Age | Commit message (Expand) | Author |
2018-07-20 | Work on save support | Eric Fry |
2018-07-20 | Disable debug scene override | Eric Fry |
2018-07-20 | Getting it to compile after merging master | Eric Fry |
2018-07-20 | ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman ... | johndoe123 |
2018-07-20 | ILLUSIONS: Move palette code from Screen to new ScreenPalette class | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Remove experimental sprite smoothing code | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Rename more | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Extract code to new class ObjectInteractModeMap | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Rename stuff | johndoe123 |
2018-07-20 | ILLUSIONS: Minor cleanup: Remove empty methods in thread classes | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement opcode 54 | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement opcodes 22, 23 | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement opcodes 18, 19 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Move game credits into own file and class | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement remaining special opcodes 160018, 160028, 16002B | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement food/cafeteria minigame | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement BbdouBubble::calcBubbles | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement credits code and adjust existing code | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement more special opcodes and finish putBackInventoryItem | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related functions | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Start implementing crosshair cursor (used in shooting minig... | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix A... | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement special code 16000F | johndoe123 |
2018-07-20 | ILLUSIONS: BBDOU: Implement special code 160030 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement load game from the game's menu system | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to method | johndoe123 |
2018-07-20 | ILLUSIONS: Implement save/load functionality | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 16001A | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduc... | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F and rela... | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch pad); ... | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 100 and 101 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not implemen... | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 83 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 73 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 21 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 8 | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Start implementing the menu system | johndoe123 |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the ... | johndoe123 |
2018-07-20 | ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constants | johndoe123 |
2018-07-20 | ILLUSIONS: Rename ProgInfo -> SceneInfo | johndoe123 |
2018-07-20 | ILLUSIONS: Rename tag -> sceneId | johndoe123 |
2018-07-20 | ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/... | johndoe123 |
2018-07-20 | ILLUSIONS: Remove unneeded includes | johndoe123 |
2018-07-20 | ILLUSIONS: Move screen shaker effects into separate file | johndoe123 |
2018-07-20 | ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect constants | johndoe123 |
2018-07-20 | ILLUSIONS: Move trigger functions code to seperate file | johndoe123 |
2018-07-20 | ILLUSIONS: Add text drawing to BBDOU | johndoe123 |