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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-22
DIRECTOR: Lingo: Improved debug output
Eugene Sandulenko
2016-08-22
DIRECTOR: Improvements to the BITD rendering
Eugene Sandulenko
2016-08-21
TITANIC: Implemented CGondolierSlider class
Paul Gilbert
2016-08-21
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-21
TITANIC: Implemented fan game classes
Paul Gilbert
2016-08-21
DIRECTOR: RLE variant of 1bpp decoder. Better, but still not there
Eugene Sandulenko
2016-08-21
TITANIC: Implemented CFanControl class
Paul Gilbert
2016-08-21
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-21
ADL: Add "current picture" variable to state
Walter van Niftrik
2016-08-21
ADL: Add support for 13-sector reading
Walter van Niftrik
2016-08-21
DIRECTOR: Naive implementation for 1bpp image decoder. Not yet working
Eugene Sandulenko
2016-08-21
DIRECTOR: Stub for 1bpp bitmap decoder
Eugene Sandulenko
2016-08-21
DIRECTOR: Added image dumping at debug
Eugene Sandulenko
2016-08-21
DIRECTOR: Lingo: Fix crash at the quit
Eugene Sandulenko
2016-08-20
TITANIC: Fix opening empty resources from the DAT file
Paul Gilbert
2016-08-20
WAGE: Fix warnings
Eugene Sandulenko
2016-08-20
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-20
FULLPIPE: Fix getCurrPoint(). Now Dude walks almost perfectly. Kudos to wanwan
Eugene Sandulenko
2016-08-20
TITANIC: Fix compiler warnings
Paul Gilbert
2016-08-20
DIRECTOR: Lingo: Defined 'mod' operator and specified operator precedence
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added all D2 text properties. This completes D2 grammar. Yay!
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stubs for all D2 sprite properties
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stubs for all D2 properties
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Stub for 'menu' command. This completes all D2 commands
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stub for 'instance' keyword
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Implemented 'exit repeat' keyword
Eugene Sandulenko
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-19
TITANIC: Implemented CEditControl class
Paul Gilbert
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-19
TITANIC: Fix infinite recursion
Eugene Sandulenko
2016-08-19
FULLPIPE: Let the bitmaps flip twice
Eugene Sandulenko
2016-08-19
FULLPIPE: Fix flipVertical too
Eugene Sandulenko
2016-08-19
SCI32: Fix limited data range comparison warning
Colin Snover
2016-08-19
SCI32: Remove unused ResourceManager from GfxFrameout
Colin Snover
2016-08-19
SCI32: Bug fixes to PQ:SWAT script bugs and kList calls
Colin Snover
2016-08-19
SCI: Avoid attempts to use exe/txt/dll files as patches
Colin Snover
2016-08-19
SCI32: Enable multi-disc audio resources
Colin Snover
2016-08-19
SCI32: Partially implement kCD
Colin Snover
2016-08-19
SCI32: Increase maximum line width for graphics
Colin Snover
2016-08-19
SCI32: Add kPlayVMDGetStatus kernel call
Colin Snover
2016-08-19
SCI: Remove references to SCI32 features from SCI16 video player
Colin Snover
2016-08-19
SCI32: Remove CoordAdjuster32, at least for the moment
Colin Snover
2016-08-19
SCI32: Fix kGlobalToLocal and kLocalToGlobal
Colin Snover
2016-08-19
FULLPIPE: Fix Bitmap flipping code. Thanks to wanwan
Eugene Sandulenko
2016-08-19
SCI32: Implement kRobot
Colin Snover
2016-08-19
SCI32: Split kPlatform for SCI32
Colin Snover
2016-08-19
SCI32: Add kSetNowSeen variant for older SCI32 games
Colin Snover
2016-08-19
SCI32: Add some bounds checking, const-correctness, and errors to CelObj
Colin Snover
2016-08-19
SCI32: Address TODO in seg_manager.h
Colin Snover
2016-08-19
SCI32: Implement kShakeScreen for SCI32
Colin Snover
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