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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-20
SWORD25: Don't assume that all locales use decimal point
eriktorbjorn
2011-05-20
SWORD25: Re-implement two LUA library I/O functions necessary for detecting a...
Paul Gilbert
2011-05-19
MOHAWK: Compensate movie encoding difference between Myst ME and Myst origina...
Bastien Bouclet
2011-05-19
SWORD25: Fix to properly signal when movie playback has ended
Paul Gilbert
2011-05-18
SWORD25: Implement TheoraDecoder::pauseVideoIntern()
Matthew Hoops
2011-05-18
SWORD25: Properly use endOfVideo()
Matthew Hoops
2011-05-18
SWORD25: Make Theora handle the case when the packet eos is not set
Matthew Hoops
2011-05-18
GRAPHICS: Add a YUV to RGB table lookup for use with Theora
Matthew Hoops
2011-05-18
SWORD25: Fix a/v sync with using the TheoraDecoder standalone
Matthew Hoops
2011-05-18
TINSEL: Remove declarations for non-existent functions FindObject() and GetNe...
Christoph Mallon
2011-05-18
TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use OBJECT**...
Christoph Mallon
2011-05-18
TINSEL: Document pDispList OBJECT linked list 'trick'
Max Horn
2011-05-18
TINSEL: Revert commit 43ca9c86ab to fix bug #3303799
Max Horn
2011-05-18
AGI: Constify stuff
Max Horn
2011-05-18
TSAGE: Fix several glitches in scene 4000
strangerke
2011-05-18
TSAGE: Fix bug in scene 2280 (when picking up left boots)
strangerke
2011-05-18
TSAGE: Fix a serie of bugs in scenes 4045 and 4000
strangerke
2011-05-17
AGI: Cleanup
Willem Jan Palenstijn
2011-05-17
SCUMM: Add missing imuse feature
athrxx
2011-05-17
FM-TOWNS AUDIO: Some midi code fixes and some renaming
athrxx
2011-05-17
SCUMM: Set proper GUIO flags for monkey2/indy4 FM-TOWNS
athrxx
2011-05-17
FM-TOWNS AUDIO: Some renaming in the euphony driver code
athrxx
2011-05-17
SCUMM: Adapt code to latest FM-TOWNS audio driver changes
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-17
SCUMM: Make REDUCE_MEMORY_USAGE slightly more effecive (saving ~1kb ram)
Max Horn
2011-05-17
AGOS: cleanup
Max Horn
2011-05-17
SWORD1: Const correctness, code cleanup & simplification
Max Horn
2011-05-17
M4: Fix leak in Console::cmdDumpFile
Max Horn
2011-05-17
LURE: Rename method random() -> getRandom()
Max Horn
2011-05-17
TOON: Use RandomSource instead of rand()
Max Horn
2011-05-17
SWORD25: Name the random source
Max Horn
2011-05-17
TSAGE: Name the RandomSource
Max Horn
2011-05-17
MOHAWK: Name the RandomSource used for myst
Max Horn
2011-05-17
AGI: Unify RandomSource instantiation
Max Horn
2011-05-17
TUCKER: Give name to RandomSource, to register it with event recorder
Max Horn
2011-05-17
TEEN: Use only one RandomSource and give that one a name.
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
KYRA: Change engine name to Kyra
Thierry Crozat
2011-05-16
TSAGE: Fix graphics button behaviour (slightly hackish)
eriktorbjorn
2011-05-16
GOB: Add a non-interactive Adibou2 demo
Sven Hesse
2011-05-16
Merge branch 'master' of https://github.com/scummvm/scummvm
athrxx
2011-05-16
SCUMM: fix regression
athrxx
2011-05-16
TSAGE: Added support for handling keypresses in the Game classes. Separated l...
Paul Gilbert
2011-05-16
TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keys
Paul Gilbert
2011-05-16
TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER
Paul Gilbert
2011-05-16
TSAGE: Implemented the Exit dialog in the Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix for crash when hiding cursor in Ringworld demo
Paul Gilbert
2011-05-16
TSAGE: Fix bad palette in the Fleeing planet cutscene
eriktorbjorn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-16
SCUMM: formatting
athrxx
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