Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-09 | SHERLOCK: Add format to fix compile error | Christoph Korn | |
This patch fixes the compile error: format not a string literal and no format arguments [-Werror=format-security] Just suply "%s" as the standard format. This way the string is not interpreted as format which may lead to security issues. | |||
2016-03-09 | WAGE: Recomputed md5s of rest of the games | Eugene Sandulenko | |
2016-03-09 | WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates 2 ↵ | Eugene Sandulenko | |
duplicates | |||
2016-03-09 | SCUMM: Fix detection of Maniac Mansion from within DoTT | Torbjörn Andersson | |
It turns out that in some versions of ScummVM, paths end with a directory separator, while in others they don't. This should handle both cases, I hope. (It's a bit tricky for me to test.) | |||
2016-03-09 | WAGE: Fix gameid for Twisted! | Eugene Sandulenko | |
2016-03-09 | WAGE: Skip flood fill in Bitmap when calclating bounds | Eugene Sandulenko | |
2016-03-09 | WAGE: Attempt to fix bounds calculation | Eugene Sandulenko | |
2016-03-09 | WAGE: Added alternate versions of Karth of the Jungle | Eugene Sandulenko | |
2016-03-09 | WAGE: Precalculate design bounds based on real data | Eugene Sandulenko | |
2016-03-09 | WAGE: More detection entries | Eugene Sandulenko | |
2016-03-09 | WAGE: Added Minitorian game detection | Eugene Sandulenko | |
2016-03-09 | WAGE: Added one more game | Eugene Sandulenko | |
2016-03-09 | Merge pull request #699 from criezy/sword25-en-speech | Eugene Sandulenko | |
SWORD25: Add engine option to use English speech instead of German | |||
2016-03-09 | ADL: Disable GMM restore on restart prompt | Walter van Niftrik | |
At the end of the game a restart command is executed from the global command list. As we assumed that this would not occur, we disable restoring on the restart prompt, at least for now. | |||
2016-03-09 | ADL: Fix regression in GMM saving/loading | Walter van Niftrik | |
2016-03-09 | ADL: Clarify detection entry | Walter van Niftrik | |
2016-03-09 | ADL: Limit keyboard input to 256 characters | Walter van Niftrik | |
2016-03-09 | ADL: Add note about font | Walter van Niftrik | |
2016-03-09 | ADL: Fix shadowing warning (GCC 4.8) | Walter van Niftrik | |
2016-03-09 | ADL: Clean up HiRes1Engine class | Walter van Niftrik | |
2016-03-09 | ADL: Move ASCII print function into Display class | Walter van Niftrik | |
2016-03-09 | ADL: Refactor string handling | Walter van Niftrik | |
2016-03-09 | ADL: Move #defines into header file | Walter van Niftrik | |
2016-03-09 | ADL: Clean up AdlMetaEngine | Walter van Niftrik | |
2016-03-09 | ADL: Clean up AdlEngine class | Walter van Niftrik | |
2016-03-09 | ADL: Fix const'ness | Walter van Niftrik | |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik | |
2016-03-09 | ADL: Improve error messages | Walter van Niftrik | |
2016-03-09 | ADL: Clean up line drawing | Walter van Niftrik | |
2016-03-09 | ADL: Add more #defines to replace literals | Walter van Niftrik | |
2016-03-09 | ADL: Fix darkness setting in a move too late | Walter van Niftrik | |
2016-03-09 | ADL: Implement half-pixel shift for monochrome | Walter van Niftrik | |
2016-03-09 | ADL: Make palettes static | Walter van Niftrik | |
2016-03-09 | ADL: Add more #defines to replace literals | Walter van Niftrik | |
2016-03-09 | ADL: Refactor graphics code | Walter van Niftrik | |
2016-03-09 | ADL: Implement half-pixel shift in color mode | Walter van Niftrik | |
2016-03-09 | ADL: Clean up Display class | Walter van Niftrik | |
2016-03-09 | ADL: Clean up Display class | Walter van Niftrik | |
2016-03-09 | ADL: Clean up Display class | Walter van Niftrik | |
2016-03-09 | ADL: Fix restoring on restart prompt | Walter van Niftrik | |
2016-03-09 | ADL: Clean up Display class | Walter van Niftrik | |
2016-03-09 | ADL: Make frame buffer linear | Walter van Niftrik | |
2016-03-09 | ADL: Disable scanlines when saving thumbnail | Walter van Niftrik | |
2016-03-09 | ADL: Add monochrome and scanline rendering | Walter van Niftrik | |
2016-03-09 | ADL: Add save game meta info support | Walter van Niftrik | |
2016-03-09 | ADL: Fix "don't understand" parser response override | Walter van Niftrik | |
2016-03-09 | ADL: Add GMM loading and saving | Walter van Niftrik | |
2016-03-09 | ADL: Move input code into AdlEngine | Walter van Niftrik | |
2016-03-09 | ADL: Add loading from launcher | Walter van Niftrik | |
2016-03-09 | ADL: Add functions to adjust for 1-based arrays | Walter van Niftrik | |