenko
2016-02-25SCUMM: Fix the lip sync animation in later HE games.Kirben
2016-02-24MADS: NEBULAR: Fix hotspot for doll in laboratoryPaul Gilbert
2016-02-24SCI: Add script patch for qfg3 combat speed problemMartin Kiewitz
2016-02-24WAGE: Simplified detection tableEugene Sandulenko
2016-02-24WAGE: Added detection for Dungeon World IIEugene Sandulenko
2016-02-24WAGE: Fixed crash in Double Trouble. Needs more work.Eugene Sandulenko
2016-02-24WAGE: Added detection for Double TroubleEugene Sandulenko
2016-02-24WAGE: Add detection for Canal DistrictEugene Sandulenko
2016-02-24SCI: Fix FM-Towns audio language selectionMartin Kiewitz
2016-02-24TUCKER: Hide cursor in cutscenesOri Avtalion
2016-02-24WAGE: Fix compilation with MSVCFilippos Karapetis
2016-02-24WAGE: Silence false positive MSVC warningsFilippos Karapetis
2016-02-23Merge pull request #679 from tobiatesan/fix_rotoJohannes Schickel
2016-02-23WINTERMUTE: Fix order of arguments in sprite rotationTobia Tesan
2016-02-23SCI: Improve kAnimate fastcast detection, Remove EQ1 hackMartin Kiewitz
2016-02-23WAGE: Fix crash when border is off-screen. Bug Hunt was affected.Eugene Sandulenko
2016-02-23WAGE: Improved debug outputEugene Sandulenko
2016-02-23WAGE: Fix assert in string Operand, as it allows TEXT_INPUT as stringEugene Sandulenko
2016-02-23WAGE: Fix crashes for poorly initialized objectsEugene Sandulenko
2016-02-23WAGE: Added safeguard checks for operandsEugene Sandulenko
2016-02-23WAGE: Added detection for "3rd Floor" and "Bug Hunt"Eugene Sandulenko
2016-02-22SCI32: Do not clear screen when restoring for SCI32Martin Kiewitz
2016-02-22WAGE: Initialize class variablesEugene Sandulenko
2016-02-22WAGE: Fix buffer overrunEugene Sandulenko
2016-02-22SCI: Add hack for Pepper's Adventure in Time CDAUDIO issueMartin Kiewitz
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-22MOHAWK: Continue to poll the events when playing blocking soundsBastien Bouclet