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AgeCommit message (Expand)Author
2016-02-14WAGE: Remove now useess warningEugene Sandulenko
2016-02-14WAGE: Fix scene and text position as it is provided by the game dataEugene Sandulenko
2016-02-14WAGE: Add Enchanced Scepters detectionEugene Sandulenko
2016-02-14WAGE: Simplified message output formationEugene Sandulenko
2016-02-14WAGE: Implement handleAcceptCommand()Eugene Sandulenko
2016-02-14WAGE: Implement printPlayerCondition()Eugene Sandulenko
2016-02-14WAGE: Implement handleRestCommandEugene Sandulenko
2016-02-14WAGE: Hide debug outputEugene Sandulenko
2016-02-14WAGE: Fix about menuEugene Sandulenko
2016-02-14WAGE: Fix compilation on some platformsEugene Sandulenko
2016-02-14WAGE: Implemented getAboutMenuItemName()Eugene Sandulenko
2016-02-14WAGE: Regenerate weapons menu on demandEugene Sandulenko
2016-02-14WAGE: Make menu commands workingEugene Sandulenko
2016-02-14WAGE: Create weapons menuEugene Sandulenko
2016-02-14WAGE: Fix compilation on some platformsEugene Sandulenko
2016-01-14WAGE: Generate Commands menuEugene Sandulenko
2016-01-14WAGE: Deactivate submenu on hovering awayEugene Sandulenko
2016-01-13WAGE: Proper rendering of acceleratorsEugene Sandulenko
2016-01-13WAGE: Moved global patterns to Gui classEugene Sandulenko
2016-01-13WAGE: Implement rendering disabled submenu itemsEugene Sandulenko
2016-01-13WAGE: Support for disabled submenu itemsEugene Sandulenko
2016-01-13WAGE: Use named constants for patternsEugene Sandulenko
2016-01-13WAGE: Fix submenu delimiter renderingEugene Sandulenko
2016-01-13WAGE: Fix vertical submenu sizeEugene Sandulenko
2016-01-13WAGE: Render submenu delimeterEugene Sandulenko
2016-01-13WAGE: Show Ctrl synbol for built-in fontsEugene Sandulenko
2016-01-13WAGE: Menu fixes for fallback fontsEugene Sandulenko
2016-01-13WAGE: Adjustments to precise menu renderingEugene Sandulenko
2016-01-13WAGE: Do not highlight separatorsEugene Sandulenko
2016-01-13WAGE: Highlight submenu itemsEugene Sandulenko
2016-01-13WAGE: Show accelerator keys for submenusEugene Sandulenko
2016-01-13WAGE: Draw drop-down menu shadowEugene Sandulenko
2016-01-13WAGE: Retore background with menu hoveringEugene Sandulenko
2016-01-13WAGE: Copy screen to backbuffer when entering menuEugene Sandulenko
2016-01-13WAGE: Fix crash with empty submenusEugene Sandulenko
2016-01-13WAGE: Fix menu dropdown dimensionsEugene Sandulenko
2016-01-12WAGE: Render submenu item textsEugene Sandulenko
2016-01-12WAGE: Do not crash on empty submenusEugene Sandulenko
2016-01-12WAGE: Blit submenu to screenEugene Sandulenko
2016-01-12WAGE: Render submenu rectangleEugene Sandulenko
2016-01-12WAGE: Calculate submenu boundsEugene Sandulenko
2016-01-11WAGE: Simplify codeEugene Sandulenko
2016-01-11WAGE: Precalculate menu dimensionsEugene Sandulenko
2016-01-11WAGE: Fixed menu highlight sizeEugene Sandulenko
2016-01-11WAGE: Optimize menu redrawsEugene Sandulenko
2016-01-11WAGE: Show menu only with mouse button on holdEugene Sandulenko
2016-01-11WAGE: Highlight first level menusEugene Sandulenko
2016-01-11WAGE: Stop leaking menu on exitEugene Sandulenko
2016-01-11WAGE: Started submenu implementationEugene Sandulenko
2016-01-11WAGE: Added safeguards to avoid future mistakesEugene Sandulenko