Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-09 | Removed redundant code related to Midi handling | Paul Gilbert | |
svn-id: r43171 | |||
2009-08-09 | Fix glitch when removing arrows from spell book in Elvira 1. | Travis Howell | |
svn-id: r43165 | |||
2009-08-09 | Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off. | Travis Howell | |
svn-id: r43163 | |||
2009-08-09 | Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names. | Travis Howell | |
svn-id: r43156 | |||
2009-08-09 | Slight adjustment to Spanish font lookup table, based on mac_es's ↵ | Paul Gilbert | |
description of character lookup problems svn-id: r43155 | |||
2009-08-09 | Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells. | Travis Howell | |
svn-id: r43152 | |||
2009-08-09 | Changed subtitles display speed to also include the time taken to say voice ↵ | Paul Gilbert | |
samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not svn-id: r43150 | |||
2009-08-08 | Changed the scroll-handling to be more like the original. This fixes bug ↵ | Sven Hesse | |
#2832362 ("GOB3: Scrolling locked after cutscene") svn-id: r43147 | |||
2009-08-08 | Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1" | Eugene Sandulenko | |
svn-id: r43145 | |||
2009-08-08 | Add DS version of Atari MM from Bug #2834054 | Eugene Sandulenko | |
svn-id: r43139 | |||
2009-08-08 | Change workaround for bug #2820054 to apply for all GRA versions. | Johannes Schickel | |
svn-id: r43123 | |||
2009-08-08 | Formatting fix. | Johannes Schickel | |
svn-id: r43122 | |||
2009-08-08 | Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) | Johannes Schickel | |
svn-id: r43120 | |||
2009-08-08 | Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ↵ | Johannes Schickel | |
which actually happened on all systems, when using the multilanguage version. svn-id: r43119 | |||
2009-08-08 | Commit of dhewg's patch to fix screen refreshes on the Wii | Paul Gilbert | |
svn-id: r43112 | |||
2009-08-08 | When opening a data stream, don't read the whole file into memory if not ↵ | Sven Hesse | |
necessary. This vastly improves the loading times of Gob3 on small devices svn-id: r43107 | |||
2009-08-07 | show VK in gui_v2 games of kyra | Kostas Nakos | |
svn-id: r43097 | |||
2009-08-07 | hint backend about virtual keyboard on save, in LoK | Kostas Nakos | |
svn-id: r43095 | |||
2009-08-07 | Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! | Paul Gilbert | |
svn-id: r43093 | |||
2009-08-05 | T7G: Fix bug #2831041 by implementing opcode responsible for starting music ↵ | Scott Thomas | |
partway through a video svn-id: r43068 | |||
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert | |
svn-id: r43066 | |||
2009-08-04 | Cleanup | Filippos Karapetis | |
svn-id: r43056 | |||
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the ↵ | Filippos Karapetis | |
video buffer svn-id: r43048 | |||
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen | |
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027 | |||
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen | |
- Made all savegame loading in AGI do the same pre-load and post-load stuff. - Moved load/saveGameState from AgiBase to AgiEngine - Added rudimentary error handling to load/saveGameState - Incidentally also fixes the hanging note from bug #2798797. svn-id: r43025 | |||
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert | |
svn-id: r43023 | |||
2009-08-03 | T7G: Fix bug #2831046 where save names not shown after loading a save from ↵ | Scott Thomas | |
launcher svn-id: r43020 | |||
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters | |
svn-id: r43013 | |||
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters | |
svn-id: r43011 | |||
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good ↵ | Joost Peters | |
enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment svn-id: r43005 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse | |
svn-id: r43001 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson | |
svn-id: r42999 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. ↵ | Sven Hesse | |
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995 | |||
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson | |
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974 | |||
2009-08-01 | Remove obsolete comment from Cine::Palette::saturatedAddColor. | Kari Salminen | |
svn-id: r42973 | |||
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than ↵ | Paul Gilbert | |
leaving them to be processed in the following frame svn-id: r42965 | |||
2009-07-31 | When renaming old savefiles for Nippon Safes, don't assert if a file that ↵ | Nicola Mettifogo | |
matches the pattern game.* and is not a savefile is found in the savepath. svn-id: r42958 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn | |
svn-id: r42950 | |||
2009-07-30 | minor cleanup to scale2x, to avoid confusing the compiler about potential ↵ | Max Horn | |
pointer aliasing (only the tip of the iceberg, of course... ;) svn-id: r42938 | |||
2009-07-30 | Fix bug which caused the mouse cursor not to update in some cases. | Johannes Schickel | |
svn-id: r42926 | |||
2009-07-30 | Cleanup the header file as I removed one function in r42922. | Nicola Mettifogo | |
svn-id: r42924 | |||
2009-07-30 | Fixed typo in user message. | Nicola Mettifogo | |
svn-id: r42923 | |||
2009-07-30 | Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon ↵ | Nicola Mettifogo | |
Safes. svn-id: r42922 | |||
2009-07-30 | Added the character lookup table for the Spanish font | Paul Gilbert | |
svn-id: r42920 | |||
2009-07-29 | SWORD1 & SWORD2: Replaced ioFailed by err+eos | Max Horn | |
svn-id: r42912 | |||
2009-07-29 | Removed last traces of clearIOFailed. Yay :) | Max Horn | |
svn-id: r42910 | |||
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must ↵ | Max Horn | |
be used to trigger a verb/sentence) svn-id: r42907 | |||
2009-07-29 | Fix regression, which prevented saving in COMI. | Johannes Schickel | |
svn-id: r42900 |