Age | Commit message (Expand) | Author |
2010-04-04 | SCI: put an ending NUL in strncpy, fixes castle of brain scrolling problem - ... | Martin Kiewitz |
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell |
2010-04-03 | Fix bug #2959947 - HE: Broken saves show in launcher. | Travis Howell |
2010-04-03 | Disable the load from launcher button, in all games of Parallaction game engine. | Travis Howell |
2010-04-03 | Fix bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupport... | Travis Howell |
2010-04-03 | Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By revertin... | Travis Howell |
2010-04-02 | Fix whitespace | Willem Jan Palenstijn |
2010-04-02 | SCI: removing unused variable from palette::set | Martin Kiewitz |
2010-04-02 | SCI: change actual setting of palette, fixes gk1 palette issue when talking t... | Martin Kiewitz |
2010-04-02 | Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk a... | Travis Howell |
2010-04-02 | Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By r... | Travis Howell |
2010-04-02 | Fixed bug 2976767 on corrupted char glyphs. | Robert Špalek |
2010-04-01 | Dragon History: fixing properly bug 2976774 | Robert Špalek |
2010-04-01 | Added an "fxq" debugger command to print the FX queue. I guess it might help in | Torbjörn Andersson |
2010-04-01 | Remove extra semicolons | Ori Avtalion |
2010-03-31 | Basic correction for bug #2976774 "DRACI: Segfault Crash When Leaving Invento... | David Turner |
2010-03-30 | Let Parallaction return game-specific gameids. This completes the fix for bug... | Nicola Mettifogo |
2010-03-30 | Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Te... | David Turner |
2010-03-29 | Use ConfMan to query the gameid of the passed target instead of deducing from... | Johannes Schickel |
2010-03-29 | COMMON: Cleanup ConfigManager code | Max Horn |
2010-03-29 | Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution,... | Nicola Mettifogo |
2010-03-27 | Corrected deallocated of menu data reported by Valgrind | Paul Gilbert |
2010-03-27 | Use the enumerators instead of hardcoding the values of them. | Johannes Schickel |
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ... | Paul Gilbert |
2010-03-27 | Completed dialog item selection code | Paul Gilbert |
2010-03-27 | Changed the encoding of keycodes to only include the flags for Ctrl, Alt, and... | Paul Gilbert |
2010-03-26 | Added explicit initialisation of NPC directions in the hotspot constructors | Paul Gilbert |
2010-03-26 | Bugfixes to the graphics display of dialogs | Paul Gilbert |
2010-03-26 | Further fixed the setEntry method to make it Endian safe | Paul Gilbert |
2010-03-26 | Bugfix for logic used to calculate single RGB palette entries | Paul Gilbert |
2010-03-25 | Fix compilation by removing a public keyword outside a class scope and using ... | Johannes Schickel |
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert |
2010-03-24 | SAGA: Fix ScriptThread::operator=; some tweaking | Max Horn |
2010-03-24 | Prevent inifinite loop caused by a check of an unsigned integer against >= 0. | Johannes Schickel |
2010-03-24 | Remove pointer dereferencation in a place, where the result is not used at all. | Johannes Schickel |
2010-03-24 | implemented screen shaking as in the original engine with delays before movin... | Vladimir Menshakov |
2010-03-24 | removed useless updateScreen | Vladimir Menshakov |
2010-03-24 | added shake screen effect | Vladimir Menshakov |
2010-03-24 | fixed warning | Vladimir Menshakov |
2010-03-24 | validate path before examining object | Vladimir Menshakov |
2010-03-24 | fixed big fan room | Vladimir Menshakov |
2010-03-24 | Stop the music before starting the next one, after discussing it with joostp. | Torbjörn Andersson |
2010-03-24 | Moved new MadsView related code into Mads_Views, where it's more appropriate.... | Paul Gilbert |
2010-03-24 | Bugfix for getting correct quote information | Paul Gilbert |
2010-03-24 | Bugfixes for correctly getting string lengths and cropping drawn text | Paul Gilbert |
2010-03-23 | Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe... | Kari Salminen |
2010-03-23 | do not skip warp+walk events | Vladimir Menshakov |
2010-03-23 | Added further code for the game dialog framework | Paul Gilbert |
2010-03-23 | do not close inventory if mouse moves up. better mouseless experience. | Vladimir Menshakov |
2010-03-23 | Fix compiler warning. | Travis Howell |