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AgeCommit message (Expand)Author
2009-09-27SCI: turn assert into warning, as it used in QfG2 char importWillem Jan Palenstijn
2009-09-27added missing soundVladimir Menshakov
2009-09-27SCI: Fix crash when opening menu'sWillem Jan Palenstijn
2009-09-27SCI: clear strcpy's dest string if src is invalid.Willem Jan Palenstijn
2009-09-27SCI: change segment offsets in reg segments to be in half reg_t.Willem Jan Palenstijn
2009-09-27SCI: clean up kStrAtWillem Jan Palenstijn
2009-09-27TUCKER: add clipping for text drawingGregory Montoir
2009-09-27TUCKER: add missing compressed file close when version doesn't matchGregory Montoir
2009-09-27replace spaces with tabsVladimir Menshakov
2009-09-27added save()'s where neededVladimir Menshakov
2009-09-27SCI: Major string handling update.Willem Jan Palenstijn
2009-09-27SCI: Add utility functions for copying data between raw/non-raw segmentsWillem Jan Palenstijn
2009-09-27SCI: Add warning when dereferencing non-aligned stack pointerWillem Jan Palenstijn
2009-09-26SCI: Ignore size argument to FILEIO_WRITE_STRING.Willem Jan Palenstijn
2009-09-26SCI: Fix compile error with DEBUG_AVOIDPATHWillem Jan Palenstijn
2009-09-26SCI: Fix regression in r44081 breaking walking in QfG2Willem Jan Palenstijn
2009-09-26SCI: Fix copy/paste errorWillem Jan Palenstijn
2009-09-26LOL/PC-98: fix menu colorsFlorian Kagerer
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
2009-09-26FLAC support had a typo in detection, fixedMartin Kiewitz
2009-09-26commented out walkbox debug code.Vladimir Menshakov
2009-09-26removed packed structs/direct read/writes, so the game should work on big-end...Vladimir Menshakov
2009-09-26draci: Fixed bug in Surface::centerOn{X,Y}() which made it return a negative ...Denis Kasak
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...Florian Kagerer
2009-09-26added option to allow control digital imuse tempo callback. it's related to v...Paweł Kołodziejski
2009-09-26Bugfix for the dirty rects for drawn sprites when the sprite is partially off...Paul Gilbert
2009-09-26Dirty rects fix for pixels remaining on screen changesPaul Gilbert
2009-09-25LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll)Florian Kagerer
2009-09-25LOL/PC-98: fixed dialoge box sizesFlorian Kagerer
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
2009-09-25Added some more const's to the interface of Dragon HistoryRobert Špalek
2009-09-25Create a define for the special "signal" offset used throughout the engine, a...Filippos Karapetis
2009-09-25SCI: Remove EngineState::game_version, it was only used for saving anyway. Al...Max Horn
2009-09-25SCI: Fix a memory leakMax Horn
2009-09-25SCI: Pedantic cleanupMax Horn
2009-09-25Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ...Max Horn
2009-09-25Reverted commit #44316, as colors show up correctly now without dithering. Di...Filippos Karapetis
2009-09-25Created a macro for lround(), for non-C99 compilers, and used that in places ...Filippos Karapetis
2009-09-25SCUMM: Rename _bitDepth to _bytesPerPixelMax Horn
2009-09-25Add const's to many interfaces of engines/draci/Robert Špalek
2009-09-25Silenced some warningsFilippos Karapetis
2009-09-25Replaced the C99 lround() with floor(), to get draci to compile under non-C99...Filippos Karapetis
2009-09-25Make engines/draci/ compilable after merging from a branchRobert Špalek
2009-09-25MERGE branch gsoc2009-draci 41388:44325 into trunkRobert Špalek
2009-09-25Add comment about why r44322 was needed.Johannes Schickel
2009-09-25Implement proper overflow handling in Gdi::writeRoomColor for Indy4 Amiga as ...Johannes Schickel
2009-09-25Attempt to fix bug #2838205 "MONKEY: Palette glitches in Amiga version" as de...Johannes Schickel
2009-09-24SCI: When setting global palette, map all unused colours to index 0.Willem Jan Palenstijn
2009-09-24SCI: Delete unused function declarationWillem Jan Palenstijn
2009-09-24SCI: Fix spellingMax Horn